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#1
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Defense robots for 2010 game..
I was wondering what the consensus was on building a robot that could play "goalie" or defense.. I think a crab drive system would work since all goalies do is move side to side.
But is it worth building a defensive robot this year? |
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#2
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Re: Defense robots for 2010 game..
I think that a defense robot would bring a asset to an alliance. like imagine if a robot was really good at defense, and had a really good kicker, as in it could kick balls from one end to the other. This would allow the defense bot to play goalie all day, and if it has the opportunity to steal a ball, it could kick it away to its scoring zone, where its alliance partners would take over. its a very good idea. the only way the goalie bot would fail is if two robots ganged up and scored on the two goals alternately, but that would take another robot from another section of the field. It's worth a lot of consideration. Strategy will be key in this game.
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#3
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Re: Defense robots for 2010 game..
Defense wins Championships.
There are better ways to prevent scoring in this game than by strafing between the opponent's two goals. That's all I'd like to say for now. |
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#4
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Re: Defense robots for 2010 game..
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But hmmmm... is that a strategy hint from Team 2791 or 1714?? |
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#5
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Re: Defense robots for 2010 game..
It's a strategy hint for matches I'll be involved in. So.... even I don't know yet o.0 I guess both?
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#6
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Re: Defense robots for 2010 game..
And perhaps you could use powerful motors with superior torque to pin the opponent.
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#7
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Re: Defense robots for 2010 game..
Pinning for any significant amount of time (More than 5 seconds) is forbidden--see Section 7 <G39>.
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#8
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Re: Defense robots for 2010 game..
Quote:
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#9
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Re: Defense robots for 2010 game..
I'm kind of curious how refs are going to rule on that sort of thing if you end up tipping or damaging a robot that was never designed to traverse the bumps. Especially if you end up damaging a robot. I know the whole "Build robust" thing, but there's only so much some of the rookies are going to do there.
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#10
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Re: Defense robots for 2010 game..
Quote:
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#11
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Re: Defense robots for 2010 game..
5 seconds may still be quite significant as this is only a 2 minute game. If you can pin the opponent and kick the balls away from your goal before he recovers?
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#12
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Re: Defense robots for 2010 game..
Instead of taking them for a ride across the bumps, how about parking
them on top of a bump. Done gently, without robot or field damage, how is this overly aggressive? The team could just come out and fetch their robot after the match was over with no harm done. Eugene Quote:
Last edited by eugenebrooks : 18-01-2010 at 19:44. |
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#13
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Re: Defense robots for 2010 game..
Quote:
Build it robust, and expect interaction. Then go out and have fun. ![]() |
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#14
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Re: Defense robots for 2010 game..
I have one thing to say for robustness. Build it so you can drop it sideways from 2 feet off the ground. If you can't do that, it's not truly robust. Just remember, any given year tipping is possible. Plan for it and expect it. This holds especially true for years that involve lifting/ramps like this one. I always avoid doing anything that will specifically hurt their robot. However, I've seen some robots that are built flimsy with the assumption that other teams will be careful to not break them. That's not a safe bet. I won't try to hurt you, but I won't try not to. I'm just going to tell the driver to play the game as it was meant to be played.
Note: I'm not a strategy person as usual. 1766 may or may not be using this ideology, however I will bet some team will. Plan for someone to play this way that way they won't have to make the tough call. |
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#15
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Re: Defense robots for 2010 game..
I don't think you build a 'defensive robot'. I think you build an offensive robot that can play defense if necessary (due to breakdown in scoring mechanism, poor scoring ability, or specific match stratedgy calls for it).
I think the role of defense will be very similar to that in 2007. In 2007 there were, in my mind, two ways to play defense. The first was a 'man to man' approach, where the defender would harass and push the opponent all around the field (ie, push them when they are picking up a tube, moving towards the rack, trying to score). The second was a 'screening defense'. In this approach, the defender would position themselves inbetween the rack and the opponents, trying to screen the scoring robots from getting into the rack. Each had its strengths and weaknesses. |
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