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#1
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After the first day of competition here at VCU, I am a bit dissapointed with the amount of problems that have plagued the scoring system and field system in general. For a while, the blue alliance station seemed to be malfuctioning. During one of our matches, our robot's autonomous was completely out of wack and our bot was uncontrollable during remote control. This same problem happened to (to my knowledge) at least two other teams on the blue alliance, and probably more. We, along with another team, tried to talk to the technical guy about the problem but they kind of just shrugged us off and blamed the problem on us. Shortly thereafter, they fixed the field and had no re-do's of the botched matches.
Throughout the day I believe the scoring sensors were not working properly in at least the center goals; on at least one of our matches, our alliance scored six in the center during autonomous and the system registered that we had won autonomous; however we still did not receive the ten point bonus, and in all our score was drastically undercalculated. Our alliance complained but was shrugged away in a similiar manner. I believe the scoring problems swayed the game in favor of the red alliances; it seemed as though the large majority of the games were won by red (anyone have statistics?). I know that this is a very complex game, but I really wish they had worked the bugs out of it before the competition. Is anyone else experiencing similiar frustration? edit: This should remain a seperate thread from the original VCU thread since it is specifically about the field problems. Last edited by Stephen P : 03-03-2006 at 20:24. |
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#2
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Re: NASA/VCU field problems
Please remember, FIRST can only test it in certain situations. Kind of like how car companies test cars, but they always have some problem that they didn't find before they were released. The week one regionals are prone to field problems due to the lack of real-time pressure that they are put through during the actual regional. Look for the fields to be amazing by a week 3 or 4 regional, and an AMAZING field by time The Championships come around!
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#3
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Re: NASA/VCU field problems
Remember it is week one. And it is really the first test for the fields, and most everything that you test the first time has some kind of bug. And like Kyle said in time they will have everything up and working perfict. Just give it some time.
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#4
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Re: NASA/VCU field problems
Sorry but I don't see it that way. I've said this before and I'll say it again.
We are customers of FIRST. We pay good money to play on a well functioning field. It should be a well functioning field. If I order dinner at a nice restaurant, and it comes out wrong, they fix it. Why, because I'm paying for it. If it comes out wrong again or if it is taking too long, it is free. We spend six weeks building robots. There's no reason FIRST can't spend 6 weeks perfecting their field. The fact that it is a first week regional is no excuse. Everyone who is there payed $6000 to be there. They should get the proper service they payed for. Some of you may say we get more than $6000 value for our $6000 which is probably true. But that is the price they charge and that is ther price we pay. In any case, we are still customers, and customer satisfaction is key to keeping any business or organization alive. So don't go easy on FIRST because you feel sorry for them. If you do, what incentive will they have to make it better next time if they know we always are so forgiving? FIRST is a great organization. I'm not out to get them. But I don't expect any less of them than I do any other business/organization/person that I pay good money to. EDIT: I forgot to note that FIRST is not entirelty to blame. There are also a couple 3rd party companies as I understand. But that just means that FIRST needs to get on them for not delivering a working product. Last edited by sanddrag : 03-03-2006 at 23:02. |
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#5
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Re: NASA/VCU field problems
Quote:
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#6
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Re: NASA/VCU field problems
I agree that these field problems are unacceptable. It is one thing if you can afford to go to several regionals but for a team than can only afford one regional, like mine, things must work correctly the first time or it is over. Luckily the botched matches we had today were re-played but it is outrageous that there are other teams had incorrect scores used for seeding.
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#7
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Re: NASA/VCU field problems
As a volunteer this year, and a student for the past four, i know that the scoring gets annoying when it doesn't work. I do have to say though, that this year, it has greatly improved. A few things that you need to remember are this: the scoring during autonomous stops after the green light goes out, now that computer does give a few seconds to let any balls in motion try to finish its motion and then figure out who scored the most. Granted it sucks that if your team scored and it wasn't able to count it, it sucks. this same leeway happens in between the two Off/Deff rounds. As for the ten point bonus, i means if it didn't get added, there is a reason, either being no one scored the most or no one scored at all. Working as a manual counter, I haven't really seen the scores skewed too much, except maybe for one or two matches. Everyone just needs to give them a break, there is only soo much FIRST can do to test the field and such before it gets used in its true environment. They can only simulate what they know would go wrong, or what they think would go wrong, using these fields is pretty much expanding their knowledge of what else would be capable of going wrong. We are all in this together and we are all learning together.
As far as red winning more matches, i dint think that one side is necessarily better than the other, Ive seen alot of teams win on blue. |
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#8
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Re: NASA/VCU field problems
one of the main problems i have with this is the fairness. As a number of people brought up, some teams attend only this regional. If their scores were botched for 2 matches, that could potentially drop them completely out of the running for finals. Now, it's impossible to make week 1 regionals completely equal, due to the fact that the scoring system gets debugged, among other things, but I think all teams are entitled to get their claims thoroughly reviewed. There are numerous complaints that ramped robots were not scored. Seeing as they have real-time webcasting, I don't see why a ref couldn't look at the video and see if the robots were on the ramp at the end.
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#9
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Re: NASA/VCU field problems
I am almost always a big defender of FIRST, but I have to say that this doesn't look good for the folks in Manchester.
I know that they have a difficult job but after last year's issues with scoring system and the field computer, it seems almost impossible to believe that it was not addressed again this year. This year's scoring system is a huge challenge, I am not discounting that, but it really does have to work and that includes Week 1. I don't know any of the details or who is responsible, but I am disappointed. Well, let's hope for improved performance tomorrow and certainly in the upcoming weeks. Joe J. P.S. If anyone knows what sort of help is required to make improvements, let us know, there are many many talented folks out here who can help if they're asked. |
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#10
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Re: NASA/VCU field problems
"Last year there was also a problem with scoring at VCU. The team that was seeded #1 was incorrectly seeded due to the fact that they played one more match than the rest of the field, and that match was included in their total wins."
The FIRST Rep. at last years event, pointed out to the announcer, Woody Flowers, Dave Lavery, Head Ref, and the event manager, that the rankings were wrong. The 1st ranked team should have been ranked 4th. They did not want to listen to him. The event was running 2 hours behind for lots of reasons, and they just wanted to get it done! (Frankly not caring, that it was wrong, Woody even made a mistake in how the selections were done, and when pointed out by the FIRST Rep that it was wrong, the comment was "Woody said to do it this way".) As someone who has written a lot of software, I would like to know how many people have written a complicated piece of software (Such as the scoring system.) and had it work correctly the first time it is used. Just look at Windows and most versions of Linux. Everyone of these has had major bugs that were only fixed over time. As was said before, there is no way to test a system as complicated as this, without testing it at an event such as a regional. Scrimmages are good, but they just don't put the same load on a program as a regional. When you think about it, most programs are tested by using beta versions, with 100's of people testing them. The scoring system working after a couple of weeks of testing is actually quite amazing, and says a lot about the people who wrote it!! In the next couple of days, people will be putting down the scoring system. Just remember the GDC takes 6-8 months to develop the game, then expect someone to write and test a scoring system, that works 100% the first week. Maybe the solution is having the DC working a year ahead of time developing the game. That would give everyone, including FIRST a chance to have great fields, and an 100% scoring system! Just my $.02, probably not even worth that much! It was not my intention to upset anyone, just to point some things out. Last edited by Covey41 : 03-03-2006 at 22:40. |
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#11
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Re: NASA/VCU field problems
There are always problems with the field, and FIRST always makes an effort to work on them, this year they offered some of the most in depth training to date. That being said, a very wise man summed all of this up for me on Thursday, and I agree completely.
"NASA, IFI, Hatch Technologies, and who ever else is involved out there continually produce a better field and scoring system, however FIRST keeps producing bigger idiots." |
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#12
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Re: NASA/VCU field problems
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Many people say, it is the first time they've run it; give them a break. Well, there's your problem. The first week of regionals should not be the first use of the scoring software and field system. Those first-week teams deserve a good regional just like everyone else. FIRST should be testing the arena and scoring software several times well before hand so it runs well the first time it is needed. If that means rasing the registration fee so FIRST can hire a couple more peope to test out the arena before the regionals, then so be it. EDIT: I forgot to note that FIRST is not entirelty to blame. There are also a couple 3rd party companies as I understand. But that just means that FIRST needs to get on them for not delivering a working product. Last edited by sanddrag : 03-03-2006 at 23:03. |
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#13
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Re: NASA/VCU field problems
I agree Sanddrag, 1st week teams deserve to have as good event as everyone else, but until the way the game is developed is changed, the 1st week events will always have issues.
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#14
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Re: NASA/VCU field problems
First week regionals are the lab rats. They test the new stuff on us and we can't help it. Everyone watches first weekend regionals and the last weekend ones as well.
So i agree, until a solid game exists we are at the mercy of luck. |
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#15
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Re: NASA/VCU field problems
I think the problems with scoring this year are due in large part to the game design. The scoring system this year must be "real time" due to the nature of the game. The balls are scored and then recycled back onto the field. This makes it impossible for spectators and game participants to keep score during the game. Compare this years game to 2004. They both used balls but in 2004 it was pretty easy for everyone (spectators and people actually on the field playing the game) to see who was winning. In 2004 a bunch of balls fell on the field, were scored in the goals on the field, the goals were capped, and robots could hang from the bar. A lot more scoring options than last year and this year. Back in 2004 it wasn't such a problem receiving the loosing score for your RP because it was pretty easy to know during the game if you were trouncing your opposing alliance. It is my understanding that the whole point of receiving the lowest score for your RP is to keep teams from completely beating up on their opponents. You want to "win" by one point. If the FIRST GDC continue design games like last year and this year where the players on the field basically have no idea what the score is until after the match is over then what is the point of receiving the loosing score for your RP if you win? Why not just do like any other sport and give you what you earn. I personally prefer the way the 2004 game was scored. It is easier to watch from the stands and you don't need real time scoring systems. Just count the balls in the goals, multiply by the caps, and add the bots hanging.
Last edited by ChuckDickerson : 03-03-2006 at 23:47. |
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