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#1
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Lessons Learned - The Negative
What happened this year that FIRST could stand to improve upon?
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#2
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Re: Lessons Learned - The Negative
One thing. ANIMATION!!! It was neglected this year. The autodesk booth was small, they didn't play the audio of the animation for AVA winner. Its a serious competition that no one pays attention to.
At least give us some tables in the autodesk booth so us few animators would have a place to sit learn from eachother. Its really hard for us to swap info with seating only for Phill and Ted presentations. Last edited by BuddyB309 : 18-04-2009 at 23:18. |
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#3
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Re: Lessons Learned - The Negative
Another thing.
-If the Chairmans Award is the highest honor FIRST can bestow upon a team. Then save that award for last. If you give out the Chairmans award second, it doesn't seem like a big deal, and the rest of the day is.....blah. |
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#4
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Re: Lessons Learned - The Negative
Quote:
BTW, Congratulations 236! |
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#5
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Re: Lessons Learned - The Negative
How about do all the awards first then run the final matches? Or is that too much buzzkill? Maybe there is no good way to run the finals and First is just searching for what works.
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#6
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Re: Lessons Learned - The Negative
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Here's how I'd do it: First, have all the non-robot awards other than the CA on Friday at opening. That includes the Founder's Award, Website, Animation, Autodesk, Volunteer, and WFA. (moves at least 3 to Friday AM) Second, speed up the transition time. Slim down the intros as much as possible--the videos the last time I was watching were great for that. Third, trim down the award/team intros if possible. Oh, yeah, and keep speeches to a known length. Also, keep Dean from speaking (like that'll happen). The real buzzkill is that it goes later than it's supposed to. |
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#7
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Re: Lessons Learned - The Negative
Doing it towards the beginning also allows the awarded team to be seated on stage and recognized by everyone throughout the remainder of the matches/awards ceremony.
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#8
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Re: Lessons Learned - The Negative
I would suggest moving some of the award to the beginning of Saturday or end of Friday, instead of putting them in between Einstein matches. Have the biggest awards on Saturday, such as Chairman's, Engineering Inspiration, and the FLL and FTC big awards (the names escape me for those.) It's pretty annoying to watch a match, sit for a half hour, and then watch one more match, and then sit for another 45 minutes and so on.
Though I can also see the flaws in what I've suggested, so maybe there is indeed no good way to arrange the awards and satisfy everyone. The camera work could be pretty bad sometimes. Showing the drive teams every once in awhile is nice and all, but sometimes the camera would hover on the driver team or human player for 5 to 10 seconds (which is a long time in one of these matches.) I'm sure it doesn't matter up on the big screen but it is extremely frustrating to be watching the webcast and not even be seeing what's going on half the time. This seemed to be mostly an issue during the semi-finals on Einstein, oddly enough. Finals were pretty good and the divisions were pretty good. Maybe a separate feed for the webcast could be done? It would be pretty sweet to allow people watching the webcast to choose which camera to see, or at least have the option of watching from some kind of fixed camera that sees the whole field. Outside of Atlanta the only thing I'd do is make sure to never, ever penalize a team for doing well. G14 wasn't too much of a big deal, thankfully, but the concept itself is just not good at all. |
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#9
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Re: Lessons Learned - The Negative
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To be able to choose camera angles may be pushing it but it'd be nice. And a fixed camera would leave me very grateful. It's annoying to try and see how exactly you played out a match when your most interesting part for your team isnt visible because the cameraman is focused on something else. At least one fixed field cam would be fantastic. And penalizing a team for doing well. I just don't like it, it kinda hurts the game. Instead of focusing on achieving the most with your robot and aspiring to be "the best you can be" better teams are spent making sure not to get too far ahead of the opposing alliance rather than showcasing the power and ferocity of the robot they spent so much time and money on. |
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#10
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Re: Lessons Learned - The Negative
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As for G14... well... no... just no. Please, never again. A team should never have to worry about being "too good". I would bet the farm that it will be among the rules to be "adjusted" for IRI. That's usually not a good sign. |
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#11
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Re: Lessons Learned - The Negative
the camera work was pretty good i most of the divisions but Einstein was truly awful. it was impossible to keep track with them zooming in on random things and doing top views.
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#12
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Re: Lessons Learned - The Negative
-G14. It's my least favorite rule in six years of FRC. I don't like the concept of teams being handicapped for success in competition--and I say that as a mentor of teams that have been whooped pretty hard in some matches over the years. Outside of the GTR finals, where 188's absence caused them to try to double-G14 their opponents for the third match, there wasn't any real strategy to it either. The concept might work in other sports--victory ballast in auto racing comes to mind--but not here.
-On Q&A, the only ruling (battery panic aside--it was resolved in time) that really caused me to grumble was that of the IFI Kitbot's legality. If I've got an old kit part that is still commercially available and otherwise legal, let me put down the cost on the BoM and move on. It's reminiscent of the "grip tape" versus "safety tread" debacle of 2007. -On the pit displays, the blue alliance was a little too blue--so much so that it became hard to read the team numbers at times. A little lighter shade of blue would make it much more readable. -At the Championship, we were a backup on Curie. We were stymied a little bit during lunch because we didn't know to pick up pit crew badges from the scoring table before going back. Announcing that next time would help greatly--it's not quick to get those badges back to the pits! -The Driver's Station woes leave me a little uneasy for the off-season. I'm sure, however, that if FIRST isn't working on it already, they're starting as soon as they can get the trucks unloaded and breathe for a split-second. -I'm sure others will harp on the open-trailer-equals-death matter here, but I'm neutral about it. It's always been hard, sometimes nearly impossible, to win a round with a dead or missing robot; this year was just more pronounced. For the most part, I enjoyed this season. On to 2010! |
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#13
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Re: Lessons Learned - The Negative
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1. In regionals, allow a "hot fix" robot to compete. This might be a team's second robot, or maybe just a team that likes a weird challenge. During qualifying, this robot fills in every time there is a no show. It isn't listed in the standings, but its won/loss record and other scores are recorded and made available during alliance selection. While the hot fix robot cannot be an alliance captain, it may be chosen for an eliminations alliance. During eliminations, the rules would work as they do today. 2. In invitational tournaments (like Championships), whatever means is used to pick a team off the waiting list is used to pick the hot fix robot for each division. Since this team may or may not get a chance to compete, they get the "Rudy Ruettiger" trophy and an automatic invitation to Championships for the following year. They are eligible for selection to an eliminations alliance just like in paragraph 1. Something like that... Last edited by Rick TYler : 19-04-2009 at 10:59. |
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#14
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Re: Lessons Learned - The Negative
I think that FIRST need a more diverse game. It almost seemed like this year that every other robot did the same thing, and only the most experienced and wealthy teams that can afford the best parts seem to be able to win. The other problem I have is the charge for Atlanta. Our team knew before even going to our regional that even if we won we would not be going to the championship due to lack of money. There needs to be some sort of fund to help rookie, or struggling teams keep a team, because as of right now we do not know if the team will exist next year...
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#15
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Re: Lessons Learned - The Negative
Love the ideas on fixing the "no show" problem. As mentioned in another post by a team mentor of ours, there was a regional where a robot missed the first 4 matches and was ranked #1 since they had not lost. They ended up ranked 6th at the end.
I think there are other remedies as well: If you're in cue/q/queue(?), and your opponent is missing one, you get to pick from the previous alliance that left, they don't. Bring a spare battery. Or, in "graciousness", your team chooses to leave a team from your alliance off the floor. That's the easiest, closest to "gracious profoopertition" you can get. Is "profoopertition" trademarked yet? Last edited by MikeReilly : 19-04-2009 at 15:54. |
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