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#1
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Catapult?
I haven't seen any discussion on anybody using a catapult design - is anybody going this route? Has anybody tested this? If so, is it accurate and effective? I imagine this design would be very difficult to defend (aside from breaking the arm off). Just curious....
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#2
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Re: Catapult?
I can't speak for everybody, but team 1318 dismissed the catapult idea early in our first brainstorming meeting as hard to reload, hard to make accurate, hard to shield, and hard to make as powerful as necessary. I will be very impressed with any team that pulls this off successfully.
And I'm not sure what you mean by "hard to defend". I don't see how it would be harder to defend against a catapult design than any other type. And of course, breaking the arm off would be against the rules, so that isn't a legitimate strategy. |
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#3
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Re: Catapult?
I think a well-constructed catapult is likely to be more consistent in its aim than a wheel-driven shooter. I also think it's pretty obvious that a catapult will be slower than a wheel-driven shooter.
Any teams designing a catapult will have to be careful not to run afoul of the very first rule. Quote:
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#4
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Re: Catapult?
Quote:
-Leav |
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#5
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Re: Catapult?
I don't think a catapult is a good idea. If any team can build a successful one, then by all means, go ahead and try...but it will indeed be difficult to work with..Unless it can scoop and shoot.
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#6
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Re: Catapult?
I dont know, a catapult for this application would not have to be very big - maybe a 10 or 12" throw
esp when it can be actuated with a pnuematic cylinder that can provide up to 180 lbs of force (2" diameter cylinder charged with 60psi) |
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#7
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Re: Catapult?
Actually, my spring tensioning cam was stolen from a catapult of sorts. I don't know the name and thus can't google it, but it was designed to throw basketballs. It's a little hard to explain the exact mechanism, but effectively, it was a lever with springs on one side of the fulcrum and a ball holder on the other. The thrower has super heavy duty springs (possibly garage door springs) so that it has a short throwing arm.
With the basketballs, it was able to throw about 30' and hit the same spot within a 1' radius. Personally, I think a similar device would be much more repeatable than most other ball throwers that are being discussed in the forums. For one thing, nothing is moving just before firing. This ensures that you have the same conditions every time. |
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#8
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Re: Catapult?
i also dont think that a catapult is a good idea. it may be accurate but it takes even more to get 1 ball to fall into the catapult at once, unless you want to shoot more than one at a time
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#9
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Re: Catapult?
Quote:
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#10
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Re: Catapult?
Our first design was a modified trebuchet.
But it was 1500 kg and was over 8 meters tall. Next we built a giant rabbit...and we crawled inside it waiting for the right moment after autonomous mode... |
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#11
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Re: Catapult?
Now I'd *love* to see how someone designs a Trebuchet "repeater".
Resetting it to make the SECOND shot (esp autonomously) is NOT a trivial robotic design problem. But even if you *could* solve that one, it'd have to be a TINY Trebuchet to comply with this year's build shooter sizing rules. IMO, your biggest problem is getting it into the original volume, to comply with shooter sizing rule <S03>: > <S03> Shooter Mechanism must remain inside the ROBOT > - Any mechanism used to throw balls must be contained within > the original 28” x 38” x 60”starting envelope of the ROBOT [...] Hmmm... How would a catapult shooter deal with this rule? - Keith |
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#12
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Re: Catapult?
how much 'throw' do you think a catapult will need to launch the nerfball at 25mph?
we are not talking about launching a car 2,000 yards through the air here :^) |
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#13
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Re: Catapult?
Quote:
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#14
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Re: Catapult?
Quote:
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#15
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Re: Catapult?
Our shooter was just rapid fired for the first time yesterday and I am proud to present a video of our bot firing. Please let us know what you think (leave a comment here)!
Shooting.wmv (19.6 MB) |
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