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Unread 03-06-2016, 13:42
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Lightbulb Preferred Scoring Element

What would you rather have as a scoring element in a FTC/VEX competition?

1- Balls (Wiffle, Ping Pong, etc)
2- Hockey Pucks
3- PVC Baton


Is one inherently more difficult to work with?
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Unread 03-06-2016, 13:45
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Re: Preferred Scoring Element

$100 bills
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Unread 03-06-2016, 13:52
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Re: Preferred Scoring Element

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$100 bills
If you only knew what we were planning...
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Unread 03-06-2016, 14:00
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Re: Preferred Scoring Element

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If you only knew what we were planning...
Did I mention that Cooler Master makes great products?
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Unread 04-06-2016, 12:11
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Re: Preferred Scoring Element

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If you only knew what we were planning...
If only you knew what you just did.... sigh ... LET THE RUMOR THREAD FOR THE COOLER MASTER 2017 GAMES BEGIN (water game, with shooting baton shaped corn dogs)
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Unread 04-06-2016, 13:08
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Re: Preferred Scoring Element

Since both FTC and VEX had ball gamepieces last year, I'd love to see what you could cook up around a baton or a hockey puck. I could think of a few different cool ideas around each of those elements.

Sidenote: I'd love to see FTC do a "real" shooting game. We've been teased for the last few years.
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Unread 04-06-2016, 16:32
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Re: Preferred Scoring Element

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Originally Posted by dirtbikerxz View Post
If only you knew what you just did.... sigh ... LET THE RUMOR THREAD FOR THE COOLER MASTER 2017 GAMES BEGIN (water game, with shooting baton shaped corn dogs)
2017?
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Unread 04-06-2016, 21:57
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Re: Preferred Scoring Element

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2017?
2016?
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Unread 03-06-2016, 13:45
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Re: Preferred Scoring Element

1 BALLS
I would imagine the baton is harder to work with.
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Unread 03-06-2016, 13:51
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Re: Preferred Scoring Element

Balls of any kind are generally easy to work with because they are the same no matter which side you approach it from and there have been so many ball type robot games in the past that people know what to do with them (in fact FTC used wiffle balls for the last two years I believe, and VEX used foam balls this past year). That being said every ball game I've ever played has been fun because there are usually many ways to approach it.

Never used hockey pucks as a game piece before, and it would be entirely dependent on what you would need to do with them. I think shooting them into goals like a giant air hockey match would be pretty cool. Keep in mind that an NHL hockey puck probably won't slide well on carpet or foam tiles.

I've had PVC batons as a game piece for savage soccer (a vex robot competition held by WPI) and they were a pretty fun game piece to play with. You could collect them off the floor or out of some dispensers, and you had to score them onto ledges up in the air. You can see the game here: https://m.youtube.com/watch?v=swi6DPQl0qs

Any of the game pieces you listed could make for a great game, it's really about what you have teams do with them.

Edit: to actually answer your question, balls are probably the easiest for both a game design and a team getting into robotics. If you're looking for more challenging games, I would then look into the other two.
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Last edited by Jay O'Donnell : 03-06-2016 at 13:54.
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Unread 03-06-2016, 14:13
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Re: Preferred Scoring Element

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Originally Posted by CMBrandon View Post
2- Hockey Pucks
It's too bad you didn't do this right after the 2009 season. There would have been more than enough regolith to go around. (Both from competitions and team practice fields)
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Unread 03-06-2016, 14:28
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Re: Preferred Scoring Element

Actually paper would be an interesting game object. Intakes would be even more of a pain than in 2013.
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Unread 03-06-2016, 14:38
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Re: Preferred Scoring Element

Can't answer without more info

Game items can be
Hard to manipulate because of shape
Hard to manipulate because of flexibility
Hard to manipulate because of weight
Hard to manipulate because of weight distribution
Hard to manipulate because of terrain around them
Hard to manipulate because of where they need to go
Hard to detect because of camouflage
Numerous or scarce
Etc.

With all of those possibilities, plus a few more, in a game designer's bag of tricks, choosing a favorite game piece turns into a 100% YMMV situation.

If you let a little of your cat sneak out of the bag, you might get some better answers. Know what I mean?

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Unread 03-06-2016, 14:45
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Re: Preferred Scoring Element

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Originally Posted by gblake View Post
Can't answer without more info

Game items can be
Hard to manipulate because of shape
Hard to manipulate because of flexibility
Hard to manipulate because of weight
Hard to manipulate because of weight distribution
Hard to manipulate because of terrain around them
Hard to manipulate because of where they need to go
Hard to detect because of camouflage
Numerous or scarce
Etc.

With all of those possibilities, plus a few more, in a game designer's bag of tricks, choosing a favorite game piece turns into a 100% YMMV situation.

If you let a little of your cat sneak out of the bag, you might get some better answers. Know what I mean?

Blake
I know all that has a lot to do with it but at this stage I am looking for more of a best case scenario type of opinion.
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Unread 03-06-2016, 15:36
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Re: Preferred Scoring Element

Balls. The tried and true game piece.
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