|
|
|
![]() |
|
|||||||
|
||||||||
| View Poll Results: READ POST BEFORE VOTING!!! | |||
| Full keyboard control |
|
0 | 0% |
| Keyboard/mouse control |
|
7 | 77.78% |
| Full mouse control |
|
1 | 11.11% |
| Other |
|
1 | 11.11% |
| Voters: 9. You may not vote on this poll | |||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#2
|
||||
|
||||
|
Re: [FVG]: Controls Round 2
actually, i was thinking that the pointer-following, point-and-click system would work better with some keyboard play added. for pausing, switching gears/speeds, and operating mechanisms that may not particularly affect items (such as flipping one's robot back upright). i guess mouse/keyboard is pretty much the obvious choice. i'll let some more people vote, but unless we get a few for different categories, i will make a poll on what type of keyboard/mouse system we want to use
|
|
#3
|
||||
|
||||
|
Re: [FVG]: Controls Round 2
Sounds good.
![]() |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| [FVG]: Controls Round 1 | Mike Ciance | FIRST-related Organizations | 10 | 05-07-2004 16:00 |
| [FVG]: Game play discussion | Ryan M. | FIRST-related Organizations | 8 | 04-07-2004 15:54 |
| [FVG]: Human Players Round 2 | Mike Ciance | FIRST-related Organizations | 8 | 04-07-2004 14:03 |
| [FVG]: Human Players Round 3 | Mike Ciance | FIRST-related Organizations | 6 | 29-06-2004 05:52 |
| [FVG]: Name Round 2 | Astronouth7303 | FIRST-related Organizations | 6 | 21-06-2004 21:40 |