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Unread 26-02-2009, 14:43
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Observations First Day of Matches

Hey,

I'm in school and can't watch any of the webcasts. What have people been noticing in the first matches of Lunacy? What have the effective strategies been? What teams seem really strong? Any thoughts or comments are appreciated.

-Seth
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Unread 26-02-2009, 14:54
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Re: Observations First Day of Matches

I started watching buckeye, cant really tell much of anything, its just practice day
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Unread 26-02-2009, 14:56
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Re: Observations First Day of Matches

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Originally Posted by gorrilla View Post
I started watching buckeye, cant really tell much of anything, its just practice day
Is the A/V crew still playing with taking another view/the score bit/the sponsors and moving them randomly all over the screen?
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Unread 26-02-2009, 14:58
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Re: Observations First Day of Matches

yes they are sometimes
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Unread 26-02-2009, 15:08
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Re: Observations First Day of Matches

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Originally Posted by EricH View Post
Is the A/V crew still playing with taking another view/the score bit/the sponsors and moving them randomly all over the screen?

only during the feild reset's now, but their playing like 4 minute matches

havent seen many shooters yet, mostly dumpers
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Unread 26-02-2009, 15:13
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Re: Observations First Day of Matches

Does anyone know where to find the match schedules?

Thanks,

-q
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Unread 26-02-2009, 15:36
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Re: Observations First Day of Matches

Q, I thought FIRST was going to have match schedules or was it FRC-Spy?

EDIT EDIT: Or am I off?
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Unread 26-02-2009, 15:40
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Re: Observations First Day of Matches

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Originally Posted by Qbranch View Post
Does anyone know where to find the match schedules?

Thanks,

-q
They don't have them for practice day, but for tomorrow you _might_ be able to see them on the results page for your regional (as unplayed matches).

I'm guessing you want midwest, so try www.frclinks.com/e/m/il/. There probably won't be anything until matches actually start playing.

Other than that, I think you have to beg people at the regional to post a picture of the matchlist.
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Unread 26-02-2009, 15:47
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Re: Observations First Day of Matches

It's a practice day, it's going to be different from tomorrows matches.
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Unread 26-02-2009, 16:21
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Re: Observations First Day of Matches

I agree with everyone, it is only practice day but there was two things that really stuck out, most of which has been discussed before, but this confirms it.

1: It's really hard to score on a moving robot. Even with a good shooter(I only saw one that even shot(1114)) it was really hard to score unless the trailer wasn't moving. This told me that unless you plan on your partners pinning a bot down, and you scoring from a distance, you better be able to pin.

2: Human players are scoring a TON of points. They will be game changers more so then I thought. I think in some cases you will see teams getting picked just for there human player.

I can't wait until tomorrow!

PS: All matches today that I saw were painfully slow moving from a field management stand point. I think a lot of teams showed up with outdated firmware and it slowed things down. This may not be an issue tomorrow as teams will have there firmware checked at inspection, but today as we all know, you could go on the field without being inspected.
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Unread 26-02-2009, 16:25
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Re: Observations First Day of Matches

pin and pour seems to be the surest way for bots to score. Getting someone trapped in a corner either by baiting them in or just catching them at exactly the right time. Leaves you vulnerable but most of these dumpers only need a few seconds and then get the heck out of there.
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Unread 26-02-2009, 16:40
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Re: Observations First Day of Matches

Don't NOT move

I was kinda skeptical about how effective the human players would be. but 3 Human players on 1 non moving robot for 2 mins will almost fill a trailer. Its scary.


I think its also a slower game than people expected. slower in robot speed not game speed. despite the kick-off video warning I haven't seen any thing resembling a "high speed collision". but its only Thursday.
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Unread 26-02-2009, 16:47
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Re: Observations First Day of Matches

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Originally Posted by 340x4xLife View Post
I agree with everyone, it is only practice day but ....


2: Human players are scoring a TON of points. They will be game changers more so then I thought. I think in some cases you will see teams getting picked just for there human player....
This just points out the serious need for an Autonomous mode that at least moves the robot away from the launchpad as quickly as possible.

And to your point about human players: I am so glad we have 4 students on the team that are over 6'2" tall. On top of that, they LOVE shooting buckets!
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Unread 26-02-2009, 17:12
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Re: Observations First Day of Matches

Traction control makes a huge difference. I watched one match with 121 in it, and the difference it made was huge. Robots with effective traction controls will be precious commodities on alliances.

Also it seems as if it pays to have practice getting out of the scrums and the giant messes in the middle. If you can learn how to effectively back out and get away, you will have a good time scoring on the people that are still stuck in the scrum. Those are the things I saw.

-Greg
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Unread 26-02-2009, 17:53
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Re: Observations First Day of Matches

Shooters seemed to have more trouble scoring than dumpers. Even ones with camera controlled turrets needed to be pinning the other robot most of the time.
Overall it seemed like teams that avoided getting stuck in big pileups in the middle had a huge advantage during the 30 seconds it took to untangle everyone. With all the moon rocks scattered around the field, several teams were able to drive around and pick up 10 or more and reload their scoring.
Crab drives seemed to be pretty effective when I saw them. Being able to shift direction and strafe alongside a robot worked well for dumpers looking to score, or any robot trying to evade being scored upon.
Scores are around the 30-40 point mark during practice day, and I wouldn't be surprised to see them averaging 50-60 points tomorrow. I saw a few games with scores in the 70s and 80s, and that was without super cells.
More robots absent in practice matches than I remember. About 3-4 robots per match.
The game seems much better than I was thinking at kickoff day. Scoring is actually happening, even if a lot is human players. Everyone is a little unwieldy, but once the drivers get going there will be some great matches.
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