|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
||||
|
||||
|
2016: The year of bullying kitbots and hypothetical situations
So I find G21 scary. I might even call 2016 the year that kit bots were bullied. I originally didn't think twice about shoving a robot out of my courtyard or the neutral zone into my secret passage (in fact shoving a robot out of your courtyard into a defense ends up running into G43) but with this first update the GDC is making it clear what happens when you get caught in your opponents secret passage. The changes to G21 doesn't make pushing a robot into the secret passage a "simple" defensive option, you now are gaining 5 points in score and 1 hit point for the tower. If your robot can't hold its ground in a shoving contest, you are going to find yourself making a match snowball out of control. Anyone have thoughts on this?
The Q&A frowns upon hypothetical situations, but I have a hypothetical situation which I imagine will happen a lot during competition. Robot A is pushing Robot B Robot B is capable of moving in one direction (therefore it does not qualify as a pin) HOWEVER If Robot B does move in said direction it violates any of the following rules G21 The only direction Robot B could move is into an opposing robot in their secret passage G27 Robot B is carrying a boulder and it could escape the pin by moving into the secret passage And of course god forbid G45 Q&A Hype! |
|
#2
|
||||
|
||||
|
Re: 2016: The year of bullying kitbots and hypothetical situations
So, you're saying teams should lay out a strategy in which they seek to gain advantage solely from forcing the opposing alliance to take a penalty?
|
|
#3
|
||||
|
||||
|
Re: 2016: The year of bullying kitbots and hypothetical situations
No I'm saying I don't have many defensive options in my courtyard that doesn't have the potential of forcing a penalty. Which I am not happy about.
Last edited by IronicDeadBird : 13-01-2016 at 21:09. Reason: I should say many |
|
#4
|
||||
|
||||
|
Re: 2016: The year of bullying kitbots and hypothetical situations
IIRC, there was a lot of this in 2012/2013. Teams trying to long shot the Frisbee would often have another robot trying to push the defensive bot into the "safe zone". Same with the key in 2012. It seems like there will be a lot of that this year, but it's not new.
|
|
#5
|
||||
|
||||
|
Re: 2016: The year of bullying kitbots and hypothetical situations
Quote:
Quote:
As for the rest: Quote:
Quote:
2. I don't see how holding a bolder changes the result of the G11 blue box. ...I don't see how being forced OVER the low bar could even happen. If you're taller than the low bar, standard pinning rules apply. Last edited by thatnameistaken : 13-01-2016 at 21:55. Reason: Spelling error |
|
#6
|
||||
|
||||
|
Re: 2016: The year of bullying kitbots and hypothetical situations
Quote:
Last edited by IronicDeadBird : 13-01-2016 at 21:58. Reason: Found some new information... |
|
#7
|
|||
|
|||
|
Re: 2016: The year of bullying kitbots and hypothetical situations
Quote:
Edit: I initially read your post with the assumption that Robot A can not only freely push Robot B into A's secret passage, but B will get a tech foul in the end. Is this what you meant? Because this is not the case, per the G11 clarifications. Last edited by thatnameistaken : 13-01-2016 at 22:24. |
|
#8
|
||||
|
||||
|
Re: 2016: The year of bullying kitbots and hypothetical situations
In this years game if you position your robot is in a bad position at anytime during a match you can get punished for it heavily.
|
|
#9
|
|||||
|
|||||
|
Re: 2016: The year of bullying kitbots and hypothetical situations
Quote:
And how is that new? 2005: Go anywhere NEAR the loading zones, risk losing 30 points. More than one team lost a match that way. 2008: Spin too close to a line, lose points. 2012: See "Lane". 2011: Same thing... |
|
#10
|
||||
|
||||
|
Re: 2016: The year of bullying kitbots and hypothetical situations
It is the fault of those who are unaware. It is not new at all to you because you have been through it. However to new teams, to rookie teams this is an entirely new experience. I really just hope this game isn't so punishing it turns teams away from FRC.
|
|
#11
|
||||
|
||||
|
Re: 2016: The year of bullying kitbots and hypothetical situations
Quote:
There are always ways to get fouls and team updates change the rules. I don't see how this is different from any other ball game. |
|
#12
|
||||
|
||||
|
Re: 2016: The year of bullying kitbots and hypothetical situations
Someone absolutely correct me if I am wrong, but I am not finding another game where game mechanics were changed during a match due to technical fouls.
|
|
#13
|
|||||
|
|||||
|
Re: 2016: The year of bullying kitbots and hypothetical situations
Quote:
Here's a penalty recap of some of the real game-killers: 2005's "Kiss of Death": in a low-scoring game, 30 points could wipe an average alliance's score off the board. Elite alliances could take that and survive, barely. 2008's line crossing "reverse-direction" penalties weren't remarkable for their size, but for their frequency. 2014's 50-point tech foul swayed more than one match. By the way, other than the slight change to game mechanics (+1 strength to the tower, meaning one more boulder to score before a tower can be captured for +1 ranking point or +25 points), this rule works very similar to 2012's lane violations. |
|
#14
|
||||
|
||||
|
Re: 2016: The year of bullying kitbots and hypothetical situations
Quote:
Last edited by IronicDeadBird : 14-01-2016 at 00:13. |
|
#15
|
|||
|
|||
|
Re: 2016: The year of bullying kitbots and hypothetical situations
Quote:
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|