|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Ubertubes in starting configuration
Do the ubertubes have to be within the starting configuration or just the components of the robot? If I'm reading correctly, it's just the robot, but we want to be sure.
|
|
#2
|
||||
|
||||
|
Re: Ubertubes in starting configuration
No they don't. They just need to be in contact with the robot.
|
|
#3
|
|||
|
|||
|
Re: Ubertubes in starting configuration
so if I am correctly interpreting what your saying, the uber tube could be laying on the floor, and the robot can just touch it. Then the robot could then back up and then in its own way pick up the uber tube and then put it on the scoring board. Is this correct?
|
|
#4
|
|||
|
|||
|
Re: Ubertubes in starting configuration
I Think you are correct. But what were you thinking about doing? Why wouldnt you want to start with the ubertube in your arm??? Because the Autonomous period only lasts for 15 Secconds, wouldnt it be hard to pick the uber tube up and than hang it in 15 secs? Im just wondering, im very intrigued by your idea though.
![]() Last edited by SPFDEXP : 22-01-2011 at 10:17. |
|
#5
|
|||
|
|||
|
Re: Ubertubes in starting configuration
Quote:
|
|
#6
|
||||
|
||||
|
Re: Ubertubes in starting configuration
I'm sure there will be teams that have zero autonomous capability. In such a case, the thought was that the ubertube would be placed on the floor, touching the (no autonomous action) robot. Upon start of teleop, that robot would likely push/herd the ubertube into the opposing alliance's feeding zone, taking care not to cross into the feeding zone.
|
|
#7
|
|||
|
|||
|
Re: Ubertubes in starting configuration
Quote:
Quote:
|
|
#8
|
||||
|
||||
|
Re: Ubertubes in starting configuration
Quote:
Thanks for pointing that out... I believe you are correct. I need to commit Update 4 to memory. ![]() |
|
#9
|
||||
|
||||
|
Re: Ubertubes in starting configuration
can the uber tube be ttouching the back of our robot if it has no auto.? so it just gets your opponents way picking up tubes
|
|
#10
|
||||
|
||||
|
Re: Ubertubes in starting configuration
The update to <G32> in Team Update 4 specifically refers to POSSESSION of a game piece in the opposong Alliance ZONE. HERDING the game piece into the opposing Alliance LANE should not be a problem.
Last edited by gbrettmiller : 23-01-2011 at 18:37. Reason: Add clarification |
|
#11
|
|||||
|
|||||
|
Re: Ubertubes in starting configuration
Quote:
|
|
#12
|
||||
|
||||
|
Re: Ubertubes in starting configuration
Quote:
And with bassoondude's point of clarification, this would be illegal under team update 4. |
|
#13
|
||||
|
||||
|
Re: Ubertubes in starting configuration
Quote:
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|