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#35
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Re: 2011 Animation Contest
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Concept/Script/Storyboard Modelling Texturing Rigging Animating\Scene Setup Rendering Post Production Submit! Modelling is creating the objects that you want in your scene. Like props, Characters, Scenery... To get you started here is a good site to go for tutorials; http://area.autodesk.com/tutorials-tips Texturing is "coloring in the models" Rigging might be a bit painful and time consuming. It's basically setting up the models to be animated. Creating joints and skeletons, degrees of freedom if you like. Pretty much creating the tools you need to animate. 'Animating' is kind of Flash but in 3D.. Key Frames, stuff like that Then Rendering is taking those scenes you've made and making them into presentable videos. Makes everything in your viewport shinny pretty much. Feel free to ask any more questions. Good Luck! |
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