|
|
|
![]() |
|
|||||||
|
||||||||
| View Poll Results: What launching method are you using for FIRST Stronghold? | |||
| Single-sided wheeled launcher |
|
66 | 28.09% |
| Double-sided wheeled launcher |
|
84 | 35.74% |
| Linear accelerator (pneumatic powered) |
|
5 | 2.13% |
| Linear accelerator (elastic spring/surgical tubing) |
|
12 | 5.11% |
| Rotating arm (catapult, trebuchet, etc.) |
|
35 | 14.89% |
| Another method (please share in comments!) |
|
7 | 2.98% |
| Launching? No thanks. |
|
26 | 11.06% |
| Voters: 235. You may not vote on this poll | |||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
|||||
|
|||||
|
Poll: What type of launcher mechanism are you using for FS?
Curious about the launching mechanism your team has decided on and why you may have chosen that method.
Thanks, everyone! |
|
#2
|
||||
|
||||
|
Re: Poll: What type of launcher mechanism are you using for FS?
We're trying the elastic tube (not so much for ease, but it's fun trying to build a slingshot for a 10 inch boulder)
Problem is right now it launches like 10 feet! Anyone else getting better results? |
|
#3
|
||||
|
||||
|
Re: Poll: What type of launcher mechanism are you using for FS?
Quote:
Would recommend more strands of surgical tubing, do not stretch them beyond 200%, and replace them between events for consistency. |
|
#4
|
|||||
|
|||||
|
Re: Poll: What type of launcher mechanism are you using for FS?
We decided to go for a compression spring linear accelerator, similar to a pin-ball machine.
Our concern with the surgical tubing to power the system was the degradation over time and variability due to ambient conditions. That being said, it does provide the ability to quickly change the power by adding or removing tubes to the system. With the rules about only launching from the courtyard, high-powered launching for full-court shooting wasn't necessary. We had considered going with the wheeled shooter (either single or double sided). This seemed like the best way to have variable launch speeds but decided against that due to our experience with the 2012 game piece and its manufacturing variation in both surface texture and compressability. I'm seeing more threads that suggest this may be an issue this year too. Last edited by MechEng83 : 27-01-2016 at 09:32. |
|
#5
|
|||
|
|||
|
Re: Poll: What type of launcher mechanism are you using for FS?
1747 is using a double-sided, sequential wheeled shooter. The goal is to make the trajectory of the ball between the robot and the upper tower opening as close to linear as possible by maximizing ball velocity. With any luck we should get a test shot off with our competition shooter tonight.
I really hesitate to speculate what it will do, but the theoretical maximum ball velocity is about 88 mph and the shooter is ~1.8 horsepower worth of motor. Everyone on the team can't help but grin or giggle when we talk about it, because it is absolutely silly and the very definition of overkill. It's going to be something... |
|
#6
|
||||
|
||||
|
Re: Poll: What type of launcher mechanism are you using for FS?
There is no such thing as overkill
Team 1708 is going with a sort of two wheel shooting approach but not on both sides. Hope to have a picture up tonight.Quote:
|
|
#7
|
||||
|
||||
|
Re: Poll: What type of launcher mechanism are you using for FS?
I'd like to see what happens. Good luck!
|
|
#8
|
||||
|
||||
|
Re: Poll: What type of launcher mechanism are you using for FS?
Quote:
![]() |
|
#9
|
||||
|
||||
|
Re: Poll: What type of launcher mechanism are you using for FS?
Have fun trying to launch such a large ball through such a small goal. Launching? No thanks.
|
|
#10
|
|||||
|
|||||
|
Re: Poll: What type of launcher mechanism are you using for FS?
Results at 100 responses:
Code:
Single-sided wheeled launcher 25 25.00% Double-sided wheeled launcher 35 35.00% Linear accelerator (pneumatic powered) 2 2.00% Linear accelerator (elastic spring/surgical tubing) 4 4.00% Rotating arm (catapult, trebuchet, etc.) 18 18.00% Another method (please share in comments!) 4 4.00% Launching? No thanks. 12 12.00% |
|
#11
|
|||
|
|||
|
Re: Poll: What type of launcher mechanism are you using for FS?
What if we have more than one boulder scoring mechanism?
![]() |
|
#12
|
|||||
|
|||||
|
Re: Poll: What type of launcher mechanism are you using for FS?
Is more than one of them a launcher? If we need to score low, we plan on just reversing our intake, so we technically have multiple scoring mechanisms.
|
|
#13
|
||||
|
||||
|
Re: Poll: What type of launcher mechanism are you using for FS?
I think he may be referring to a modular shooter robot that can be a short robot that scores in the high goal or a tall robot that shoots in the high goal based on alliance partner's robots. It was one of our ideas at one point early on in the season but ultimately gave it up.
|
|
#14
|
||||
|
||||
|
Re: Poll: What type of launcher mechanism are you using for FS?
The catapult/trebuchet design fits the theme better, so clearly it's the best solution. If a team works out how to make a trebuchet launcher with a resetting sling I will be thoroughly impressed! It will be interesting to see how many catapult style launchers are pneumatic vs mechanical spring vs latex powered.
That's what I thought for the first few days after kickoff. After we had a field mocked up and tested some prototypes, I changed my mind. It's a tough target, but it's doable. |
|
#15
|
||||
|
||||
|
Re: Poll: What type of launcher mechanism are you using for FS?
Quote:
http://youtu.be/XQA1Bx_qfUM |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|