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#1
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Mapping Spikes
Sorry if the solution to this is posted somewhere else, I couldn't find it anywhere though. Baisically I am trying to get a spike to respond to the joystick, only thing is I am getting a compiler error of Compatabible Scalar something.
The code I am using is if (OIToRelay(1, 1, 1, 1) ==1) { //do this } What did I do wrong here? Also, tried assigning it to a variable, that didn't work either, type mismatch (couldn't figure out the type of variable it was) |
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#2
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Re: Mapping Spikes
So far as I can tell, the OIToRelay() function does it all for you. It does not return a value.
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#3
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Re: Mapping Spikes
heh ya, I went back and just tried OIToRelay alone it worked yayy
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