|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
||||
|
||||
|
Helpfull shooting research
here are some things we are looking into to learn about accurate ball shooting
Here is a link to a post we had about various ball throwing robots. http://www.atomicrobotics.com/2012/01/kick-2012-recap/ |
|
#2
|
||||
|
||||
|
Re: Helpfull shooting research
I believe you mean the 2006 game; there was a separate one made for Rack 'N Roll in 2007 (which for some reason is a whole lot more expensive). I have the 2006 one; it will serve very handy in this year's game.
|
|
#3
|
|||
|
|||
|
Re: Helpfull shooting research
IMHO, the shooting is 80% hardware. If you cannot manufacture a shooter with a margin of error of 5 inches per shot, never ever even dream of getting a 100% accuracy. I know that is the exaggeration, but many people on the team is putting it on the shoulders of the software. I cannot guarantee even a 25% accuracy with a shooter that has a margin of error of even 2 feet.
|
|
#4
|
||||
|
||||
|
Re: Helpfull shooting research
Quote:
Even though programmers are always wrong. ![]() |
|
#5
|
||||
|
||||
|
Re: Helpfull shooting research
Here are some videos we pulled together http://www.atomicrobotics.com/2012/0...ideos-helpful/
|
|
#6
|
||||
|
||||
|
Re: Helpfull shooting research
Math stuff!
Calculating launch velocity from angle and range: http://hyperphysics.phy-astr.gsu.edu...raj.html#tra13 Calculating the speed launch motors need to turn at based on tangential velocity (calculated with the first link) and radius of the rollers/wheels: http://www.artificial-gravity.com/sw...c/SpinCalc.htm So, yeah, programming. |
|
#7
|
||||
|
||||
|
Re: Helpfull shooting research
Thanks for the extra resources
|
|
#8
|
|||||
|
|||||
|
Re: Helpfull shooting research
Quote:
Buy this year's fast or else you may have to pay the high price. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|