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#1
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Point of reserve gear?
So I have been reading and reading and trying to understand the point of the reserve gear. If you think about it it gives both teams a free gear. This means if each alliance places it in the first slot they are still equal. Why not just get rid of the gear and make one of the other spires require one less gear. The only reasons I can see are:
-FIRST wanted higher game scores so they are giving a free 40 points. -An alliance knows they need an extra 35 points in auto to win the match and they are unable to place a gear on the peg in auto so they take the 25 point tech foul and take the 35 points for spinning up a spire. -FIRST wants to see the competence of human players to place the gear for the free points. To me it seems much more logical to make the spire that takes 6 gears only need 5 and get rid of the reserve gear. This would make the game more interesting because it would require teams to place 7 gears to spin 3 spires as opposed to 6 because of the free gear. Please inform me if I am missing something in game strategy. I appreciate any help understanding it. Last edited by zinthorne : 08-01-2017 at 00:50. |
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#2
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Re: Point of reserve gear?
I believe so that it offers some more ways they can balance things out for DCMPs and FIRST Championship.
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#3
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Re: Point of reserve gear?
Because it can't be used in autonomous, it gives more incentive to be able to score at least 1 gear in auto, giving a 20 point edge.
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#4
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Re: Point of reserve gear?
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60 points (autonomous rotor) - 25 points (tech foul) = 35 points Situation B (team places reserve gear in tele-op): 40 points (tele-op rotor) 40 > 35 |
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#5
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Re: Point of reserve gear?
The 25 are awarded to your opponent, you are still padding your match, auto and rotor points which is useful for ranking or tiebreaking (although cleaner game does go first for tiebreaking).
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#6
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Re: Point of reserve gear?
Along with you still being down five points, there are also rules in which you get a penalty if you break a penalty for strategic reasons so instead of a 5 point difference, you bring that difference to 30 points and run the risk of yellow and eventually red cards
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#7
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Re: Point of reserve gear?
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#8
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Re: Point of reserve gear?
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#9
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Re: Point of reserve gear?
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On the note of the removal of gears the rule book states "The number of pre-populated GEARS may change for District Championships or the FIRST Championship. ROTOR 1 ROTOR 2 ROTOR 3 ROTOR 4 Pre-populated GEARS 0 0 1 2 PILOT placed GEARS 1 2 4 6 One GEAR, the Reserve GEAR, is staged on the AIRSHIP at the start of the MATCH at the base of the STEAM TANK, as shown in Figure 3-12." They actually can removal some of the pre-populated gears in the FIRST Championship, but it doesn't mention removing the free gear. The free gear just acts as a place anywhere pre-populated gear . |
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#10
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Re: Point of reserve gear?
My guess would be to balance auto and teleop.
They want one robot to be able to activate the first rotor in auto, making sure that a single good robot in a quals match is not totally prevented from scoring an auto rotor. However, they want the teamwork of all 3 teams on an alliance to be able to score the second auto rotor. However, I guess that they feel that the challenge should be easier in teleop. I guess it makes sense, as 13 gears in the 135 seconds of teleop means you only have approximately 10 seconds per gear. Removing one gear increases this time to about 11 seconds per gear. Also, it means that the score per second of the gears slows down sooner as it either completely removes the time to get the 1st rotor running or halves the time to get the 2nd rotor running. This is probably to encourage teams to try to score fuel, as the points per second of scoring fuel is (totally guesstimated) approximately equal to installing the gears for the 3rd rotor. If I had to guess, this gear will probably be gone at the district champs and championship level (in addition to possibly removing some pre-installed gears) In the past there is usually a rule that says disregarding rules strategically for a net point gain will escalate the penalty. However, I can't find it in this year's manual. Am I just blind or is it not there? I see that some rules (like G04) individually note that if abused for strategy the penalty will increase, but I don't see a rule that applies it to all rules. |
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#11
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Re: Point of reserve gear?
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#12
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Re: Point of reserve gear?
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Violation: The Head REFEREE may assign a YELLOW CARD as a warning, or a RED CARD for DISQUALIFICATION in MATCH." Doing that action strategically, if repeated wouldn't be allowed. |
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#13
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Re: Point of reserve gear?
There will probably be a few (or many) matches where the pilot does nothing but place that gear. (And drop the rope)
1- the pilot is at least a little important in every match 2- it allows every pilot to practice with at least one gear each match. |
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#14
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Re: Point of reserve gear?
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EDIT: I don't condone this strategy (and personally hope the rules don't allow it come competition season), but as the rules are currently written I don't see much stopping it. |
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#15
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Re: Point of reserve gear?
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