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#1
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Penalty for raising tetra higher than player station?
While watching the VCU webcast I believe I heard the following ruling during the first or second match:
"A robot drove into its endzone with a tetra raised above the height of the player station glass, therefore they received a 10 point penalty." Did I hear that correctly or was it worded differently? Where can I find this rule in the documentation? I need to know the specific rule. Can we not raise a tetra above the height of the player station glass while in the endzone, or can we just not drive into the endzone with a tetra raised that high? Or did I completely misunderstand the ruling? |
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#2
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Re: Penalty for raising tetra higher than player station?
I cannot find that rule anywhere in the manual. Might just be a midunderstanding, or a horrible call.
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#3
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Re: Penalty for raising tetra higher than player station?
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Jeff explained it before the matches, if the robot dangles a tetra above the operators, past the driver station barrier, during the match, it may be disabled and will be penalized. (safety of the operators) Seems that it happened yesterday while trying to score on endzone goals or returning for 10 pt bonus at end. |
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#4
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Re: Penalty for raising tetra higher than player station?
This scares and upsets me. There's nothing about this in the rule book at all. There's <S01> which says a robot can be disabled if it is deemed to be operating unsafely. There's nothing there about a penalty. Was this an on the spot decision? Is this going to be enforced at all regionals? Will FIRST send out an email blast notifying teams of this new penalty? Can Wetzel or someone at VCU get us an answer on this?
I really don't like last minute changes to rules like this..... |
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#5
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Re: Penalty for raising tetra higher than player station?
The official word is that if a robot is in the end zone with a tetra over the player station, then it will be disabled as a safety precaution. After Thursday, it was determined that this is necessary.
There is no penalty assessed. Wetzel |
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#6
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Re: Penalty for raising tetra higher than player station?
After discussing with co-advisor, he said he only heard about the disable on the webcast, not a penalty. I can not verify the penalty. Sorry for the rushed answer. Thx for the clarification Wetzel.
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#7
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Re: Penalty for raising tetra higher than player station?
Thanks for the quick update Wetzel. Sorry about flying off the handle like that, but a new penalty would be a very odd thing and I was worried.
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#8
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Re: Penalty for raising tetra higher than player station?
Ok, I may have heard it wrong because I was watching it in the background. I thought he said it was a penalty, but it looks like it's a disable instead.
What exactly is illegal? Raising a tetra above the height of the top of the player station glass while in the endzone? Or does the tetra have to break the plane of the player station glass to be illegal? |
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#9
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Re: Penalty for raising tetra higher than player station?
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Wetzel |
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#10
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Re: Penalty for raising tetra higher than player station?
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#11
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Re: Penalty for raising tetra higher than player station?
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And that is a great point. If it is shut down by a field ref, and someone gets hurt cause the robot is designed to let go at the end of a match when power is cut, who is to blame? The players? The field attendant who killed the power? This is something I predicted a week or two ago, and making the ruling this late in the game (even if it in the best interest of the safety of the players) is just a bad thing to do. I believe it should be phased into the regionals, and left to the head ref to make the individualized calls, with risk of blame on their part (for if when they do hit the stop, then the tetra drops) since this was obviously not a rule from the manual from the beginning of the season. I don't want to see anyone getting hurt but the standardization and the conformity of rules are there for a reason. I see this as unfortunately duplicating the tether ruling in 2002. I say bring back the ball chute from last year as a safety shield over the players. ![]() Last edited by Elgin Clock : 04-03-2005 at 12:30. |
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#12
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Re: Penalty for raising tetra higher than player station?
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#13
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Re: Penalty for raising tetra higher than player station?
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#14
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Step back, take a breath.
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While you raise valid points about auto release dropping a tetra onto a driver, disabling the robot will create a static situation shortly. Wetzel |
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#15
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Re: Penalty for raising tetra higher than player station?
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