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Unread 02-04-2015, 14:31
Thad House Thad House is offline
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FMS pre match disabled mode

Before a match starts, does the FMS give teleop disabled signals or auto disabled signals? We have some code running only in auto disabled, and it didn't run in our first practice match.
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Unread 02-04-2015, 14:36
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Re: FMS pre match disabled mode

Per the FMS whitepaper it goes
Quote:
Autonomous Disable - state prior to match start
Autonomous Enable - Autonomous period
Autonomous Disable - end of Autonomous period
Teleop Disable - end of Autonomous period, prior to start of Teleop period
Teleop Enable - Teleop period
Teleop Disable - end of Teleop/match end
However, I don't believe any of the FRC frameworks distinguish between Autonomous Disable and Teleop disable
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Unread 02-04-2015, 14:51
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Re: FMS pre match disabled mode

Quote:
Originally Posted by Joe Ross View Post
Per the FMS whitepaper it goes

However, I don't believe any of the FRC frameworks distinguish between Autonomous Disable and Teleop disable
Thats what I thought. And LV can allow you to distinguish between the 2. We were using them for safety on our can grabber, so it only worked if it switch from auto disabled to auto enabled. But that does not seem to be working, so we are just going to have the code running all the time.
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Unread 02-04-2015, 15:05
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Re: FMS pre match disabled mode

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Originally Posted by Thad House View Post
Thats what I thought. And LV can allow you to distinguish between the 2. We were using them for safety on our can grabber, so it only worked if it switch from auto disabled to auto enabled. But that does not seem to be working, so we are just going to have the code running all the time.
Just out of curiosity, what exactly were you trying to do?
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Unread 02-04-2015, 15:17
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Re: FMS pre match disabled mode

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Originally Posted by MrTechCenter View Post
Just out of curiosity, what exactly were you trying to do?
Solve the delay from this thread.

http://www.chiefdelphi.com/forums/sh...&highlight=FMS
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Unread 02-04-2015, 15:24
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Re: FMS pre match disabled mode

We had a related, possibly same issue at the GKC regional. We use LabVIEW and had coded it to read our autonomous mode from the dashboard when the robot mode was set to Auton Disabled. This worked flawlessly in the shop. At the regional though we just stayed in the default auton mode (do nothing). I asked the same question you just did and I was told that the robot mode is Teleop Disabled before Autonomous. We changed the code to also read the variable when in Teleop Disabled and never had that problem again.
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Unread 02-04-2015, 19:32
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Re: FMS pre match disabled mode

Quote:
Originally Posted by Joe Ross View Post
Per the FMS whitepaper it goes

However, I don't believe any of the FRC frameworks distinguish between Autonomous Disable and Teleop disable
This isn't right for 2015. The field starts in Teleop Disabled in normal competition and practice matches this year.

If the field has been e-stopped while in autonomous mode and reset, it will begin in autonomous disabled, so be sure to test that your code will still work in this situation.

Is there a way we can get the incorrect documentation corrected?
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Unread 02-04-2015, 19:56
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Re: FMS pre match disabled mode

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Is there a way we can get the incorrect documentation corrected?
There is a report errors form at the bottom.
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Unread 06-04-2015, 16:52
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Re: FMS pre match disabled mode

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There is a report errors form at the bottom.
My reported error was deleted from the page, and I have received no response to the email I provided. Do you know of another way to get in touch with the people who maintain that website?
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Unread 06-04-2015, 17:01
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Re: FMS pre match disabled mode

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Originally Posted by Jared View Post
My reported error was deleted from the page, and I have received no response to the email I provided. Do you know of another way to get in touch with the people who maintain that website?
I believe the reported errors are private. Mine don't show up after I refresh, however they typically get incorporated within a few days. I noticed that it was updated today and removed the differentiation between teleop and autonomous disabled.
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Unread 06-04-2015, 17:20
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Re: FMS pre match disabled mode

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Originally Posted by Joe Ross View Post
I believe the reported errors are private. Mine don't show up after I refresh, however they typically get incorporated within a few days. I noticed that it was updated today and removed the differentiation between teleop and autonomous disabled.
Thanks - somehow I totally missed that the page had been changed when I went to go check.
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Unread 02-04-2015, 19:58
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Re: FMS pre match disabled mode

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Originally Posted by Jared View Post
If the field has been e-stopped while in autonomous mode and reset, it will begin in autonomous disabled, so be sure to test that your code will still work in this situation.
This is terrible. Any insight into why this is the case?
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Unread 02-04-2015, 20:13
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Re: FMS pre match disabled mode

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This is terrible. Any insight into why this is the case?
I'm not sure, but it appeared that the field was e-stopped in autonomous mode, the field failed to fully reset itself for the next match. Several of us had to restart our network adapters, or change our team numbers in our driver station back and forth. A robot on the opposite side even had to restart their robot to get communications to start working.

My guess is that the e-stop procedure wasn't fully tested/updated for this year, and still has a few little glitches.
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Unread 02-04-2015, 20:34
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Re: FMS pre match disabled mode

Quote:
Originally Posted by Jared View Post
I'm not sure, but it appeared that the field was e-stopped in autonomous mode, the field failed to fully reset itself for the next match. Several of us had to restart our network adapters, or change our team numbers in our driver station back and forth. A robot on the opposite side even had to restart their robot to get communications to start working.

My guess is that the e-stop procedure wasn't fully tested/updated for this year, and still has a few little glitches.
Are you sure that whoever was running the field did it right? There's a procedure for when a match needs to be reset, but usually it doesn't happen until after autonomous ends.
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