Go to Post It's not about going for any of the awards. Awards are to recognize what you are doing for First, your team, and the community. - SaraBailey [more]
Home
Go Back   Chief Delphi > Other > FIRST-related Organizations
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
View Poll Results: Should humans have the option of replacing AI HPs?
Yes, have humans or AI control HPs 4 50.00%
No, always have AI control HPs 4 50.00%
Voters: 8. You may not vote on this poll

Reply
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 05-07-2004, 19:21
Mike Ciance Mike Ciance is offline
Registered User
FRC #0025 (Raider Robotix)
Team Role: Alumni
 
Join Date: Apr 2003
Rookie Year: 2002
Location: North Brunswick, NJ
Posts: 693
Mike Ciance has a brilliant futureMike Ciance has a brilliant futureMike Ciance has a brilliant futureMike Ciance has a brilliant futureMike Ciance has a brilliant futureMike Ciance has a brilliant futureMike Ciance has a brilliant futureMike Ciance has a brilliant futureMike Ciance has a brilliant futureMike Ciance has a brilliant futureMike Ciance has a brilliant future
Send a message via AIM to Mike Ciance
[FVG]: Human Players - All AI?

should we just have the human players automatically be operated by AI, or should we also have an option for humans to shoot?
Reply With Quote
  #2   Spotlight this post!  
Unread 05-07-2004, 19:57
Ryan M. Ryan M. is offline
Programming User
FRC #1317 (Digital Fusion)
Team Role: Programmer
 
Join Date: Jan 2004
Rookie Year: 2004
Location: Ohio
Posts: 1,508
Ryan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud of
Re: [FVG]: Human Players - All AI?

Quote:
Originally Posted by afflictionblade
should we just have the human players automatically be operated by AI, or should we also have an option for humans to shoot?
I'd say by default it is AI. For now, we could always just leave off the human human player () option.

Oh, yeah. Someone should be creating an orgranized list telling the features we'll be going for in inital versions and other features which will come later. Something as simple as a text file would work. If there aren't any volunteers, I'll do it sometime soon.
__________________

Reply With Quote
  #3   Spotlight this post!  
Unread 05-07-2004, 20:11
JoeXIII'007's Avatar
JoeXIII'007 JoeXIII'007 is offline
Pragmatic Strategy, I try...
AKA: Joeseph Smith
FRC #0066
Team Role: Alumni
 
Join Date: Feb 2004
Rookie Year: 2001
Location: Ypsilanti, MI (Ann Arbor's shadow)
Posts: 753
JoeXIII'007 has a reputation beyond reputeJoeXIII'007 has a reputation beyond reputeJoeXIII'007 has a reputation beyond reputeJoeXIII'007 has a reputation beyond reputeJoeXIII'007 has a reputation beyond reputeJoeXIII'007 has a reputation beyond reputeJoeXIII'007 has a reputation beyond reputeJoeXIII'007 has a reputation beyond reputeJoeXIII'007 has a reputation beyond reputeJoeXIII'007 has a reputation beyond reputeJoeXIII'007 has a reputation beyond repute
Send a message via AIM to JoeXIII'007
Re: [FVG]: Human Players - All AI?

Quote:
Originally Posted by Texan
Oh, yeah. Someone should be creating an orgranized list telling the features we'll be going for in inital versions and other features which will come later. Something as simple as a text file would work. If there aren't any volunteers, I'll do it sometime soon.
First off, we should provide an option for either an all out AI human player mode or human control for the human player.
As for Texan's request, I have put myself down as someone to be documenting the developments of the game. I'll start doing that like now.
__________________
Joeseph P. Smith
jpthesmithe.com
University of Michigan - Informatics (B. Sci. 2012)
General Purpose Programmer - Cooperative Institute for Limnology and Ecosystems Research (CILER) at NOAA-GLERL
Reply With Quote
  #4   Spotlight this post!  
Unread 05-07-2004, 20:15
Ryan M. Ryan M. is offline
Programming User
FRC #1317 (Digital Fusion)
Team Role: Programmer
 
Join Date: Jan 2004
Rookie Year: 2004
Location: Ohio
Posts: 1,508
Ryan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud ofRyan M. has much to be proud of
Re: [FVG]: Human Players - All AI?

Quote:
Originally Posted by JoeXIII'007
First off, we should provide an option for either an all out AI human player mode or human control for the human player.
As for Texan's request, I have put myself down as someone to be documenting the developments of the game. I'll start doing that like now.
Thanks! I just had to say that to force someone else to do it...

Anyway, what I was thinking is just a list of features. Sort of like:
AI human player
Keyboard/mouse control
|->Maybe expand
|->on it some...

Etc.
__________________

Reply With Quote
  #5   Spotlight this post!  
Unread 05-07-2004, 20:38
Joshua May's Avatar
Joshua May Joshua May is offline
Go Bears!
FRC #1110 (Binary Bulldogs)
Team Role: College Student
 
Join Date: Nov 2003
Rookie Year: 2003
Location: Berkeley, CA
Posts: 1,306
Joshua May has a reputation beyond reputeJoshua May has a reputation beyond reputeJoshua May has a reputation beyond reputeJoshua May has a reputation beyond reputeJoshua May has a reputation beyond reputeJoshua May has a reputation beyond reputeJoshua May has a reputation beyond reputeJoshua May has a reputation beyond reputeJoshua May has a reputation beyond reputeJoshua May has a reputation beyond reputeJoshua May has a reputation beyond repute
Send a message via AIM to Joshua May
Re: [FVG]: Human Players - All AI?

We should start getting the option of "We'll do that later" for some of these polls. Right now, just get the code for AI done, then we'll move on to human options for the first release.
__________________
The FIRST Wiki - openFIRST - Ultimate Robot Challenge - URC Wiki
I currently have 50 GMail invites, PM or email me for one.
UC Berkeley Class of 2009

2005 Las Vegas Regional Autodesk Visualization Award
2005 Las Vegas Regional #8 Seeded Alliance with 988 and 1505
2006 Southern California Regional #15 seed
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
[FVG]: Human Players Final Poll Mike Ciance FIRST-related Organizations 19 22-07-2004 15:34
[FVG]: Human Players Round 2 Mike Ciance FIRST-related Organizations 8 04-07-2004 14:03
[FVG]: Human Players Round 3 Mike Ciance FIRST-related Organizations 6 29-06-2004 05:52
[FVG]: Human Players Mike Ciance FIRST-related Organizations 6 21-06-2004 21:34


All times are GMT -5. The time now is 20:04.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi