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#1
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Breakaway Elimination Strategy
Assuming the following:
Ignore the Qualification Matches, these strategies are only for Elimination, where winning means something. Assume you can pick any alliance within reason. (i.e. a middle-long range bot+ a defender + a herding bot would be a possible team makeup.) What were the most effective strategies that you have seen played out? Last edited by Roborocker87 : 07-03-2010 at 17:54. Reason: Clarification |
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#2
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Re: Breakaway Strategy
You should probably change the title of the thread too Breakaway Elimination Strategy so it doesn't look like you are going over other strategy threads that have already made.
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#3
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Re: Breakaway Strategy
In our elimination matches, we went with a standard one robot in each zone setup for almost all cases. The alliance of 217, 1551 and 174 who won the championship, would start out one in each zone, then after 217 shot their balls in autonomous, 174 and 217 would switch places, allowing 217 to continue racking up points. The main strategy to emerge as successful was one strong midfielder with good abilities deflecting balls, an efficient scorer, and a defensive robot to assist the midfielder and slow down the opposition. It also helped to have a hanging robot in the alliance to save a close game at the end.
To defeat 217, 1551, and 174, we switched our formation to one offense and two midfielders, allowing us to box out 1551 and deny 217 balls long enough for us to even the score. |
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#4
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Re: Breakaway Elimination Strategy
An interesting fact, 174 could only push balls, and it was REALLY GOOD AT IT!
I can't personally comment on strategy during elimination, due to the fact that when our alliance played, two of our alliances robots were offline. What seemed to work well for other teams was to have your fastest robot in the defending zone, because if they could out-maneuver the offending robot, then it was almost impossible to score. Another thing, hanging was highly situational, based on the amount of balls in the offensive zone. |
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#5
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Re: Breakaway Elimination Strategy
Scoring more points than the other team.
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#6
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Re: Breakaway Elimination Strategy
I disagree. Playing good defense was just as, or more important.
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#7
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Re: Breakaway Elimination Strategy
Quote:
In finals, we *tried* to do what everyone else did, that is one defender in far zone, one ball relayer in the middle and a consistent scorer in the near zone, but all three positions were very poorly executed and therefore we took hard losses. |
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#8
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Re: Breakaway Elimination Strategy
I can tell you the best strategy is to not have one strategy. The only loss we took was due to us not changing our strategy when dictated by the other alliance's play. The 1511/3157 alliance changed their strategy and we did not adjust. We learned this lesson and had a few "option" strategies based on how they defended us.
The elimination round version of this game is very exciting. |
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#9
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Re: Breakaway Elimination Strategy
Quote:
Who know? Maybe people would actually enjoy watching qualification matches! (WHAT A REVELATION!!!!)Ah well, there's always the off season. |
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#10
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Re: Breakaway Elimination Strategy
I see quite alot of people here from FLR...
See ya at Ruckus! |
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#11
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Re: Breakaway Elimination Strategy
Quote:
It's 24 (or more) or bust this year! |
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#12
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Re: Breakaway Elimination Strategy
E-M-P . . .
However, in all seriousness I agree that it would serve wise to have a very strong defense in the far zone. A highly maneuverable robot would possess the qualities necessary to deny the opposing alliance any soccer balls to score. In BAE 1073 and their alliance reigned victorious over 78 and their alliance members through the aid of this tactic. 78 was in their own near zone and attempting to score. However, whenever their vacuum would gain possession of a soccer ball, the defending robot would tap/ram (perspective) them so they lost hold of the game piece. Hence, denying them from successfully scoring much needed points. |
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#13
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Re: Breakaway Elimination Strategy
Quote:
![]() Our strategy was very plain. One bot in each zone, one defense two offense. |
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#14
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Re: Breakaway Elimination Strategy
Genius! Why didn't I think of that.
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#15
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Re: Breakaway Strategy
I'm going to go out on a limb, and claim that the winning alliance on Einstein is going to be a team with the exact capabilities as the FLR winners 1551, 217 and 174, with the only difference being either 217 or 174 can also hang at the same near 100% consistency that 1551 did.
And I'll be very honest, if there was any alliance that would have defeated 1551, 217 and 174, it would have been 578, 3157, and 1511. If 1511 could use their hanger, it would have been curtains for the Grape Chicken Warriors. |
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