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| View Poll Results: What is your team's strategy? | |||
| No low bar / not hanging |
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6 | 2.26% |
| Yes Low bar / not hanging |
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64 | 24.06% |
| No Low bar / yes hanging |
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26 | 9.77% |
| Yes low bar / yest hanging |
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170 | 63.91% |
| Voters: 266. You may not vote on this poll | |||
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#1
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Scaling the Tower
What is your team's strategy involving the low bar and hanging on the tower.
Edit - Yes I see the yest instead of yes Last edited by BenGuy : 01-02-2016 at 09:49. |
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#2
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Re: Scaling the Tower
I voted yes for both, but our climber is being developed as an "if we have time" addition for if we actually have our scoring mechanisms working semi-reliably before build stop. It all depends on the next week or so of build, and there's a decent chance that we will not do it.
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#3
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Re: Scaling the Tower
Same thing for us as Whippet says, our focus is breaching the defenses, then shooting low/high goals, then scaling if we have the time to develop it before stop day. I think that the best robots will be able to scale, because it's essentially a free 10 points that a lot of teams are just discounting as too difficult. The difficulty lies in developing it before the end of the build season.
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#4
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Re: Scaling the Tower
We are also attempting low and hanging. But that is only the plan it isn't reality yet.
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#5
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Re: Scaling the Tower
We plan to do both - just not necessarily at our first event. (districts are so cool!)
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#6
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Re: Scaling the Tower
Is everyone just doing the hanging mechanism as the last thing on the priority list?
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#7
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Re: Scaling the Tower
Our lifting mechanism also doubles as our defense articulating mechanism, so, nope.
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#8
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Re: Scaling the Tower
Is anyone planning on assisting another team and helping them scale?
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#9
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Re: Scaling the Tower
All I'm learning from these CD polls is that teams are incredibly optimistic at this point in the build season. Going under the low bar and climbing is going to be pretty rare.
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#10
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Re: Scaling the Tower
Quote:
Actually doing both will be rare. |
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#11
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Re: Scaling the Tower
Quote:
Strategically, the ability to scale is pretty high. From a design standpoint, it's something we can iterate on our practice bot after ship day to get a good system. We want to make sure the rest of the robot is rock-solid* as well. *boulder-solid? |
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#12
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Re: Scaling the Tower
Quote:
Once you get to District Champs and Worlds, is when scaling will be more important, because everyone will be *very good* and every extra point will count. That is why I think most people are leaving it as a low priority now, but it will be more important once you get closer to Worlds. |
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#13
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Re: Scaling the Tower
Definitely not. Scailing is above high goal shooting for us, but below most of the defenses.
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#14
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Re: Scaling the Tower
We plan to have a low robot that scales, but the climbing mechanism is our lowest priority.... It's in development and should work at some point this season - likely for our first event, but...
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#15
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Re: Scaling the Tower
Quote:
Drive is last priority. ![]() |
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