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Unread 03-01-2009, 18:30
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Removing game pieces from Trailers

Is it just me or is there a general lack of rules regarding removing game pieces from trailers?

OK, I know the robot can't extend beyond the 28x38x50 size, so it's hard to make a boom to reach out and remove balls from your own traler, or from a team mate's... but if your robot was built smaller, eg: 28x24 it's possible that you could reach out 14" into a team-mate's tralier and remove their balls (so to speak).

Can't see where the rules prevent this.???

Likewise, any reason why your robot can't reach back and sheild your own trailer or flick balls out when they get deposited?

What have I missed?

Phil.
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Unread 03-01-2009, 18:34
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Re: Removing game pieces from Trailers

Yeah, I was thinking/looking at the same thing. One thing that makes it very hard to block/descore from your own trailer is the trailer needs to behind the short side (28). So, since the trailer is 7 inches from your robot and assuming you need atleast 3 inches to descore, I think it would be very hard to build a robot in at the very most 18 inches.

Descoring from other's trailer's may be more plausable, but unless done with insanly skill, two robots will have to be stopped, which would allow for two very easy targets.
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Unread 03-01-2009, 18:35
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Re: Removing game pieces from Trailers

Quote:
Originally Posted by PhilBot View Post
Can't see where the rules prevent this.???
Quote:
<G32> ROBOT to ROBOT Interaction - Strategies aimed solely at the destruction, damage, tipping
over, or entanglement of ROBOTS or TRAILERS are not in the spirit of the FRC and are not
allowed. In all cases involving ROBOT-to-ROBOT or ROBOT-to-TRAILER contact, the
TEAM may receive a PENALTY and/or their ROBOT may be disqualified if the interaction is
inappropriate or excessive.
However, it is noted that Lunacy is a highly interactive game.
Robust construction of ROBOTS will be very important in this high-speed competition.
ROBOTS should be designed to withstand the contact that will occur during the MATCH.
the bold part might include alliance bots too, I might be mistaken
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Unread 03-01-2009, 18:36
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Re: Removing game pieces from Trailers

Whew! I was wondering when this thread would start ... and I didn't have the gumption to start it myself ... but you've let the cat outta' the bag.

The only relevent rule I could find is: G32 Robot-to-Robot Interaction

It says that "contact outside of the BUMPER ZONE is not acceptable" which could rule out trying to stick an arm into somebody else's trailer (but not necessarilty your own trailer)

It's not really spelled out for us yet, but I don't think they want us digging around in each others trailers, trying to eject balls.

Perhaps the size envelope limitations are enough to ensure that we don't attempt that strategy. ... but I felt really good there for a while this morning thinking that my camera could detect a SUPER CELL in my trailer and toss it OUT as the timer reaches zero.
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Unread 03-01-2009, 18:39
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Re: Removing game pieces from Trailers

Quote:
Originally Posted by Ziaholic View Post
Whew! I was wondering when this thread would start ... and I didn't have the gumption to start it myself ... but you've let the cat outta' the bag.

The only relevent rule I could find is: G32 Robot-to-Robot Interaction

It says that "contact outside of the BUMPER ZONE is not acceptable" which could rule out trying to stick an arm into somebody else's trailer (but not necessarilty your own trailer)

It's not really spelled out for us yet, but I don't think they want us digging around in each others trailers, trying to eject balls.

Perhaps the size envelope limitations are enough to ensure that we don't attempt that strategy. ... but I felt really good there for a while this morning thinking that my camera could detect a SUPER CELL in my trailer and toss it OUT as the timer reaches zero.
I found where it says that:
Quote:
D. Contact with a tilted or tipped ROBOT outside the BUMPER ZONE (particularly by the
BUMPERS of the contacting ROBOT) will generally be considered incidental contact and
will not be penalized.
E. Contact outside of the BUMPER ZONE is not acceptable, and will result in a PENALTY.
The offending ROBOT may be disqualified from the MATCH if the offense is particularly
egregious or if it results in substantial damage to another ROBOT.
F. A ROBOT may not attach to and/or climb onto a ROBOT or TRAILER. Doing so will be
interpreted as an attempt to damage an opposing ROBOT, and will be penalized as
such.
Reaching into another trailer violates the out of bumper rule and might be considered attaching or climbing onto a trailer
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Unread 03-01-2009, 19:02
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Re: Removing game pieces from Trailers

ok, and what about blocking the 'entrance' to your own trailer?
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Unread 03-01-2009, 19:13
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Re: Removing game pieces from Trailers

Quote:
Originally Posted by Tottanka View Post
ok, and what about blocking the 'entrance' to your own trailer?
That's prbly not allowed cause if you were to cover it, you would have to use your robot to do that, cause you can't build a cover on top of it, and if your robot does cover it, that violates the out of the bumper zone rule.
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Unread 03-01-2009, 19:16
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Re: Removing game pieces from Trailers

Quote:
Originally Posted by Tottanka View Post
ok, and what about blocking the 'entrance' to your own trailer?
At all times the robot MUST fit in the 28" wide x 38" long x 60" high envelope

contact outside of the prescribed BUMPER zone is prohibited.

these two rules rule out

1) covering the trailer, or blocking the entrance
2) reaching into a trailer and removing rocks


It also means we cannot 'reach' over and drop rocks into a trailer
but we can 'shoot' them, similiar to the 2006 Aim-High game.


This game looks a lot like Aim-High, but with much shorter shooting distances.
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Unread 03-01-2009, 20:34
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Re: Removing game pieces from Trailers

Quote:
Originally Posted by ebarker View Post

It also means we cannot 'reach' over and drop rocks into a trailer
but we can 'shoot' them, similiar to the 2006 Aim-High game.
I have to ask, So your saying that we can't "reach" (ie outside of size limits), Right?

Or are u saying a "dumptruck" type design, even provided it fits while "dumping" would be out because of possible contact?
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Unread 03-01-2009, 20:37
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Re: Removing game pieces from Trailers

Quote:
Originally Posted by Jeffy View Post
I have to ask, So your saying that we can't "reach" (ie outside of size limits), Right?

Or are u saying a "dumptruck" type design, even provided it fits while "dumping" would be out because of possible contact?
You can't reach outside your bumper zone but if you dumped it, and were extremely close to the opponent bot, I think, that's allowable, it's in the animation so why not
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Unread 03-01-2009, 22:17
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Re: Removing game pieces from Trailers

Quote:
Originally Posted by ExarKun666 View Post
You can't reach outside your bumper zone but if you dumped it, and were extremely close to the opponent bot, I think, that's allowable, it's in the animation so why not
Which rule says you can't reach outside your bumper zone? I've read the Game rules and the Robot rules a few times looking for this, but all I have found is rule <R11> saying that the robot must stay within 28x38x60 inches. Rule <G32> states that contact outside the bumper zone is illegal, but if the piece of the robot that extends outside the bumper zone (such as a dumping mechanism) does not make contact with another robot or trailer, wouldn't it still be legal, given the robot remains within the specified dimensions?
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Unread 03-01-2009, 22:20
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Re: Removing game pieces from Trailers

Quote:
Originally Posted by The Megan 2207 View Post
Which rule says you can't reach outside your bumper zone? I've read the Game rules and the Robot rules a few times looking for this, but all I have found is rule <R11> saying that the robot must stay within 28x38x60 inches. Rule <G32> states that contact outside the bumper zone is illegal, but if the piece of the robot that extends outside the bumper zone (such as a dumping mechanism) does not make contact with another robot or trailer, wouldn't it still be legal, given the robot remains within the specified dimensions?
The following under <G32>
Quote:
D. Contact with a tilted or tipped ROBOT outside the BUMPER ZONE (particularly by the
BUMPERS of the contacting ROBOT) will generally be considered incidental contact and
will not be penalized.
E. Contact outside of the BUMPER ZONE is not acceptable, and will result in a PENALTY.
The offending ROBOT may be disqualified from the MATCH if the offense is particularly
egregious or if it results in substantial damage to another ROBOT.
F. A ROBOT may not attach to and/or climb onto a ROBOT or TRAILER. Doing so will be
interpreted as an attempt to damage an opposing ROBOT, and will be penalized as
such.
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Unread 03-01-2009, 22:47
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Re: Removing game pieces from Trailers

I know that CONTACT outside the bumper zone is illegal (<G32>), but is it illegal for a robot that is smaller than the specified dimensions to extend outside its bumper zone during the match, but not touch any other robots?
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Unread 03-01-2009, 22:54
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Re: Removing game pieces from Trailers

Quote:
Originally Posted by The Megan 2207 View Post
I know that CONTACT outside the bumper zone is illegal (<G32>), but is it illegal for a robot that is smaller than the specified dimensions to extend outside its bumper zone during the match, but not touch any other robots?
Yes. if you stay in 28"x38"x60"
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Unread 03-01-2009, 20:40
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Re: Removing game pieces from Trailers

Quote:
Originally Posted by Jeffy View Post
I have to ask, So your saying that we can't "reach" (ie outside of size limits), Right?

Or are u saying a "dumptruck" type design, even provided it fits while "dumping" would be out because of possible contact?
you flat out cannot go outside the defined envelope.

but if you had a little ball gun, like in aim-high, you could toss them over to the trailer, or if you had a big gun you could shoot them across the room.

if you had a little gun on the top that could spit them into the trailer in front of you, or into the corner pocket.

but you definitely cannot reach outside of the limit
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