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#1
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pic: Omni Design Trial
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#2
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Re: pic: Omni Design Trial
Looks nice. One problem though, currently won't be going anywhere, with just a cim coupled straight to a wheel. Looks nice and light. How much does it all weigh?
Do you have a waterjet or lasercutter, because all those font are going to take a nice while otherwise. |
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#3
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Re: pic: Omni Design Trial
It looks really nice. How fast will this go after you get the gear boxes in and how would you account for the wheels slipping?
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#4
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Re: pic: Omni Design Trial
It looks like a neat design, I wish I could use Inventor so well!
One comment on the drive choice, it seems to me that omni drive like this has a lot of "wasted motion" since either all 4 wheels are always turning at an angle to the direction you're going, or two are going in the direction of movement and the other are not turning at all. I suggest you look into changing to a mecanum drive setup, the only substantial change to your design is that you would rotate all 4 wheel/motors 45 degrees so that the wheels are parallel to the long dimension of the frame. Mecanum has an advantage with this type of game, where you will probably spend a lot of time driving straight ahead, and in this situation the rollers on all 4 mecanum wheels do not rotate relative to the wheel body. With mecanum, you only have "wasted motion" when strafing (sideways) or rotating the robot. (if you've already ordered the omni wheels it might be expensive to change now though!) Also mecanum programming is something your team should be able to do, there are several code examples on the web that you can use to make it work. |
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#5
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Re: pic: Omni Design Trial
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If the rollers are at 45* angles how is there any difference in what the part of the wheel contacting the floor any different in the forward direction than it is side ways. |
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#6
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Re: pic: Omni Design Trial
This is hard to visualize! but easy to demonstrate if you have a mecanum wheel to play with. Unfortunately they're hard to find....and hard to make....and expensive....
The rollers act as "tread" when the weel is going straight ahead. To be able to roll relative to the wheel, there must be sideways motion. If there is no sideways motion, the roller in contact with the floor cannot roll, it can only "go along for the ride" as the wheel turns. (I am assuming the rollers get good traction on the floor) |
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#7
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Re: pic: Omni Design Trial
I was under the impression that the rollers were moving sideways but since the forces for the left side were equal in magnitude but opposite in direction they resulted in no net force (except forward).
I guess I need to get my hands on some Mecanums. |
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#8
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Re: pic: Omni Design Trial
There is an opposing sideways force on the rollers on both sides of the robot, but since they are constrained by the forward direction of the robot, they cannot roll sideways, so they can't roll at all.
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#9
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Re: pic: Omni Design Trial
Another issue with both omni and mecanum drive, is that the robot would work better with some type of suspension, especially since there are "lumps" in the arena floor surface near the walls and overpass supports.
Without suspension, the robot will drive erratically when the weight on any wheel drops significantly, such as when driving over any bump that would lift a wheel off the floor. Both of these drivetrains work because all the wheels work "against" each other, the result is that it goes the way you want it to. If you lose traction on a wheel, that wheel won't be pushing the robot the direction it is supposed to, so the robot will go wonky... Last edited by MrForbes : 09-01-2008 at 09:09. |
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#10
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Re: pic: Omni Design Trial
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In ideal conditions a mecanum wheel will behave exactly like an omni wheel at 45*. Each system will be approximately 70% (sqrt(2)/2) efficient in forward-backward and side-to-side motion. The confusion comes in that real life is never "ideal." 70% efficiency assumes that the rollers will have zero friction with their shafts. In an omni bot the inefficiency is universal and generally cancels itself out. In a mecanum bot however, the inefficiency causes the mecanum wheel to behave more like a regular wheel, so you end up with a little more than 70% power in forward-backward motion and a little less than 70% in side-to-side motion. If you completely eliminate the roller-shaft friction, you get a perfect 70% efficiency, and likewise if you completely lock the rollers to their shafts you get a regular wheel. Reality lies somewhere in between. |
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#11
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Re: pic: Omni Design Trial
well I for one like omnis over mecanums!! Really solid looking design, except for the lack of gearboxes, we are using omnis too!! We find the mecanum bots we have seen in person drifting side to side too much, as they are always balancing forces. good luck!! nice colours too!
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#12
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Re: pic: Omni Design Trial
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Now I'll turn the wheel body, pressing down towards the desk, but keeping the wheel moving only in a forward direction, in line with the direction the wheel is pointing, and perpendicular to the axle. This would be the same as just rolling a normal wheel across the desk. When I do this, the rollers on the wheel do NOT roll relative to the wheel, they act as a (segmented) wheel tread. Any time that there is good traction and the rollers are rolling relative to the wheel body, then the wheel is moving sideways. The geometry of the wheel makes this a fact. I guess I need to make a movie..... Anyways, the way mecanum wheels work, they are NOT like omnis, and they do NOT have the same efficiency going forward and sideways/diagonal. This is an advantage of mecanum wheels. |
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#13
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Re: pic: Omni Design Trial
There are no "cases" involved. The wheels behave the same always.
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Ok, let's try changing tack. Assume the mecanum wheels do put 100% of the power forward. We know the gearboxes can't output more than 100%, so there can't be any force sideways. Therefore, the robot could not strafe sideways. However, we know that the robot can strafe sideways. Therefore our assumption is false and the wheels must be producing a sideways force all the time. The mecanum wheels do not put 100% of the power forward. They behave just like regular omnis at 45* angles. You get about 70% power by moving forward, reverse, left, or right. |
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#14
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Re: pic: Omni Design Trial
No, it's not the end of the story....because I have a mecanum wheel sitting here, and you don't
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But if you constrain the wheel so it cannot move sideways, it still produces the sideways force vector, but the sideways velocity vector is zero. Quote:
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Also, consider the case of omnis vs. mecanum, with all motors turning in such a way that none of the rollers are rolling relative to the wheel bodies. In the case of the mecanum, the robot goes straight along the axis of the wheels. The omni sits and spins in a circle. So, the omni is most efficient when it is not going anywhere! Last edited by MrForbes : 09-01-2008 at 11:46. |
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#15
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Re: pic: Omni Design Trial
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Now, for the thread.... I would stay away from any sort of holomonic drivetrain this year. The manueverability will be nice, but all of the pushing and jostling that will happen in a match will make you wish you never did it.... |
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