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Unread 22-08-2005, 08:33
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pic: PS2 Driven Robot

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Unread 22-08-2005, 08:35
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Re: pic: PS2 Driven Robot

So I take it you got the thumb-joysticks to work? Do you have a pinout?

It's quite a neat hack, though I've never been fond of those controllers...
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Unread 22-08-2005, 08:46
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Re: pic: PS2 Driven Robot

Thats too cool! Any diagrams (aka pinouts, like phrontist said)?

Also, did you get the vibration thing working too lol?
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Unread 22-08-2005, 09:31
Ian Curtis Ian Curtis is offline
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Re: pic: PS2 Driven Robot

How do you get good control with the analog sticks? I believe the resistors in the sticks themselves are 10k Ohm and joysticks have 100k ohm resistors.
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Unread 22-08-2005, 09:39
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Re: pic: PS2 Driven Robot

Where you able to add any function to the buttons, for example using R1 R2 L1 L2 for say arm controls?
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Unread 22-08-2005, 10:48
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Re: pic: PS2 Driven Robot

I don't know all the details they just let me drive it. I've passed along your questions to the guys who built it.

Quote:
Also, did you get the vibration thing working too lol?
We're working on it.

Yes they put the arm controls on the front trigger link buttons
arm up is on the top right
arm down is on bottom right
arm extend is on the top left
arm retract is on the bottom left
Tetra wacker is the circle button
Dumptruck is the triangle button
Tank drive on the joysticks
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Last edited by Joe J. : 22-08-2005 at 10:55.
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Unread 22-08-2005, 10:54
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Re: pic: PS2 Driven Robot

How difficult is it to drive with the ps2 controller, and i have to ask the obvious question is it like playing a video game? What are the characteristics of the controller?
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Unread 22-08-2005, 10:58
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Re: pic: PS2 Driven Robot

For one person to drive its alot easier to drive with the PS2 controller, The robots alot more responsive as well. The only problem is after you go backwards and release the joysticks it tends to keep rolling backwards but they working on it.
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Unread 22-08-2005, 11:09
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Re: pic: PS2 Driven Robot

Very cool!
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Unread 22-08-2005, 11:48
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Re: pic: PS2 Driven Robot

ok, i'm one of team 862 electronics monkeys who worked on this, i'm working out some more bugs and will have plans and/or schematics soon

but it works like this
a PIC16f688 reads the ps2 controller data (yes, no controller mods, that controller is an unmodified commercial controller i bought used like 2 weeks ago)
it decodes the signal and sends the info to some Digipots (maxim-dallas copyrighted term) that have 100k impeadence (theyre 100kpots like in joysticks) they contol everything

you have to change youyr software though if u wanna use ours, it uses 1 joy stick port
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Unread 22-08-2005, 11:52
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Re: pic: PS2 Driven Robot

also rohan_dhs, we are working on the rumble feature currently, it needs pwm1 to be clear though, it uses the feedback lights for pwm1 to tell the pic that "holy crap we did sompthing wrong" like if we hit sompthing or we have a malfunction
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Unread 07-11-2005, 10:38
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Re: pic: PS2 Driven Robot

How did you program it?

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Unread 14-11-2005, 22:16
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Re: pic: PS2 Driven Robot

I haven't been on Chief Delphi in a while and was suprised to see this topic as I did it in September. Its nice to see the same idea I had others had as well. But yeah I used http://www.levelsix.com/product_info.php?products_id=35 as my ps2 (well actualy I used my old ps1 controler) and it seemed to work great, there was a minimal amount of programming (just had to edit some of the input values). I really enjoyed the fact that I didn't have to program a dead zone as the anolog sticks automaticly returned to dead center (or close enough that it didn't matter in my case) ... the thing I don't understand is how people think this is against the rules, as the controller has the same setup as a joystick pretty much. The difference maily being that it has a rumble ability (which for some reason I am having trouble to program).

Well anyway against the rules or not thats what I did... I hope for my sake it isn't agaisnt the rules.
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Unread 15-11-2005, 19:11
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Re: pic: PS2 Driven Robot

Quote:
Originally Posted by d.courtney
I haven't been on Chief Delphi in a while and was suprised to see this topic as I did it in September. Its nice to see the same idea I had others had as well. But.........my sake it isn't agaisnt the rules.
Wait so how did you go from the parallel to the game port. Or did you modify it? Basically how did you connect your controller to the operator interface using that adapter?
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Unread 15-11-2005, 19:34
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Re: pic: PS2 Driven Robot

so.... how about that source you promised.....
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