Go to Post Gatting your senior pic with robot = (Cool factor * infinity). :cool: - Elgin Clock [more]
Home
Go Back   Chief Delphi > Technical > Kit & Additional Hardware
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 26-01-2016, 19:26
nhalstead's Avatar
nhalstead nhalstead is offline
Noah H
FRC #5420 (Velocity)
Team Role: Programmer
 
Join Date: Jan 2016
Rookie Year: 2014
Location: New Jersey
Posts: 13
nhalstead is an unknown quantity at this point
Question Bumper and Min + Max

On page 59 Figure 4-3 is Showing Figure C (Bottom Left) it is showing that "Not a Bumper" and "Not Ok" are not correct... So for "Not Ok" is showing that you do not need to have the bumper that long, Then for "Not a Bumper" you do not need to have the Bumper in the inside of the robot.

Am I understanding this correctly?

I do understand that you will need to cover all of the corners of the frame. Also I remember that other years they had bumpers but I do not know what the rules were for that.
  #2   Spotlight this post!  
Unread 26-01-2016, 19:31
CalTran's Avatar
CalTran CalTran is offline
Missouri S&T Senior
FRC #2410 (BV CAPS Metal Mustang Robotics)
Team Role: College Student
 
Join Date: Apr 2010
Rookie Year: 2010
Location: Overland Park, Kansas
Posts: 2,372
CalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond reputeCalTran has a reputation beyond repute
Re: Bumper and Min + Max

First off, rules from previous years don't apply. Only the one in the 2016 FIRST Stronghold manual apply.

The "Not okay" pointing to the bumper is because that bumper is less than 8", therefore not adequate cover for the corner of the side.

You are correct about not needing bumpers inside of your frame perimeter, only at least 8" of exterior corners.
__________________
Team 2410 thinks KISSing is amazing! Keep It Super Safe!
  • "You know you've been in robotics too long when you start talking to your tools." "Well, you've been in robotics CLEARLY too long when they start talking back"
  • Theory is when you know everything but nothing works. Practice is when everything works but you don't know why. On our team, theory and practice comes together - nothing works and nobody knows why.
MMR 2410 Student (2010 - 2013) | MMR 2410 Mentor (2013 - Present)
FTC Game Announcer / EmCee (2014 - Present) | FRC EmCee (2015 - Present) | FRC Referee (2016)
Academic Student (Forever)
  #3   Spotlight this post!  
Unread 26-01-2016, 19:35
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,787
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Bumper and Min + Max

Well... sort of.

Not a Bumper: There is nothing saying that you can't have a structure in there that is built like a Bumper. However, you cannot count it as a Bumper. It won't count towards the 8". The reason is that it's not on the Frame Perimeter.

Not OK (bottom): There isn't a bumper there, and there needs to be 8" of bumper because it's next to a corner of the Frame Perimeter.

Not OK (right): It's "Not OK" because the bumper is too short (< 8"), and the frame it's mounted to is too short for a full bumper, but the Frame Perimeter is clearly longer than 8".


Bear in mind I'm looking at the most recent version of that image, which was in today's Team Update.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

  #4   Spotlight this post!  
Unread 26-01-2016, 19:47
nhalstead's Avatar
nhalstead nhalstead is offline
Noah H
FRC #5420 (Velocity)
Team Role: Programmer
 
Join Date: Jan 2016
Rookie Year: 2014
Location: New Jersey
Posts: 13
nhalstead is an unknown quantity at this point
Re: Bumper and Min + Max



Correct?
  #5   Spotlight this post!  
Unread 26-01-2016, 19:50
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,787
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Bumper and Min + Max

That looks like the right image. So the "Not OK" flags are for no bumper where there should be one and a bumper that is too short (and on a frame section that is too short to support a full 8"+ bumper).
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

  #6   Spotlight this post!  
Unread 27-01-2016, 09:14
FrankJ's Avatar
FrankJ FrankJ is offline
Robot Mentor
FRC #2974 (WALT)
Team Role: Mentor
 
Join Date: Feb 2011
Rookie Year: 2009
Location: Marietta GA
Posts: 1,923
FrankJ has a reputation beyond reputeFrankJ has a reputation beyond reputeFrankJ has a reputation beyond reputeFrankJ has a reputation beyond reputeFrankJ has a reputation beyond reputeFrankJ has a reputation beyond reputeFrankJ has a reputation beyond reputeFrankJ has a reputation beyond reputeFrankJ has a reputation beyond reputeFrankJ has a reputation beyond reputeFrankJ has a reputation beyond repute
Re: Bumper and Min + Max

Not a bumper also means that it is part of the robot for the purposes of weight, costing, bag & tag rules, and so on.
__________________
If you don't know what you should hook up then you should read a data sheet
  #7   Spotlight this post!  
Unread 27-01-2016, 19:06
coachm's Avatar
coachm coachm is offline
Coach
FRC #3865 (Riley Robotics)
Team Role: Coach
 
Join Date: Jan 2016
Rookie Year: 2014
Location: Indiana
Posts: 19
coachm will become famous soon enough
Cool Re: Bumper and Min + Max

This may be a stupid question, but...

We don't have to bag and tag the bumpers, right? Do they count towards your withholding allowance??

Thanks!
  #8   Spotlight this post!  
Unread 27-01-2016, 20:47
Knufire Knufire is offline
Rose-Hulman Institute of Technology
no team
Team Role: College Student
 
Join Date: Sep 2009
Rookie Year: 2010
Location: Terre Haute, IN
Posts: 740
Knufire has a reputation beyond reputeKnufire has a reputation beyond reputeKnufire has a reputation beyond reputeKnufire has a reputation beyond reputeKnufire has a reputation beyond reputeKnufire has a reputation beyond reputeKnufire has a reputation beyond reputeKnufire has a reputation beyond reputeKnufire has a reputation beyond reputeKnufire has a reputation beyond reputeKnufire has a reputation beyond repute
Re: Bumper and Min + Max

Quote:
Originally Posted by coachm View Post
This may be a stupid question, but...

We don't have to bag and tag the bumpers, right? Do they count towards your withholding allowance??

Thanks!
Nope! They were redefined fairly recently (2014?) to not be part of the robot, and therefore not subject to the various robot building rules.

Quote:
BUMPER a protective assembly designed to attach to the exterior of the ROBOT and
constructed as specified in Section 4 (4.7 BUMPER Rules)
__________________
Team 469: 2010 - 2013
Team 5188: 2014 - 2016
NAR (VEX U): 2014 - Present
  #9   Spotlight this post!  
Unread 27-01-2016, 21:06
GeeTwo's Avatar
GeeTwo GeeTwo is offline
Technical Director
AKA: Gus Michel II
FRC #3946 (Tiger Robotics)
Team Role: Mentor
 
Join Date: Jan 2014
Rookie Year: 2013
Location: Slidell, LA
Posts: 3,606
GeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond reputeGeeTwo has a reputation beyond repute
Re: Bumper and Min + Max

Quote:
Originally Posted by coachm View Post
This may be a stupid question, but...

We don't have to bag and tag the bumpers, right? Do they count towards your withholding allowance??

Thanks!
Bumpers are excluded from both.

Quote:
Originally Posted by R15
All ROBOT elements (including items intended for use during the competition in alternative configurations of the ROBOT), with the exception of the WITHHOLDING ALLOWANCE per R18, BUMPERS, and COTS items, must be bagged and sealed, by 11:59PM local time on Stop Build Day, February 23, 2016 (refer to the Admin Manual Section 5 (5.3 Bag and Tag and Robot
Transport to Regional/District Events).
__________________

If you can't find time to do it right, how are you going to find time to do it over?
If you don't pass it on, it never happened.
Robots are great, but inspiration is the reason we're here.
Friends don't let friends use master links.

Last edited by GeeTwo : 27-01-2016 at 21:08.
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 07:54.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi