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#1
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Backwards auton_mode
After finally deciding what to do for our line-tracking code, I figured that it was about time to learn how to use autonomous mode. I seem to understand it and all, so to make sure that I could get it to work, I put the following lines of code in (using the default program):
if auton_mode = 1 then next15: pause 500 next15: All that was currently connected was the rotating light spike. When I ran the program, even though it wasn't in autonomous mode, the light flickered (pausing for 1/2 second at a time, of course)! When I switched the RC's team number to 0 (put it into autonomous mode), the light was constant, as if it should've been in normal mode! I switched it to "auton_mode = 0," and it worked as it should have, but why? Everywhere I've read has said that auton_mode is 1 when it is ON, and 0 when it's off! What's going on? |
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#2
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Re: Backwards auton_mode
the code does what you asked it to...
if auton_mode = 1 then next15: [ if autonomous mode is on then go to the label "next15" ] pause 500 [ this code executes if you don't go to "next15" ] next15: [ this label executes if autonomous mode is on ] if you're still confused, PM me... *jeremy |
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#3
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next15 label
With that logic, you are going to be going through the next15 label regardless of auton_mode's value. If you use labels, you need to do something like this:
Code:
If auton_mode = 1 then got do_auton 'regular code in here goto skip_auton do_autonomous: 'autonomous goes in here skip_auton: Code:
if auton_mode = 1 then 'autonomous stuff here else 'non-autonomous code in here endif Last edited by wwrye : 05-02-2003 at 23:32. |
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