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Unread 16-09-2016, 12:36
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pynetworktables - change IP address after initialization

I know this is probably a weird request. I'm working on an application that will relay I/O between our operator interface control board and the robot.

I want to add functionality to change the robot address because I will often switch to using a simulator (localhost) and our robot (roborio-4901-frc.local). I don't want to have to restart the application to do this.

Here's how the code starts up the network table service:

NetworkTable.setIPAddress(address)
NetworkTable.setClientMode()
NetworkTable.setWriteFlushPeriod(flushPeriod=flush _period)
NetworkTable.initialize()

What happens if I call NetworkTable.setIPAddress() after initialize is called? Can I reinitialize?

Thanks,
Ryan Nazaretian
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Unread 16-09-2016, 13:31
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Re: pynetworktables - change IP address after initialization

If it implements NetworkTable.shutdown() as the C++ ntcore api does, then yes. Call shutdown, then set the address, then initialize again.
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Unread 16-09-2016, 14:21
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Re: pynetworktables - change IP address after initialization

Quote:
Originally Posted by euhlmann View Post
If it implements NetworkTable.shutdown() as the C++ ntcore api does, then yes. Call shutdown, then set the address, then initialize again.
It doesn't. Thanks though.
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Unread 16-09-2016, 14:27
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Re: pynetworktables - change IP address after initialization

I'm anticipating rewriting NetworkTables in the style of ntcore before the start of the 2017 season, so it'll be there then.
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Unread 16-09-2016, 14:49
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Re: pynetworktables - change IP address after initialization

Thanks for the information. I'll pick around with the code and figure out a way to accomplish this.
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Unread 28-10-2016, 10:04
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Re: pynetworktables - change IP address after initialization

virtuald has the support integrated now.
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