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#1
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Wiimote Digital Scouting System
http://www.nventivity.com/scout2.htm
One of our team's mentors came up with a scouting system using Wiimotes. We will be testing it at the AZ regional and the final version will be used in Atlanta. We hope that many teams will use this. The final version will be released before the Championships and we hope to see it used in all the divisions. Please contact us us if you have nay questions!!! coachfredi@hotmail.com |
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#2
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Re: Wiimote Digital Scouting System
Is there a link for the beta module, or are you just going to put it up before chaimp?
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#3
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Re: Wiimote Digital Scouting System
Can this be released in time for the 6 Week? If there are bugs, it would still be nice..
Has anyone used GUSS? How does this compare with GUSS? (I guess just by looking at the screen shots..) |
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#4
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Re: Wiimote Digital Scouting System
Don't the wiimotes fit under this?
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#5
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Re: Wiimote Digital Scouting System
this is amazing. Is there any chance of getting a link to downloading it to test it out? Either the source or the binaries?
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#6
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Re: Wiimote Digital Scouting System
lol just when i was told that controlling the robot with wiimotes was a bad idea..... somebody find a good use for them lol.
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#7
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Re: Wiimote Digital Scouting System
It wouldn't necessarily be a bad idea...it just takes a bit of work.
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#8
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Re: Wiimote Digital Scouting System
when would this be available for 2011?
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#9
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Re: Wiimote Digital Scouting System
Will this be available for the 2011 season and when by?
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#10
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Re: Wiimote Digital Scouting System
Hi, everyone.
The preliminary version of the wiimote scouting program and DB analyzer are available for download at www.nventivity.com/scout2.htm. We encountered major setbacks with Afterglow wiimote controllers as well as Nintendo MotionPlus wiimote controllers. Brian Peek's WiimoteLib doesn't support these non-standard controllers robustly enough to keep 6 wiimotes connected (at least with BlueSoleil 2.7.0.35 and 8.0.338.0) We have yet to complete a match cycle with all 6 wiimotes, but I wanted to get the data entry program out there so that you can begin to test it. Tomorrow (today, actually), we will finally have 6 standard wiimotes to confirm that the match data is correctly recorded for all 6 cells. As far as operating systems go, we have successfully installed both the data entry and analysis programs on 32-bit Win XP and Vista. We will attempt a Windows 7 install in a few hours. |
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#11
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Re: Wiimote Digital Scouting System
Data entry program features:
Setup mode: Team number Robot starting position Robot image Autonomous mode: Row attempted # tubes made Spectacular flag Teleop mode: # tubes attempted (by row) # tubes made (by row) # assists # defensive manuevers Upside down flag Spectacular flag Endgame mode: Action {idle, defended, placed tubes, minibot deployed, reached top} Minibot stopwatch Minibot place # penalties Spectacular flag All actions are also timestamped. |
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#12
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Re: Wiimote Digital Scouting System
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Otherwise, that's pretty sweet. I note that it uses sql, but jw what the actual languaged used was. |
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#13
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Re: Wiimote Digital Scouting System
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#14
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Re: Wiimote Digital Scouting System
The updates Dave posted are what made 148 use a wired network in the stands in Dallas for our scouting system.
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#15
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Re: Wiimote Digital Scouting System
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If they had really wanted to block bluetooth, they would have had to have big signs at the entrance to the stadiums, as every cell phone has bluetooth. |
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