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| View Poll Results: In your honest opinion, which drive train will be the most effective in Steamworks? | |||
| Mecanum drive |
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34 | 9.71% |
| Swerve drive |
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96 | 27.43% |
| H drive |
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22 | 6.29% |
| Holonomic drive (3 wheeled triangular or 4 wheeled at corners) |
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8 | 2.29% |
| 4 or 6 wheeled tank drive |
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219 | 62.57% |
| Tank treads |
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10 | 2.86% |
| Octocanum |
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26 | 7.43% |
| Butterfly drive |
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22 | 6.29% |
| Multiple Choice Poll. Voters: 350. You may not vote on this poll | |||
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#1
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Honest opinion on 2017 drivetrains
Edited:
(poll) I'd simply like your personal opinion on which drive train you believe will be the most competitive in Steamworks. Last edited by I_AM_Clayton : 11-01-2017 at 11:56. Reason: Change of wording |
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#2
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Re: Honest opinion on 2017 drivetrains
It is never "what's best", it is always "what's best for your team". The theoretical best drivetrain is just a fun thought experiment.
For the vast majority of teams, it will once again be a tank drive. A drop-center if the wheelbase is longer than it is wide (or squareish); a 4WD is fine if it's wide enough. Some of the alignment in this game could be made a little easier with a well implemented strafing drivetrain, but I don't think the advantage is so big that the lost practice and build time required to develop this drivetrain would be fully offset. |
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#3
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I'm not asking "what's best for your team when it comes to experience or time", I'm asking which drivetrain you personally believe will be most competitive when placed on the field. I attached a poll.
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#4
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Re: Honest opinion on 2017 drivetrains
OR if two of the wheels are not super grippy (e.g. omniwheels or just hard plastic wheels) For that matter, I'm not sure that a simple 2WD with center wheel drives and casters front and back wouldn't be just fine this year. Don't let a ball get you high centered but that is true for pretty much any drive. High centering is never a good thing even if your robot can recover... FWIW. Dr. Joe J. |
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#5
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Re: Honest opinion on 2017 drivetrains
What if my teams drive train isn't an option?
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#6
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Re: Honest opinion on 2017 drivetrains
ah, you're doing a Strandbeest, too?
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#7
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Re: Honest opinion on 2017 drivetrains
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#8
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Re: Honest opinion on 2017 drivetrains
We were planning on using BristleDrive. You attach off balance loads to 6 CIMs and attach floor brushes to the bottom of your robot.
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#9
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Re: Honest opinion on 2017 drivetrains
You mean like 8WD?
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#10
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Re: Honest opinion on 2017 drivetrains
Honestly I am so behind Holonomic/omnidrive its not even funny. I think the best teams at worlds will have holo/omni as it will be able to zoom around and pick up balls the fastest. I believe that in the worlds final matches control of the balls will be the key factor as each alliance will be able to complete gears no problem (unless maybe there is a world scoring re-balancing like there was last year with the increased tower strength).
I'm interested if someone wants to argue my points, always fun to hear a new side. |
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#11
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Re: Honest opinion on 2017 drivetrains
Quote:
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#12
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Re: Honest opinion on 2017 drivetrains
Considering the "open field" nature of this game, tank will definitely be most effective. It also seems that historically speaking, tank has been the most successful style of drive train year after year.
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#13
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Re: Honest opinion on 2017 drivetrains
In my opinion a well executed swerve drive will be king this year.
After that we have tank. H Drive and Mecanum Drive trains wont be bad until eliminations where they will be completely wrecked by defenders. Good luck trying to align for anything with a robot pushing yours around. |
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#14
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Re: Honest opinion on 2017 drivetrains
Wouldn't that happen to a swerve drive too?
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#15
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Re: Honest opinion on 2017 drivetrains
For a well designed swerve drive, it should have similar traction to a tank drive, but you can point that traction in any direction you want. Combined with the high off-axis coefficient of friction of non-omni wheels, it's much harder to push a swerve drive around.
For a poorly designed swerve drive, high unexpected lateral loads will simply break it. |
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