|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
|||
|
|||
|
What to work on for Worlds as a rookie team?
Hello,
My team recently qualified for the World Championships via the Rookie All-Star award at the Milwaukee Regional. Just wondering what areas to improve on to be more marketable for a Rookie All-Star Award at Worlds. Thanks |
|
#2
|
||||
|
||||
|
Re: What to work on for Worlds as a rookie team?
Truth is, it's pretty dang hard to be picked at worlds as a rookie. Bin grabbers will be useful, but focus on just getting them as fast as possible. If you can only get 1 bin faster than most bots, just do one. Making sure that you're diverse in the ability to do landfill or human player is very important. Just being a capper may win a regional, but you will probably need tote manipulation in order to get into division elims. Best of luck to you and your team.
|
|
#3
|
|||||
|
|||||
|
Re: What to work on for Worlds as a rookie team?
Work on having fun!
|
|
#4
|
||||
|
||||
|
Re: What to work on for Worlds as a rookie team?
That all being said, also work on learning why some of the teams keep on coming back. If you get a chance, talk to all of the HoF teams, the big name teams, and even just get to know your pit neighbors very well. They're all more than willing to share what they know and help you grow as a team. Take advantage of the fat that this year, 600 of the best teams will all be crammed into one building, and each team has their own special advice they want to pass on to someone.
|
|
#5
|
||||
|
||||
|
Re: What to work on for Worlds as a rookie team?
Have Fun! I would also say being consistent is key. You should do what you do every match and do it well. A robot that can consistently do their goal whether from landfill or feeder is more valuable than a team that can do a little bit more and fails half of the time.
|
|
#6
|
|||
|
|||
|
Re: What to work on for Worlds as a rookie team?
Hello,
Just some additional information our robot is currently a bin grabber that can stack 4 high and manipulate totes and bins due to our claw having the dimensions to perfectly fit around a bin. And a side note our team is having fun and very excited for our opportunity of being able to go to St. Louis this year. If any Wisconsin Regional teams are reading this post thank you for all the help and support we received at Milwaukee! Thanks! |
|
#7
|
||||
|
||||
|
Re: What to work on for Worlds as a rookie team?
Congrats on the RAS! You're going to have an amazing time in St. Louis - it takes effort not to
![]() Robot-wise, I'd work on becoming as consistent as possible. It seems like it would be difficult to add game-changing functionality (though step RC grabbing would be worth considering), so it's in your best interest to play the game really solidly within your current design. As far as marketing your team for Rookie All-Star, you'll want to be careful. Judges and other teams can often see when a team is doing things purely for the award, not because they're the right thing to do, so be wary of trying too hard. That being said, you can dramatically increase your chances by having dedicated spokespeople to talk to judges, and something to give the judges to remember you with. If you can make a good first impression with a solid pair or trio of spokespeople, the judges will like you, and if you give them a brochure or something along those lines, they'll remember you way better. This goes for pretty much any award, but it's something that a lot of rookie teams forget, so it'll give you a better shot at RAS. Good luck! |
|
#8
|
||||
|
||||
|
Re: What to work on for Worlds as a rookie team?
Last year our team won the Rookie All Star Award at the Michigan State Championship.
Before St. Louis, we updated all of our documentation and media, but we didn't add or change anything major. We also changed a few things with our robot, but again, nothing major. If your goal is to win a specific award, aim your media at that award. Consider contacting the teams who won it last year in their division. We were not picked for eliminations in St. Louis, though I expect this year will be different with fewer teams in each sub-division, so you may want to add and RC grabber or a good auton if possible. I would set two goals, learn everything you possibly can from successful teams, and have as much fun as is possible. Your performance there may be less important to you, as it isn't a qualifier. I also suggest you attend RoboProm, it was a blast last year. Last edited by Tim Lehmann4967 : 28-03-2015 at 15:53. |
|
#9
|
||||
|
||||
|
Re: What to work on for Worlds as a rookie team?
Congratulations! Attending Worlds as a rookie is a wonderful experience. Try to soak up whatever you can- there's a lot of very experienced teams there, many of which are more than happy to give advice.
If you'd like to be competitive for Rookie All-Star: Quote:
Beyond that, Good Luck, and enjoy championships! |
|
#10
|
||||
|
||||
|
Re: What to work on for Worlds as a rookie team?
make yourself sellable, or fill a niche: if you can do something that an alliance needs, then you're pickable; be able to cap high heights, or make lots of tote stacks, have the best Human Player at the competition, have a great auto (step container, 3 tote, etc), be able to upright downed containers, tether two ramps to your robot... keep in mind that you just have to be the 24th best robot to get picked if everyone's done their scouting correctly.
more important than that though is to just have fun; it's hard for the best of us to make it to Worlds, let alone getting picked for alliance selections. just getting to go is so frikin awesome, in the end getting picked doesnt matter (although it is cool) |
|
#11
|
||||
|
||||
|
Re: What to work on for Worlds as a rookie team?
Network, networking, and working on networking should work.
|
|
#12
|
||||
|
||||
|
Re: What to work on for Worlds as a rookie team?
Congrats on the Rookie All-Star award, I am not the most experienced when it comes to division playoffs (my team has had a dry run over the past few years), but this would be my advice. First off (as stated above) be consistent, if there is one thing that I have learned with scouting, is that we would rather have a robot that does one or two things the same way every time than a robot that tries to do everything a different way every match. Second, If you can find someway to make your bot truly unique you may be looked at for just that. If you have something that turns out to be useful and no other (or very few) team(s) has that mechanism, strategy, etc. you boost yourself in picklists by being unique. I would advise against changing your robot significantly to accomplish these things unless you know for a fact that it will improve things significantly, add to ease of use, etc. It's better for your drive team to have the experience with the current bot then completely change it around on them, this all ties back to consistency. Do your thing and do it well, teams will notice.
Good luck in St. Louis, Skye |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|