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Unread 12-03-2015, 14:03
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Scouting app overload

Rookie team here.
We want to get into scouting, but man is it overwhelming!

We have 16 different systems and counting that we are looking at.
Apps
webpages
spreadsheets
counting fingers and toes

We think sharing is good (small team) but there's still a lot of systems with public databases.

Wish teams working on their own unique app would just get together and create one combined crazy awXsome system.

/end rant

Back to researching and comparing.
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Unread 18-03-2015, 09:08
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Re: Scouting app overload

How nice it would be. However I think this comic sums it up too well. Also - it'd be very tough to coordinate that many people to come to one decision on how scouting should work.
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Unread 18-03-2015, 10:18
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Re: Scouting app overload

3620, 2767 and 2959 all tried to get together this year. The issues we came up with were that we couldn't agree on any one system.

One wanted to use a custom app like the previous few years. (2959)

Another wanted to use an "off the shelf" product

Another wanted to use an excel solution they had used previously.

One wanted absolutely live data.

We all had very different ideas of what we wanted and to be fair no one was right and no one was wrong. It is like saying 3 teams build identical robots, come to a consensus.

Figure out the data you want to take and then figure out the quickest way to take this data (we started on the way home from World's last year).
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Unread 18-03-2015, 10:48
Steven Smith Steven Smith is offline
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Re: Scouting app overload

Our team is just getting to the point this season where we have solid student buy-in on scouting, and as the students were iterating on their electronic scouting system last night, I had the following discussion with them. It is a simple point, but make sure you understand the WHY fully before locking in on the HOW. This also isn't directed specifically at you, but just a reminder to myself and other teams that are starting out scouting.

The purpose of scouting is not to collect data. The data is a means to an end. The best scouting application is the one that allows you to efficiently collect the bare minimum of data you need, and turn out a meaningful interpretation. We have been guilty, and many newer scouting teams are guilty of taking a lot of data without a clear plan on how to implement it. It turns the scout team into a "busy work" team that completes a massive data gathering exercise without any real results.

There are two different goals in scouting, the first being easier to execute.

First, scouting for playoff matches to generate a pick-list if you plan to seed in the top 12-15 and have a chance at being an alliance captain... or scouting for "complementary robots" and sell your strengths to someone that will be an alliance captain. In this scenario, simply having a list of the teams with quick notes on them in terms of their viability as a partner will suffice. At the end of qualification matches, you scratch off teams higher than you than you cannot pick, and you decide what key functions you need in your alliance. If at this point, you don't understand what score you will likely need to win an event, how many RCs that requires off the step, what is a reasonable number of stacks for an #1 seed or #20 seed at your event, etc... focus on watching match video, not on what scouting application to use.

Second, scouting for qualification matches to give your drive team advanced knowledge on their alliance members (to maximize team score) and opponents (this year, mainly focused on their ability to co-op). Make sure your drive team knows the difference between what a robot CAN do, and HAS done in previous matches. Ideally, provide them with a strategy such as ... this match Robot A can cap RCs reliably enough for us to not cap our own stacks. Instead of building 2 stacks of 5 with RCs, lets squeeze in a third stack of 5, without RCs, and allow Robot A to cap for us. Or perhaps, a warning to them that Robot A has the capability to cap, but they consistently knock over stacks . Their coach will likely propose a similar plan, but push back and execute your self-capped stacks to minimize risk.

As you start thinking through what information you plan to provide your drive team, or what decisions you need to make in alliance selection... it becomes more clear what data you need. I'd rather see our team scout with pencil/paper and a plan, than have the most elaborate system and not have a clear plan on how to implement.
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Last edited by Steven Smith : 18-03-2015 at 10:55.
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Unread 18-03-2015, 12:06
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Re: Scouting app overload

Quote:
Originally Posted by Fields View Post
Rookie team here.
We want to get into scouting, but man is it overwhelming!
Back to researching and comparing.
First, as a rookie team don't be overly ambitious. The most important task your "scouts" can do this year is to go visit the best teams. I'm not familiar with Minnesota, but you can go to the Blue Alliance and research each team's history: http://www.thebluealliance.com/event/2015mnmi2

Second, I endorse Steve Smith's advice. As a rookie if you are an alliance captain you most likely will need a high scoring team as your first pick. You can use the OPR calculation on Blue Alliance, but subtract off the coop points (divide by 3) because those points aren't available during eliminations. That team most likely will have a draft list already for the second pick--use their list.

As for pre-match scouting, start by looking at the match schedule. If you've done your research on Blue Alliance, you can guess at which teams will most likely be the best teams on your alliance. Go to that team, which most likely will act as "alliance captain" for that match, an hour before your match and confer with them about your roles. Listen to their direction--they will have more experience than you. Short of being told where "free parking" is on the field, figure out how to accomplish your task as best you can with the robot you have.
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