Go to Post But if we just re-play "Triple Play" then what in the world will the Game Design Committee do with all that new-found free time? Since they wouldn't have to come up with a new game, they would have to concentrate on other things - like how to enforce the proposed "no metal on robots" rule. - dlavery [more]
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Old 02-01-2017, 19:21
rch328 rch328 is offline
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switching from inventor to solidworks

I'm on a new team this year and have been appointed CAD captain. I've been cadding robots in inventor for years, but am switching to solidworks, as that's what everyone on this team uses. I've explored and done a bit (generic mecanum base with wheels, Darth Vader's lightsaber, ect). What are the most important aspects of solidworks/differences between the two that I would need to know and wouldn't have figured out? Also, is there a way to do constraints in solidworks to the extent of inventor? Thanks for your help!!
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Old Yesterday, 12:50
Isonine Isonine is offline
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Re: switching from inventor to solidworks

They are pretty similar. I currently use both and have no issues switching between them. Most of the features in solidworks and inventor do the same things, but are located/called different things. You can do sketch constraints and normal constraints as well as inventor.
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