|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Is it required to use 2017 control system?
I don't feel like reimaging the RoboRIO, installing other C++ stuff, etc.
|
|
#2
|
|||||
|
|||||
|
Re: Is it required to use 2017 control system?
I dunno, take a look at this year's rules.
|
|
#3
|
||||
|
||||
|
Re: Is it required to use 2017 control system?
Quote:
|
|
#4
|
|||
|
|||
|
Re: Is it required to use 2017 control system?
If re-imaging the roborio and installing some updates is too much work, you're in for a rather rude awakening when you see just how much more work is needed to make a functioning FRC robot in these 6 (now 3) weeks.
|
|
#5
|
||||
|
||||
|
Re: Is it required to use 2017 control system?
Quote:
|
|
#6
|
|||
|
|||
|
Re: Is it required to use 2017 control system?
Sorry folks, but I can't pass this up. . .
Was this question posted by RyZeRun, or by LazyRun? |
|
#7
|
||||
|
||||
|
Re: Is it required to use 2017 control system?
If you do become interested in updating everything, 4513 is willing to help you guys. Feel free to message me and ill get something set up.
Last edited by MikLast : 28-01-2017 at 23:55. |
|
#8
|
|||
|
|||
|
Re: Is it required to use 2017 control system?
I will remark that it is highly inconvenient that you have to update everything to the 2017 versions during build season. Our team has recently moved to a persistent framework from which we build all our code, and updating all of our legacy code to work with the new versions of all the software is a huge job. It'd be lovely if this stuff could be released a few months earlier...
|
|
#9
|
||||
|
||||
|
Re: Is it required to use 2017 control system?
Quote:
If you want even more stuff, you can always apply to become a beta testing team. |
|
#10
|
|||
|
|||
|
Re: Is it required to use 2017 control system?
Quote:
I know when we went from crio to roborio, there was a big change. However, I don't recall our programmers complaining about code not running on updated roborios. |
|
#11
|
|||
|
|||
|
Re: Is it required to use 2017 control system?
Quote:
|
|
#12
|
||||
|
||||
|
Re: Is it required to use 2017 control system?
Should be mostly CANTalon and CameraServer dependencies, no? Those are easily fixed.
|
|
#13
|
|||
|
|||
|
Re: Is it required to use 2017 control system?
For teams that use Command-Based C++, the changes are significant. Our team spent several frustrating hours getting a Command-Based C++ project built and running. The biggest hurdle was the fact that ScreenSteps has not been updated for 2017.
|
|
#14
|
||||
|
||||
|
Re: Is it required to use 2017 control system?
Quote:
|
|
#15
|
||||||
|
||||||
|
Re: Is it required to use 2017 control system?
I believe the significant changes occurred prior to the 2016 season, not the 2017 season. Can you explain the changes you found this year that are causing issues?
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|