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#1
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We are wondering: what happens if you are on defense and are not able to get one of your robots to the other side because it has broken down? Will you get penalized? We already know what to do in the event that it happens, but we want to know what the judges will think. The rule I'm referring to is in Section 4.3.4.5 (Match Play), Paragraph G26. Please advise. Thanks!
The Athenian Robotics Collective Last edited by Athenian Roboti : 19-02-2006 at 21:29. Reason: Responses not answering the exact question |
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#2
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Re: Off Side Penalty?
Either choose another robot or push the damaged one to be the backbot within five seconds.
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#4
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Please refer to the changes that have been made, the first two replies were answering it, but not in the way we were anticipating.
The Athenian Robotics Collective |
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#5
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Re: Off Side Penalty?
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Best thing to do is put the robot with the most potential for breaking down at the beginning of the match in the backbot position already. To do this, gain psychic powers. If you are competing with a known dead bot, just make them start at the backbot position. It was pretty funny how Benge solved the problem at the UTC scrimmage. I could upload a vid of that sometime this week. Horray for a being a scrimmage where it's mostly by the rules but semi-forgiving as well. |
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#6
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Re: Off Side Penalty?
This is what you can do in this situation if you are on the opposing alliance and you have a defensive robot on your alliance. Because it is now 2v3 with the backbot dead, the defensive robot can go and begin pushing dead backbot into position so it is no longer a backbot, and presto you now have given your opponent a penalty for every 5 seconds that backbot is over the line. and therefore created a 1v3. But if you were to do this I would only push the dead bot so far as to barely put it over the line so the opposing alliance won't see that it is past the line.
mmm for strategy |
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#7
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Re: Off Side Penalty?
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-dave |
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#8
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Re: Off Side Penalty?
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If the oppoent pulls a dead backbot over to the other side, I would expect that not to count against the dead robot. I think there is a rule about how if the opponent is preventing a team to get to backbot position, it will NOT count against the backbot team. I would hope the same logic comes into play with your nasty strategy. Heck, I would hope that opponent gets a penalty for acting ungracious and unsportsmanlike. If you need to use that kind of strategy, you should probably take a look at the rest of your strategy and capabilities to find out where you can improve. |
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#9
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Re: Off Side Penalty?
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This is where I draw the line: if a team is running a strategy that harms or is likely to harm another team's bot it is not GP. If a team is using the rules to their advantage then go ahead, I congratulate you on your ingenuity. Last edited by Ethulin : 21-02-2006 at 16:29. |
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#10
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Re: Off Side Penalty?
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This is not really a defensive play, persay. As always stated, nobody says Defense is un-GP. The perceived intent behind this strategy is to make your opponents score go to 0, while you sit back and watch, maybe? The rules basically tell you that playing defense on a would-be backbot does you absolutely no good. If one wants to think of this as a legit plan, ok. But I guess I don't understand the advantage of wasting all your time pushing a dead robot, rather than scoring offensively with your partners. To each his own. If a robot is dead, it's likely that the dead bot could be damanged by the pushing, shoving, beating by the opponent to get it moved on the other side of the line. That is not acceptable and likely will be penalized for damage. I would hope they'd give up if it doesn't budge. The question is cause of infraction. In G26, if the opponent is preventing you from becoming a backbot, the backbot doesnt' get penalized because they are not causing their own inability to get behind the line. Now if a dead bot is sitting there, they are fine. If the opponent pushes them back to the other side, the opponent caused the infraction, not the deadbot themselves. The alliance did not cause themselves to violate the rule, so if you interpret the rule that way, then no penalty. Would seem the same logic that applies in the moving case would apply in the dead case. Therefore, the deadbot did not cause his situation, therefore by implication would not be penalized. Why would they penalize a dead robot who was perfectly fine as a dead backbot minding his own business when they don't penalize a robot that is actually moving to become a backbot but is prevented by the opponent? This logic implies that it does not good for the opponent to try and screw up your ability to get in backbot position. I will ask Q/A and get it answered. Good debate though. |
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#11
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Re: Off Side Penalty?
At the Winter War Zone scrimmage(the FIRST "testing" ground(as far as I know, it is the first place that FIRST actually sees the game in play by a real robot. Anyone can feel free to correct me via p.m. if that assumption is false.)) the head ref moved a dead bot over to the other side after calling about 30 seconds worth of penalties on the dead bot's alliance.
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#12
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Re: Off Side Penalty?
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Quote:
Last edited by Ethulin : 22-02-2006 at 00:30. |
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#13
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Re: Off Side Penalty?
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#14
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Re: Off Side Penalty?
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#15
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Re: Off Side Penalty?
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I do agree that this strategy wouldn't be within the ideas of GP so in the end I wouldn't use it at all. But the more prepared you are for any situation and circumstance the better off you are. |
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