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#1
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spiking
has anyone thought about spiking the yellow balls in the goals so that they are really hard to remove? would you think that a robot would need to be able to counter this?
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#2
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Re: spiking
:c)
we are giving serious consideration to the amount of lift our 2X manipulator will have, incase we need to, er.....ummmmmmm? extract the 2X ball from the goal? |
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#3
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Re: spiking
We be callin' that the "SupaCap."
(Due to the fact that it's stronger than a normal cap) I don't think there's a way to stop it though unless you either get there first, or you have a REALLY strong arm. The ball is nearly impossible for a HUMAN to get out after it's been SuperCapped. |
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#4
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Re: spiking
We do not intend to "spike" the 2x ball for fear we may damage the goals which could lead to a disqualification. We have discussed the idea and counter methods. The move seems to lack GP in my book.
Ken Loyd Team 64 |
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#5
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Re: spiking
spiking a 2X ball in your own goal should be ok - you can still put balls on top of it and the multiplyer still counts - you are just trying to make sure it stays there
spiking a ball in your opponents goal is a little more, ummm devious but if you push it down far enough to get stuck they can still toss balls ontop of it, so they can still score. I think getting the third 2X and playing keepaway with it will be a more useful defense stateejury. |
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#6
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Re: spiking
Quote:
Quote:
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#7
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Re: spiking
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[edit] it seems the Q&A site is down for a little while as of now, i will post the subject when i can access the site again. [/edit] Last edited by dez250 : 23-01-2004 at 16:25. |
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#8
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Re: spiking
the Q&A site is either swamped right now or down, but Im certain someone asked if balls on top of the 2X cap count as being multiplied, and the anwer was yes, all balls in the goal get double points, whether they are above the 2X ball or below it.
I would quote the Q&A site if I could, but its not responding at the moment. |
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#9
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Re: spiking
Maybe a gentle tap or two to push it into the goal so it would be harder to get out.
But not a violent spike or very aggresive push downward - that could break the goals. |
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#10
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Quote:
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#11
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Re: spiking
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its all part of the game. Cheating lacks GP, not finding a good LEGAL strategy. |
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#12
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Re: spiking
I believe that this is a legitimate strategy. Our 2x ball remover is being designed with this strategy in mind, and I don't see it as any more ungraciously unprofessional than any other legal defensive strategy. As long as it does not involve rigging matches or directly cheating, I say it's valid, and FIRST is the only judge who can say that it's not. If they believe that it is not in the spirit of the game or that it is detrimental to the goals, it will be outlawed. Until then, I say pack that multiplier tight. Just be careful and remember to have fun.
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#13
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Re: spiking
If you push the 2x ball down, the small balls are difficult to score on top because the poles get spread out and allow them to leak out much more easily. Try it and you will see what I mean. You may get a few on top, but not many.
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#14
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Re: spiking
adding to what raul said... when you have the 2x ball down all the way of a goal.. it does spread out and its hard to get 5 points balls inside the goal... the most problem that i have seen is even though you can make a perfect arc and get the ball in... once the 5 point ball bounces on 2x ball ... it comes out...
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#15
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Re: spiking
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"clever defensive stategy" suddenly became synonymous with "lacking GP". |
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