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#1
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Video: http://www.youtube.com/watch?v=l1Qk2YPdCY8
Hi All, So, here's are preliminary traction control demo. Don't mind the flooring or the two very dillusional people muttering away. Cheers, M_M and JNo. |
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#2
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Re: 2809 - Traction Control Demo
That's pretty neat. Quite cool.
How are you guys detecting a loss of traction? Encoders are my only guess... -Tanner |
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#3
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Re: 2809 - Traction Control Demo
Yep, there's an encoder in the system. Actually there's two, and some secret sauce.
It's amazing how 2 years of kinematics can actually be applied to real life. And no, there's no accelerometers, or idle wheels. M_M |
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#4
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Re: 2809 - Traction Control Demo
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Thumbs up to ya'll! Good luck with it. -Tanner |
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#5
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Re: 2809 - Traction Control Demo
Thanks!
You too. M_M |
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#6
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Re: 2809 - Traction Control Demo
That's sick.
Someone deserves a high five. *High Five* Care to elaborate on the mechanics and the programming theory behind it? |
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#7
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Re: 2809 - Traction Control Demo
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#8
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Helloooo from the North East
Oh Boy that is a great job........ DRIVE the bot and lots of great times will be ahead for your Team ... GOOD LUCK in 2009 MOE and Team 88 TJ2 TYE DYE for ever oh yeah ???? OH YEAH !!!! ![]() |
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#9
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Re: 2809 - Traction Control Demo
Well, I'd love to tell you all exactly how this was pulled off, but I'm honestly not sure how much detail I"m allowed to reveal. (We haven't had a discussion with the team about this yet, so I don't want to jump the gun.)
Here's what I can tell you though: - We use two encoders, one per side, in addition to another type of sensor. - We found the accelerometers WAY too noisey, especially with the bumpy playing surface. - All four (well, 3 and a bit wheels) are driven, we have no idlers. - Haven't worked out (unfortunately) how to implement any type of optical sensor to figure out linear velocity. [I'm convinced those new-fangled "gamer mouses" would work, but we don't have the $$$ to test this theory.] That video is no where near the final product btw. We have to calibrate and optimize for the playing surface and the weight of the trainer. Anyway, I'll tell you what I can. Please feel free to ask quesitons. If anyone can guess what we did I'd be happy to PM you with our solution. It can be a game of sorts. BUT, I'll probably have a white paper drawn out by our first regional (Toronto) and it'll be posted for all to see. M_M |
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#10
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Re: 2809 - Traction Control Demo
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Not sure why you'd need encoders with that setup... hmmm.... perhaps rather than measuring current, you are measuring voltage across the motors and comparing it to motor speed. It looks like Ontario has spawned another great team. Good luck at Hershey Centre, GTR is a great tournament. Jason |
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#11
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Re: 2809 - Traction Control Demo
Quote:
My only other idea would be attaching a free-swinging pendulum to the robot. An encoder or Gyro attached to the axel of this device could then be used exactly the same as an accelerometer but without the noise. This does seem like a lot of work though. Does anyone else have a simpler solution to detecting speed? |
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#12
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Re: 2809 - Traction Control Demo
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I assume 2809 is probably doing what we're doing this year. More details to come on Monday (if it works). |
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#13
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Re: 2809 - Traction Control Demo
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#14
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Re: 2809 - Traction Control Demo
I'm glad to hear that you won't be littering the field with wheel spinach. I don't think the Swifter would be much help in cleaning up that kind of mess!
Seriously, that looks like a really good traction control system. From the demo it looks like the robot is a lot easier to push around with the system turned off. Is that true? |
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#15
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Re: 2809 - Traction Control Demo
Great Job Team!!
Very Impressive |
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