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#1
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Human Player Pneumatic Noodle Launcher
Just a thought, but after looking through the manual I cannot tell if it prohibits the human player from using "devices". Can a human player bring a "pneumatic cannon" into the zone as long as it has nothing to do with the robot?
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#2
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Re: Human Player Pneumatic Noodle Launcher
Check T21
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#3
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Re: Human Player Pneumatic Noodle Launcher
Per T21(E.6.) this might be allowed, provided it is so ineffective that it has no chance to affect the outcome of a MATCH.
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#4
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Re: Human Player Pneumatic Noodle Launcher
My thoughts exactly, in addition to T21.A which points at R83 which is an inspection item.
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#5
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My team was joking around about this at the beginning of the season. I have now since gotten the chance to be my teams human player and (not bragging) have gotten fairly skilled at throwing noodles where most of them make it. I believe that making a cannon would be inefficient but is it really necessary if your alliance has at least one human player that can throw?
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#6
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Re: Human Player Pneumatic Noodle Launcher
I'm surprised no one has come up with a noodle shooter -- bonus points for automatic reloading. For off-season fun, of course.
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#7
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Re: Human Player Pneumatic Noodle Launcher
Quote:
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#8
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Re: Human Player Pneumatic Noodle Launcher
how bout an atlatl?
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#9
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Re: Human Player Pneumatic Noodle Launcher
Pls check Q&A, there was something about using devices...
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#10
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Re: Human Player Pneumatic Noodle Launcher
That doesn't solve the noodle launching problem. The key to throwing pool noodles isn't throwing them fast nearly as much as throwing them so that they don't turn and get taken down by air resistance. The best noodle throwers seem to have a knack for launching the litter so that it is very nearly straight at launch, and release it with a flick that causes it to spin. Just as with a(n American) football, gyroscopic stabilization is key to long range.
An atlatl does not impart spin, and because it pushes from the rear, is more likely to induce curvature than a hand toss. Again, we're talking about an off-season project, not something to use in this game. |
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#11
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Re: Human Player Pneumatic Noodle Launcher
Yes, which is why I said "For off-season fun, of course."
After watching 3 weekends worth of noodle throwing as a Field Resetter, I even had "The Science of Throwing the Noodle" paper written in my head. The "tail" of the noodle appears to have the same slow rotation as a cat tail when dropping. What would be the ideal noodle shooter? |
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