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Unread 12-01-2012, 23:31
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2386 prototype shooter

Just a preliminary test on a prototype, should be a fun year!

http://www.flickr.com/photos/wileyb-j/6688012541/


Last edited by WileyB-J : 13-01-2012 at 22:43.
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Unread 12-01-2012, 23:41
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Re: 2386 prototype shooter

very nice! but are you willing to sacrifice a cim motor for your shooter?
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Unread 12-01-2012, 23:43
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Re: 2386 prototype shooter

Hell no! Its rather easy to "make" a cim and we plan on doing that! Just a first run with an idea.
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Unread 12-01-2012, 23:44
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Re: 2386 prototype shooter

Thats one big issue with using a cim motor for ball tossing. As of rule [r38] it limits the robot to olny 4 cim motors. Thats why my team is trying to use pneumatics for launching the ball to the hoops. Still looked very good. Nice job.
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Unread 12-01-2012, 23:46
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Re: 2386 prototype shooter

I like it but does it only have a single degree for aiming?
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Unread 12-01-2012, 23:47
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Re: 2386 prototype shooter

Quote:
Originally Posted by krazyman1013 View Post
I like it but does it only have a single degree for aiming?
Nope! Still have a few cards on my chest!
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Unread 12-01-2012, 23:51
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Re: 2386 prototype shooter

There are CIM-ulators and CIM-Sim gear boxes that allow you to use a "5th CIM" but it's just a rs-775 or a FP with a gear box. It does give you the same output RPMs of a regular CIM.
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Unread 12-01-2012, 23:53
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Re: 2386 prototype shooter

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Originally Posted by MattC9 View Post
There are CIM-ulators and CIM-Sim gear boxes that allow you to use a "5th CIM" but it's just a rs-775 or a FP with a gear box. It does give you the same output RPMs of a regular CIM.
You are correct! Run a 775 at a 2.7:1 ratio and bam! Cim-u-lation.
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Unread 12-01-2012, 23:56
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Re: 2386 prototype shooter

I'm kind of curious what the weight of that flywheel is. That is some impressive distance. I really like the simplicity of this prototype.
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Unread 13-01-2012, 00:30
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Re: 2386 prototype shooter

My question(s) how long does that take to spin up?
And how many balls can you feed though it before it slows down significantly?
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Unread 13-01-2012, 02:55
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Re: 2386 prototype shooter

Quote:
Originally Posted by Mk.32 View Post
My question(s) how long does that take to spin up?
And how many balls can you feed though it before it slows down significantly?
^ This.

Because, am I seeing correctly that you are driving the wheels directly off the CIM? Certainly not totally ridiculous, but I would expect it to have a little more trouble accelerating the ball than is observed.
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Unread 13-01-2012, 08:40
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Re: 2386 prototype shooter

I think you'll notice a bit of an erratic spin difference between different launch speeds with the static bar. My team is doing something similar, but with two sets of wheels, one on the top and one on the bottom so we can control spin if needed.

Nice job.
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Unread 13-01-2012, 09:02
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Re: 2386 prototype shooter

Quote:
Originally Posted by ThaineP View Post
I think you'll notice a bit of an erratic spin difference between different launch speeds with the static bar. My team is doing something similar, but with two sets of wheels, one on the top and one on the bottom so we can control spin if needed.

Nice job.
With a longer ball path, you can put more backspin (or topspin if you have an inverted shooter) on the ball. Simpler than software!
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