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#1
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JVN Build Tip: Prototyping
So let's talk about that really successful robot. You know the one I'm talking about -- that one at the regional that seems like it can do know wrong. It just glides around the field almost twice as fast as our robots, picking up tubes without stopping and placing them on the rack almost effortlessly... what the heck! How did those guys do that?
The secret is simple... prototyping & continuous improvement. On the most successful robots each mechanism is prototyped, thoroughly tested, and improved before it goes into the final design. Try it. After you figure out WHAT your robot is going to do, and you come up with some ideas on HOW the robot is going to do it, you need to prototype your ideas. When you're prototyping you need to focus on learning as much as you can about the concept to see how well it works. See how your design works in the real world, test how it interacts with the playing field. Figure out what actuators are needed. Test gear ratios out to see if your calculations are right. If you have two ideas and you can't decide... try them both and see which one works better. Try it, break it, fix it, repeat... You don't need to prototype everything, just the stuff you want to work. Originally posted here: http://jvengineering.blogspot.com/20...ototyping.html |
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#2
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Re: JVN Build Tip: Prototyping
Everytime JVN posts there is great advice to be had.
One thing I want to add is about resources. It would be great if all teams had the resources to prototype three different arms and four different graders and three Minibots. But very few teams have that ability. Like John has posted on the past always take into account the capabilities of your team. If your top priority is the minibot then give that more of a priority over an arm ETC when it comes to using resources. Resources include time, money, materials, and knowledge among other things. Good Luck! |
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#3
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Re: JVN Build Tip: Prototyping
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I do agree though, every time you don't test a theory or concept you can't be 100% sure it won't fall down lol |
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#4
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Re: JVN Build Tip: Prototyping
This is gooooodddd stuff we followed this pattern religously last year with our lift and IT WORKED SOOOOO WELL!!!!! but we didn't with our kicker and, yeah.
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#5
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Re: JVN Build Tip: Prototyping
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If you have the resources to only do part of the challenge then pick the part you want to focus on (because there is a need or you just think it is a good part) and do it. |
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#6
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Re: JVN Build Tip: Prototyping
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#7
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Re: JVN Build Tip: Prototyping
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From the pictures you post, it seems like 148 moves directly from cardboard and Vex into sheet metal and the production robot. Is this the case? For the robots I've worked on, we typically went from cardboard to plywood to plywood & shafts powered by drills to rough cut aluminum then to the final robot part. It seems like you skip by that rough aluminum step. I know you use a lot more CAD than we did, but do you just trust that your Vex and cardboard dimensions are "good enough"? Or do you end up rebuilding some manipulators if you find that your dimensions don't work as well as you anticipated? |
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#8
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Re: JVN Build Tip: Prototyping
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#9
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Re: JVN Build Tip: Prototyping
Good point. Having flexibility with mounting points on a final piece can help out later down the road if something changes. Plus extra holes = less weight
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#10
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Re: JVN Build Tip: Prototyping
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Some stuff goes right from cardboard into CAD into sheetmetal... -John |
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