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#1
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If you are interested in using a Stereolabs ZED camera with an NVIDA Jetson on your robot, you can!
http://www.chiefdelphi.com/forums/sh...stcount1506812 ![]() Last edited by Caboose : 08-01-2016 at 20:56. Reason: Super Nintendo Chalmers: Grammer! |
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#2
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Re: STEREO VISION - Stereolabs ZED Camera
Wow... I had no idea I would never use this camera until now.
Seriously though, even with a discount, that's a lot of money for that product. I get that it has a high resolution but I honestly can't see who in the FRC community is actually going to use this. Largely because the alternative is an Xbox 360 kinect, a device that has had half a decade of being developed for by the community. Seriously setting up SLAM for a kinect in ROS is almost easier than installing the FRC plugins. Also, when I got another for myself a few months ago it was 25 bucks used at GS, so unless the discount is quite literally an order of magnitude, I don't have much hope for this device. |
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#3
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The Kinect utilizes an IR pattern projector and an IR camera to analyze the pattern deformation to generate the depth map of the environment. This is great for an indoor environment with constant light and no windows, however try using a Kinect outside and all of a sudden you have a normal RGB camera with very close to no depth detection. The Kinect has a max distance of 4m(~13ft). The ZED however utilizes dual RGB cameras, which I bet are synced by hardware, to generate a disparity map. This has the advantage for both indoor and outdoor environments where light pollution, such as IR light(The Sun), would be a problem. The ZED has a max distance of 20m(~65ft). There is also the option to use a up to 120 FPS, where the Kinect is limited to a max FPS of 30. Yes the ZED is an expensive camera compared to the Kinect, but the Kinect was merely adopted into computer vision for robotics, the ZED was born into it, designed for it. ![]() |
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#4
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Re: STEREO VISION - Stereolabs ZED Camera
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If this years game happens outdoors I'll eat my hat and post progress pics. Quote:
We all know how that turned out though. XD |
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#5
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Water game confirmed? Am I doing this right? Quote:
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#6
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Re: STEREO VISION - Stereolabs ZED Camera
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Edit: I am wrong see below. Last edited by Munchskull : 07-01-2016 at 22:47. |
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#7
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Re: STEREO VISION - Stereolabs ZED Camera
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#8
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Re: STEREO VISION - Stereolabs ZED Camera
Well $@#$@#$@#$@#(why is dam censored?). I would really like to have one for our robot but that's way to expensive for such a device for our team =\
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#9
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Re: STEREO VISION - Stereolabs ZED Camera
The good news is that this also works with two USB cameras rigidly mounted a fixed distance apart and with the appropriate calibration and processing. The NI libraries are on the Stereo palette, and the example is in examples/vision/Stereo. The performance of the ZED system is quite impressive for such high resolution images.
Greg McKaskle |
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#10
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Re: STEREO VISION - Stereolabs ZED Camera
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Given the complexity of the Stronghold challenge this year, 3D vision should be very helpful! ![]() |
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#11
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Re: STEREO VISION - Stereolabs ZED Camera
We put one on order(yay for that discount!) but come to find out they don't even expect to ship it for two weeks due to "unusually high number of orders" and then however long shipping takes.... I contacted them and waiting to hear back if anything can be done to expedite the process but it's pretty tough if you're only able to get it middle of week 4 of build season.... doesn't leave much room to make working code much less fine tuning it as part of an actual robot. Guess we will see how it turns out. This year will be extremely difficult in more than one regard.
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#12
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Re: STEREO VISION - Stereolabs ZED Camera
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We've shipped all FRC teams yesterday by UPS, so you should get your ZED today! |
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#13
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Re: STEREO VISION - Stereolabs ZED Camera
On the subject of the kinect
1) Polycarb is a nuisance for using any type of light based image, laser/structured ir/visible light 2) While the events are indoors, that doesn't mean a healthy amount of sunlight won't make it into the play spaces. I've got video from 2014 from our IR camera in an auditorium with sunlight blooming out the targets coming from an open gym door. Similarly many popular event lighting chemistries emit large amounts of IR 3) During 2012, the first year you could use the kinect, our team tried using it to track balls in flight. The problem is that the color image and the depth images are slightly out of sync. So an approach to say, find the orange region of the image, then figure out how far away it is becomes non trivial. Going from a stereo disparity map keeps those in sync |
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