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| View Poll Results: Would you use them again? | |||
| Mechanum Rocks |
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102 | 50.75% |
| Mechanum makes you lose |
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69 | 34.33% |
| Omni Rocks |
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81 | 40.30% |
| Omni makes you lose |
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26 | 12.94% |
| Multiple Choice Poll. Voters: 201. You may not vote on this poll | |||
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#1
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I've been reading up a lot about mecanum and omni-wheels here and other forums online. Most of what I'm seeing is "X wheels are great and easy" or "rule 1- never use X-wheels again", both with sometimes one line for why.
Watching youtube videos of both, I'm seeing that they certainly get the job done, but requires a lot of skill from the driver. I guess what I'm asking is if people could give a little more detail as to why or why not they are using mecanum or omni-wheels. To help me search (and possible consolidate the list later with answers and credit) please list your response as: Mech + good reason Mech - bad reason Omni + Omin - Mech/Omni + Mech/Omni - |
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#2
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Re: To Strafe or not to Strafe
This is a link to a fantastic power point made by 1675 that answers the questions you are asking.
https://www.google.com/url?sa=t&rct=...83134100,d.aWw |
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#3
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Re: To Strafe or not to Strafe
Keep in mind that a lot of CD posts warning against mecanum and omni are based on previous games, where the lower pushing power of these drives allows the to be susceptible to defense. However, this year, change has come, and omni and mecanum will probably be much more common.
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#4
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Re: To Strafe or not to Strafe
Perfect
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#5
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Re: To Strafe or not to Strafe
The best answer to the poll, would be to select ALL the answers.
They can all be valid answers, but it depends on how you implement it, if you have previous experience with it, and how much time you want to put into designing, programming, and practicing, with your drive system. Would that time be better spent on a game piece manipulator? Maybe. That's your decision. Just remember that for every hour you spend tweaking one subsystem, that's an hour taken away from something else. |
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#6
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Re: To Strafe or not to Strafe
@Fields:
You have one of the best teams (in terms of Mecanum) right in your backyard - FRC 2052 Knightkrawler (Irondale). You may want to reach out the them and Ask what to expect. FRC 4607 CIS will not attempt Mecanum this season - but from what we have seen from slide (omni's in a H-config) we most likely will be working with that. |
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#7
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Re: To Strafe or not to Strafe
Why a need to strafe I feel if your team is comfortable and know that your crab, omni, mech wheel combo will work but the bump is so low there is no reason to dodge them you can get across the field much faster if you traverse the bumps well you really have nothing to out maneuver
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#8
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Re: To Strafe or not to Strafe
If you chose to use the "H" or slide drive wont that middle wheel get high centered on the bump?
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#9
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Re: To Strafe or not to Strafe
4269 plans to use a mecanum drive again this year. We developed a system that utilizes a gyroscope to track the robot's orientation on the field. When the drivers push the joystick, the robot will move in that direction, regardless of it's orientation.
If you do go mecanum, you need to start working on it now. I'm not a programmer, but the code is very complex. You also need to make sure that your chassis is designed to run mecanum (wheels must be in a perfect square, neutral camber, etc.). These were challenges last year. Good luck! |
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#10
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Re: To Strafe or not to Strafe
We are sticking with what we already know we can do very well: a tank-drive system. We believe that a mecanum system is probably better for this year's game, but having not done one for a long time, we would introduced a lot of unknkowns into our build season and potentially create a very real time crunch while trying to perfect our manipulators.
We can make up for many of the advantages of a mecanum drive through some create creative programming for a tanks system (we know we can do this) and by making sure that our tote-acquisition-manipulator has a way to make lateral positioning adjustments.... |
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#11
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Re: To Strafe or not to Strafe
What kind of creative programming are you going to use? In my experience with tank drive I haven't done anything more fancy than limiting the rate of acceleration, I'm curious as to what can be done.
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#12
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Re: To Strafe or not to Strafe
To Strafe, w/ an Omni Crawler Drive though. This is the year to do it. The year without real defense and no bumpers required or necessary. If you use the triangular 1 it can tip over and still keep going....and going....
https://www.youtube.com/watch?v=BTp2UAaihaI Hee, hee...Then there's the Water Game! (Ok, that water is slightly frozen...But the 2016 Game could be held in outdoor colder locations and the field just a wee bit larger and colder is all). Posted to try and give the GDC ideas to give the fans what they have always prayed for...A Water Game! Using the 1929 Fordson Snow Machine concept of course. (There has to be a way we could tweak that so it wouldn't turn the carpets into huge balls of yarn). Any ideas? https://www.youtube.com/watch?v=zBjlSJf4274 So what happens when the field melts in those warmer regions? Still a water game. (Only wetter and muddier). https://www.youtube.com/watch?v=H5NsmZcLAdM "Guardrails can't hold us!"....I know how I'm getting to the ski slopes from now on....Anyone still have a 1929 Ford around that's still running or in decent shape? Lol. I'm going to make me 1 of those Fordson Snow Machines. Last edited by cglrcng : 08-01-2015 at 22:35. Reason: Addition. |
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#13
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Re: To Strafe or not to Strafe
Tank allows for fairly precise movements with pre-programmed routines.... It's one of the reasons I'm certain we'll have a strong autonomous....
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#14
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Re: To Strafe or not to Strafe
What is it about tank that lets it accomplish tasks more precisely than other drive systems?
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#15
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Re: To Strafe or not to Strafe
With good traction tires on a tanks system, there is very little slippage, allowing you to program precise numbers of rotations, etc.... I am not a programmer, so I really can't give much detail. I do know that as we were discussing the pros and cons of different drive systems, that our programmers were very clear that they could have more precise autonomous routines with the tank system. In the past, I've seen them consistently get our robots to autonomous go to an exact location (within an inch, or two) repeatedly.
Perhaps we simply aren't experienced enough in mecanum - Okay, I know we aren't. However, I think very highly of our programming team - both students and mentors - and tend to trust them when they say, "We can program much more precise movement with this drive than with that." |
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