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#1
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How to create a workshop
Hey guys!
I'm starting a rookie team and I am currently working on our workshop... But I wonder, what should I prioritize in there? I'd like to know what is useful, useless and some tips to makes sure it's practical and that it looks great! (Since this is a rookie team, we don't have a that much money... So we can't afford big expensive tools ) |
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#2
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Re: How to create a workshop
One thing we have found valuable with new students (and by definition a rookie team is a group of new students) is to have an exercise we call a 'Week in a Day'.
Many teams have used this approach in the past and have found it valuable. The idea is to pick a previous game (one that has all the game materials available - rules, kickoff video) and have the students approach it like they would on kickoff. Go through the entire game evaluation process including the process of tearing apart the rules, then go through strategy development (what are we going to do when), and come out with some solid ideas. Then take that to the next step to develop some robot ideas and choice points. We then try to take some time to prototype some of these ideas in a very simple manner (cardboard, tape) to demonstrate the ideas. We work to do this in one very long day. Stating at like 8am (at the latest) and going until 9-10 at night. It is hard to keep a students attention this long (heck it is hard to keep anyone's attention that long). So break it apart with games (human game simulation) and activities to keep the blood flowing. Pull together some mentors and other experienced students from other teams around your area if possible, or even by email for the majority of the setup. We have found that by doing this the new students become more engaged at kickoff and can contribute faster. Enjoy! |
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#3
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Re: How to create a workshop
That's a great idea! I used to to something similar to this with my previous team...
My question was more about creating the workshop (by that I mean the space we work in) sorry if it's not the good word, english is not m main language ![]() |
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#4
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Re: How to create a workshop
This may not be complete, but it's a start of the tools we use most. I'll look around our shop tonight and add some more items, almost certainly -- added in blue, mostly from my notes made in our shop, a couple just copied up from below:
Absolutely essential tools:
Next-level tools:
Last edited by GeeTwo : 17-08-2015 at 21:21. |
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#5
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Re: How to create a workshop
Quote:
Not really. But almost... |
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#6
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Re: How to create a workshop
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#7
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Re: How to create a workshop
Although it may be expensive, my team uses our dremel quite often. We use these:
http://www.amazon.com/Dremel-EZ406-0...l+cutting+bits and they work very well. |
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#8
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Re: How to create a workshop
Quote:
I hope I find the dremel itself ![]() |
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#9
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Re: How to create a workshop
That tells me you aren't looking for advice on finding space, but for advice on what to fill your space with. How much space are you talking about filling? How many people are you expecting to have working there at any given time?
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#10
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Re: How to create a workshop
We have a room of about 16' x 16' with two tables, a few chairs (2 or 3) and a counter with a lot of storage space under it... I expect 2-3 persons to be working in there (very small team). We have another place to use the bigger tools (table saw ect...) but it can't be used to assemble nor program the robot...
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#11
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Re: How to create a workshop
You should have a band saw and a drill press as far as power tools go. Apart from that, GeeTwo's list is pretty solid. I would add calipers to that list; a good 6" caliper is like $20 on Ebay (not plastic, and a brand like Mitutoyo). I got my 12" Mitutoyo's for $23. One thing that is extremely useful to differentiate metric and imperial allen wrenches is to paint them different colors. Some are sold with different color on the outside (like blue) to show metric/imperial.
Avoid screwdrivers and phillips/flathead screws. Keep a couple flathead and phillips screwdrivers available, but don't buy either type of screw unless it's unavoidable. Electrical stuff uses a lot of philips though, so you should stock tiny (jewelers?) screwdrivers and the regular ones as well. Dremels are fantastic. Socket ratchets are also fantastic. The latter can be cheap and is usually very, very useful, especially for had-to-reach locknuts (which sometimes can't be gotten to any other way). The next power tool I would get is a mini mill like you get from HarborFreight. The "Seig" manufactured mills are pretty handy. It can even replace a drill press if you're ok with only one person on it at a time. |
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#12
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Re: How to create a workshop
It's too late to edit the original post, so I've quoted it, then unquoted it, and will add more stuff in oh, green. I'll also correct vice to vise, though having a bit of vice around the workshop is sure to keep things interesting, if neither G nor P*. I have not addressed electricity, climate control, stock, supplies, storage, or practice space, all of which are important. Stock and Supplies could be it's own list - everything from metal bar to fasteners to connectors to wire to zip ties to tape to wood, noodles, sailcloth, and staples - yes, it would be its own list; perhaps for another thread next week.
OBTW, nice build space. It looks about as large as our new space (20' x 30'), with a more regular floor, and a bit of useful furniture already in place. (We kept two teacher's desks and one rickety table for programming, and threw out way more than we kept). Here's our progress through 11 or 12 hours of work in our new space:
Absolutely essential tools:
Second-level tools:
Third-level tools (beyond my fifth-year team, but on our short list for expansion):
* - For rookies reading this, GP is "Gracious Professionalism". If you don't already know this term, seek it out! Last edited by GeeTwo : 18-08-2015 at 21:29. |
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#13
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Re: How to create a workshop
Very nice! It might get a bit cramped, but if you only have a few people it looks great. The chance to organize from the beginning is valuable. Make sure to take full advantage of the freedom and organize!
![]() As far as taps and dies go, a basic set should give you what you need; we never use anything over 1/4", and if we do it's from a COTS part and we can order the tap at the same time anyway. Are you going to be working with metric or imperial mainly? We use 8-32, 10-32, and 1/4"-20 screws almost exclusively (excepting some electrical stuff), so close metric sizes would be M4, M5, and M6 screws. If it's easy to source locally, go metric. The single thread pitches will make things easy to organize. On the other hand, some electrical components use imperial screws, but sometimes those are small and/or replaceable with metric. I didn't see it mentioned and forgot to mention it, but combination squares are very handy. I use them whenever I have to cut stock. |
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#14
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Re: How to create a workshop
Quote:
I'm pretty happy with the result (after spending around 10 hours on it ... It's a small space for a normal team but, like you mention, we are not a lot We also have a space of around 10' x 10' that I need to clean too to practice driving on...I don't know what we will be using. Probably both metric and imperial hahaha (We'll use what we have!)... |
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#15
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Re: How to create a workshop
Honestly, if you can make the break towards pure metric (or perhaps metric + 10-32 and 5/32 allen cap screws and 5/16 nuts) right now, I suggest you take it. It may cost a few more dollars in the short run, but in the long run the time savings from not having to spend dozens of hours distinguishing among nearly-equivalent bolts (and throwing away stripped nuts and bolts damaged by high school students who don't pay close enough attention) will pay off. Here in the mesolithic USA, we're pretty much stuck between the SAE rock and the metric hard place, and can't quite commit one way or the other.
Last edited by GeeTwo : 18-08-2015 at 23:18. |
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