|
|
|
![]() |
|
|||||||
|
||||||||
| View Poll Results: Mini-bot? | |||
| Yes |
|
117 | 95.90% |
| No |
|
5 | 4.10% |
| Voters: 122. You may not vote on this poll | |||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
||||
|
||||
|
2011 Mini-bot?
How many of you are going for the Mini-bot at the end?
and why would you choose this option instead of playing the tubes? |
|
#2
|
|||||
|
|||||
|
Re: 2011 Mini-bot?
Quote:
It won't take too terribly long for the entire mini-bot deployment to occur, and in the 20 seconds max it would take to do that, you could only get 2 more tubes at best considering you have to score them one at a time. and of top of that for those one or two tubes to be more valuable they would have to be able to finish off a FIRST logo. |
|
#3
|
||||
|
||||
|
Re: 2011 Mini-bot?
Quote:
It's probably not the BEST idea to do an either or with the tubes VS minibots. I mean, the minibot deployment process is an end game strategy that yes, will bump you up to 40 pts, but it's a big chance to take when could be building up and stacking points from the game pieces as well. If a team solely focuses on the deployment of the minibot and can grantee a score there, they should then think about refining their strategy into enhancing the score with tube placement or herding. |
|
#4
|
||||
|
||||
|
Re: 2011 Mini-bot?
I LOVE the mini-bots. Greatest idea ever. It's like a vertical Zone Zeal end game.
The part I don't really like is the strict limit on what the minibot can be built of. |
|
#5
|
||||
|
||||
|
Re: 2011 Mini-bot?
I agree with Tetraman, FTC parts only seems a bit silly.
The only issue I forsee with minibots is them being worth too much. If a team can win the minibot race, they are almost guaranteed the win. |
|
#6
|
||||
|
||||
|
Re: 2011 Mini-bot?
I don't think this is true, it is only a bonus round. Assume your alliance does win the first two positions in the race 50 pts (30+20) the other team still gets (assuming they have working minibots) 25 pts (15+10) meaning its only a 25 pt swing. Also assuming the perfects score, a Logo on the top row with ubertubes under each part is worth 36 pts... I think
|
|
#7
|
|||||
|
|||||
|
Re: 2011 Mini-bot?
2 comments:
1) FTC parts are not the only legal items. 2) Who says tubes and minibots are mutually exclusive? It ought to be possible to fire a minibot, grab a tube, and get it in place before the match ends. |
|
#8
|
||||
|
||||
|
Re: 2011 Mini-bot?
yep we are going for it
scoring a tube within that time would not be easy and the minibot has the potential to get a lot more points |
|
#9
|
||||
|
||||
|
Re: 2011 Mini-bot?
Quote:
If you want to win yourself a championship, then you better not plan on sitting around for 10 seconds and watching what happens. |
|
#10
|
|||||
|
|||||
|
Re: 2011 Mini-bot?
We think we can score 30 points faster than by hanging tubes. That's why.
|
|
#11
|
||||
|
||||
|
Re: 2011 Mini-bot?
I think some people are missing that the End Game is 10 seconds and you ONLY have that time for deploying. If you so much as touch the tower with your minibot, it's a dead tower.
<G17> HOSTBOTS may not DEPLOY a MINIBOT. Violation: TOWER is disabled. DEPLOYMENT – the act of positioning a MINIBOT on a TOWER. DEPLOYMENT starts when the MINIBOT breaks the vertical projection of the TOWER BASE circumference during the END GAME. (Related form, DEPLOY, verb) So it becomes, can you build a system and minibot that deploy and climb in 10 seconds (3-5, prefferably)? If so, which I believe is possible, it's definitely worth it. ![]() |
|
#12
|
||||
|
||||
|
Re: 2011 Mini-bot?
Quote:
I mean, just to put this out there: Say an alliance scores one ubertube in the automode. Assuming that the alliance completes a logo with that row, you get 30pts already. Having said that, it's just as an equivalent for a team or alliance all together to complete that logo set. There's a ton of possibilities as far as point values for the equivalency of ubertubes, additional placements, logos and the minibot go. In conclusion though, my initial thought is that the Minibot shouldn't be the SOLE focus of a team's robot design, because while YES completing the task gives you big points, something like this could happen: The opposing alliance could starve out the alliance that relies on minibot action by collecting several game pieces and hording them in their designated zones where no long accessible. At that point, there and then, you're stuck with just the points from the minibot plus whatever scoring piece you can maintain. I guess in conclusion before I blabber more about strategy, minibot scores can be overcome when the game is played right (just like with finals last year when 469 got beat out with a good game play and bend of rules via loopholes!) I strongly believe that robots can be built to fulfill both tasks though (and we will probably see it)Last edited by Waffles : 08-01-2011 at 22:10. |
|
#13
|
|||
|
|||
|
Re: 2011 Mini-bot?
The real big question is, how many teams will be able to scrounge enough legal parts to build one? What if FTC isn't big or doesn't even exist in your area. Check out Lego Educational - kits are out of stock.
![]() |
|
#14
|
|||
|
|||
|
Re: 2011 Mini-bot?
Quote:
I don't have a Choice login name so I can't check right now. |
|
#15
|
|||
|
|||
|
Re: 2011 Mini-bot?
I wonder how many and how long they'll last with first come first serve.
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|