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#1
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Team Update 10 (2016)
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#2
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Re: Team Update 10 (2016)
Um hello G35?
I'm not seeing any actual use for this. |
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#3
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Re: Team Update 10 (2016)
Camera tracking could be considered control, and its possible for an alliance member in the spy box to control the camera of a robot.
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#4
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Re: Team Update 10 (2016)
I'm seeing this as a huge strategic opportunity.
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#5
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Re: Team Update 10 (2016)
I'm seeing it as a nightmare for q'ing up.
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#6
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Re: Team Update 10 (2016)
This will mean a new version of Cheezy Vision.
Robot based control camera for autonomous manual targeting and dive. Aloha! |
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#7
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Re: Team Update 10 (2016)
Quote:
-G |
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#8
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Re: Team Update 10 (2016)
Quite true.. Just remove autonomous from my previous statement.
Seems cumbersome to have a spy controlling the robot, though could be useful since there is potentially many things in the line of sight from the drivers station... Could be interesting.. |
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#9
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Re: Team Update 10 (2016)
Quote:
Lots of teams working on vision, this may be a time to make that effort pay off. (*) I was really thinking large ping pong paddles with colors on each side, but flag works too. (**) Danger is if it sees a Wildstang shirt the robot will break into a happy dance. Last edited by Foster : 12-02-2016 at 16:46. Reason: spell Wildstang |
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#10
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Re: Team Update 10 (2016)
EDIT GeeTwo correctly pointed out that G14 does indeed prohibit direct interaction with the robot during Auto.
Thus, my comment below about G14 is incorrect. EDIT It really has my juices flowing!! Quote:
G14 applies to interaction with the driver's console, not the robot. Last edited by billbo911 : 12-02-2016 at 17:08. Reason: Clarification of G14 |
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#11
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Re: Team Update 10 (2016)
Quote:
Q654 confirms that auto is not hybrid in the specific case of a Kinect, but I see no reason to expect an on-robot camera to be any different. Last edited by GeeTwo : 12-02-2016 at 16:58. |
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#12
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Re: Team Update 10 (2016)
Quote:
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#13
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Re: Team Update 10 (2016)
Table 2-2: Player Station Light String States and Meanings is gone, and now Table 2-3 Tower Strength Light States and Meanings is the indicator that the field is safe to enter, and the match is in its final 20 seconds.
I had this in the back of my mind when I wrote the Game Manual test. Time for Rev. 2, a small change. more significant for the Drive Teams and less clutter on the Player Stations. This may be a problem when a tower is weakened to zero, it may confuse an alliance as to the state of the tower. Will the whole string blink in the final 20 seconds? Will the only the top 1/3 blink if the tower has been captured? IMHO, FMS nightmare. I hope this adjustment works better than the updated website. (Sorry, had to get in a dig) The Game Reveal Video does in fact show the player station lights. My bad. Last edited by MooreteP : 13-02-2016 at 06:44. |
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#14
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Re: Team Update 10 (2016)
Quote:
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#15
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Re: Team Update 10 (2016)
If something pulses "at 0.5 Hz for 3 seconds" then it pulses 1.5 times.
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