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#1
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pic: 358 has four eyes!
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#2
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Re: pic: 358 has four eyes!
I'm scared....one of these days you will need to explain to me exactly what your doing with these
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#3
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Re: pic: 358 has four eyes!
why is one mounted on what appears to be a joystick?
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#4
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Re: pic: 358 has four eyes!
Prototype gimbal.
Now we're waiting for Kevin to help us interface four cameras with only two serial ports.....any ideas? |
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#5
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Re: pic: 358 has four eyes!
Why in the world do you need 4?
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#6
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Re: pic: 358 has four eyes!
How can you justify the cost of 4 cameras and the additional electronics rule?
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#7
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Re: pic: 358 has four eyes!
Quote:
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#8
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Re: pic: 358 has four eyes!
Do I spot a joystick base being used for the pan and tilt? How did you manage to do that?
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#9
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Re: pic: 358 has four eyes!
Quote:
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#10
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Re: pic: 358 has four eyes!
Again, I ask (as others have) why the need for four cameras?
If you're having that much trouble centering in on a goal, I think you might need to adjust the focus...dunno.... If its for something else, such as the proposed "tracking balls" theories teams have been putting forth, I still think you could accomplish that with less.... |
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#11
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Re: pic: 358 has four eyes!
Quote:
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#12
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Re: pic: 358 has four eyes!
Quote:
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#13
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Re: pic: 358 has four eyes!
Quote:
The difference was we got rid of the plastic we didn't need to lighten it up. |
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#14
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Re: pic: 358 has four eyes!
And it seems like the 4 cameras might just be an extremely inefficient method of attaining hardware fault protection. In this way 3 cameras can be annihilated with poof balls before the robot is blind. Of course a simple protective cage with a window would work equally well, but if you're under budget why not go for the gusto?
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#15
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Re: pic: 358 has four eyes!
Quote:
Code:
Cam1 = new Camera(); Cam2= new Camera(); Cam3= new Camera(); Cam4= new Camera(); RC.MakeThread(); Thread.Run(Cam[x].TrackRobotsAndStuff()) ; |
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