Go to Post Water game. - dlavery [more]
Home
Go Back   Chief Delphi > Technical > IT / Communications > 3D Animation and Competition
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 29-12-2001, 01:55
Suneet Suneet is offline
Physicist-In-Training
None #0599 (RoboDox)
Team Role: Alumni
 
Join Date: Dec 2001
Rookie Year: 2001
Location: Los Angeles, CA
Posts: 245
Suneet is a splendid one to beholdSuneet is a splendid one to beholdSuneet is a splendid one to beholdSuneet is a splendid one to beholdSuneet is a splendid one to beholdSuneet is a splendid one to beholdSuneet is a splendid one to beholdSuneet is a splendid one to behold
Send a message via ICQ to Suneet Send a message via AIM to Suneet
Should I learn NURBS?

I need some advice.

I can spline-patch well enough, but I can't do anything with NURBS . For a project like this where we'll make robots, a field with its components, a few characters and scenery, is it worth getting some books and spending the next week learning a bit about the technique?

Patch models of characters work fine, I suppose, so how are NURBS?
  #2   Spotlight this post!  
Unread 29-12-2001, 15:45
wes16zeus's Avatar
wes16zeus wes16zeus is offline
Registered User
#0231 (High Voltage)
 
Join Date: Oct 2001
Location: Pasadena/TX
Posts: 20
wes16zeus is an unknown quantity at this point
Send a message via AIM to wes16zeus
Exclamation my advice

well, the only time i find NURBS to be useful is if i am actually drawing out something that actually came from something real (ie: yourself). they help because they give you more control when you are drawing to give the exact look. Thats the only time i have found them useful. Dont go getting nme wrong or anything. you might like using them. i must say that they do take a bit more time. Up to you though.
__________________
Wesley Geddes, Owner
A Tech Solutions
3DS MAX HELPER
  #3   Spotlight this post!  
Unread 29-12-2001, 16:59
Suneet Suneet is offline
Physicist-In-Training
None #0599 (RoboDox)
Team Role: Alumni
 
Join Date: Dec 2001
Rookie Year: 2001
Location: Los Angeles, CA
Posts: 245
Suneet is a splendid one to beholdSuneet is a splendid one to beholdSuneet is a splendid one to beholdSuneet is a splendid one to beholdSuneet is a splendid one to beholdSuneet is a splendid one to beholdSuneet is a splendid one to beholdSuneet is a splendid one to behold
Send a message via ICQ to Suneet Send a message via AIM to Suneet
They're good for making things that come from real objects...

I think I'll take a look at them, then. We might want to make some team members for the animation, though I probably won't reach that level in time. Knowing a bit about them might come in handy.

Many thanks.


-Suneet Upadhyay

Last edited by Suneet : 30-12-2001 at 01:09.
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
How could I learn AutoCAD? John JediMaster Inventor 17 23-11-2004 17:51
Where can I learn some mechanical before build season John JediMaster General Forum 7 23-09-2003 20:27
Successful Due to Affluence? indieFan Chit-Chat 4 31-05-2003 14:48
What is the best way to learn? Tton 3D Animation and Competition 7 25-03-2003 19:22
Would you like to learn how to sign? OneAngryDaisy General Forum 0 05-03-2003 20:11


All times are GMT -5. The time now is 00:53.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi