|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
||||
|
||||
|
Steamworks sightlines
You may have noticed that the airship imposes a very significant restriction on the sightlines in this year's game. I drew up some diagrams in GIMP so you can see just how big of a problem this will be throughout the season. The striped areas are visible to the respective red team.
Station 1: ![]() Station 2 ![]() Station 3: ![]() I hope this helps guide your strategy discussions. Good luck! |
|
#2
|
||||
|
||||
|
Re: Steamworks sightlines
Note that each alliance also has team members behind the other alliance's glass. It wouldn't surprise me if some well-coordinated alliances designated some human players there to primarily be in a role signaling information to the drivers, similar to last year's "Spy".
|
|
#3
|
||||
|
||||
|
Re: Steamworks sightlines
Quote:
|
|
#4
|
||||
|
||||
|
Re: Steamworks sightlines
Right now, I'm less concerned with seeing their gearbots than I am with seeing my own loading stations.
|
|
#5
|
|||
|
|||
|
Re: Steamworks sightlines
I forsee a lot of moving around in the driver station this year.
|
|
#6
|
||||
|
||||
|
Re: Steamworks sightlines
this is kind of related to sightlines, but does anyone know whether or not the pilot will be able to communicate with their drivers via shouting during the match? Thanks.
|
|
#7
|
||||
|
||||
|
Re: Steamworks sightlines
Quote:
![]() I wouldn't count on it. Not because of any rule, but because it's really loud during matches. You're in a room with hundreds if not thousands of people all facing you talking and cheering plus loud music playing plus a game announcer talking over microphone plus robots moving around and making noise. Any strategy that relies on the pilot shouting to their teammates is not one I would ever trust. Last edited by Ari423 : 09-01-2017 at 11:04. |
|
#8
|
||||
|
||||
|
Re: Steamworks sightlines
Quote:
It doesn't work then, it's certainly not going to work during a match. An Aldis Lamp might be an option though. |
|
#9
|
||||
|
||||
|
Re: Steamworks sightlines
If this rule didn't exist.
Quote:
|
|
#10
|
||||
|
||||
|
Re: Steamworks sightlines
The middle driver station would be ideal for defense robots as they can see most of the opposing field where bots will be shooting or placing gears.
|
|
#11
|
||||
|
||||
|
Re: Steamworks sightlines
You may be right. One way or another, I think that this year (more than any other) your driver station position may be a critical limiting factor when it comes to what strategies you want to execute in a given match.
|
|
#12
|
||||
|
||||
|
Re: Steamworks sightlines
I don't know if any teams pulled this off last year, but it might be legal to put a camera on the standard in order to get a higher vantage point...
|
|
#13
|
||||
|
||||
|
Re: Steamworks sightlines
Quote:
|
|
#14
|
||||
|
||||
|
Re: Steamworks sightlines
Your pilot could hold up a mirror
![]() |
|
#15
|
|||||
|
|||||
|
Re: Steamworks sightlines
Check the Team Banner standards, linked from rule C10.
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|