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#1
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Re: Safety Zone on Playing Field
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#2
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Re: Safety Zone on Playing Field
While it is true for an opposing robot not being able to hit you AT ALL, you need to be fully in. Any part of your robot that is outside the safe zone, is hittable/intractable. Due to:
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But yes by ruling, as long as part of your robot is outside the safe zone and the opposing robot DOESN'T break the vertical plane of the safe zone, you are still completely hittable. |
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#3
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Re: Safety Zone on Playing Field
that will be a tough line to see from 50 feet away.
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#4
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Re: Safety Zone on Playing Field
Not for an on-board sensor.
Jason |
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#5
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Re: Safety Zone on Playing Field
do the line sensors work at an angle? otherwise you'd have to be over it to see it.
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#6
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Re: Safety Zone on Playing Field
Might be worth a 3 point penalty to stop someone from completing a logo on the top row .....
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#7
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Re: Safety Zone on Playing Field
Knowing breaking the rules to gain a strategic advantage is a Yellow Card.
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#8
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Re: Safety Zone on Playing Field
Can you show me the rule for this?
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#9
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Re: Safety Zone on Playing Field
Can't find it in the rules but a couple of years ago I brought up something I saw at the DC Regional where a team purposely carried four moonrocks and accepted the one penalty for getting four supercells.
The ref I talked to said the referee at DC had made a mistake and should have given a penalty for EACH moonrock they had possessed and he would have given them a Yellow Card for purposely violating the rules to gain an advantage. Perhaps it's to the referees discretion. But if that's the case I wouldn't risk openly defying the rules. It's certainly not going to impress any judges or other teams for that matter. |
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#10
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Re: Safety Zone on Playing Field
Rules <T06> and <T09> give referees the ability to award yellow or red cards at their discretion for "egregious" behavior.
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#11
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Re: Safety Zone on Playing Field
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I can't see FIRST endorsing behavior where teams are given an option to completely disregard a rule that was a major part of the game just brazenly ignored without consequences. At the very least it would cause an updated rule change. |
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#12
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Re: Safety Zone on Playing Field
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In 2007 Rule G35 specifically prohibited robots from climbing the opposing alliances ramps. The rule specifically stated that doing so would be interpreted as an attempt to damage the opposing robot, which was not in the spirit of FIRST. We lost our Regional by 2 points (fifth game of the series - we each had one win and there had been two ties) when an opposing robot climbed up our ramp and knocked off and tipped over our alliance robot that had been lifted for the 30 point bonus. We protested but it was over ruled. Got a huge "BOO" out of the whole arena when they announced that the results would stand. Anyone could see that it should have been a minimum of a 10 point penalty. There was a big thread about it here. The opposing Drive Coach stated that it was obvious that their only chance was to risk the penalty. If he didn't stop the lift they lost. FIRST has nothing to do with it, it all comes down to what the Ref at the regional decides. Each team will make it's own decision on whether risking a 3 point penalty to win a game is worth it. I don't see this years "Safety Zone" rule being any different than Rack-n-Roll's "Can't Climb Opposing Ramps" rule. 2007 Rule G35: ![]() Last edited by 45Auto : 26-01-2011 at 08:16. |
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#13
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Re: Safety Zone on Playing Field
"You haven't won the race, if in winning the race you have lost the respect of your competitors." -- Paul Elvstrom
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#14
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Re: Safety Zone on Playing Field
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I wish you luck with that. Because there are plenty of refs who will follow the rules to the letter and if you do something obvious to gain an advantage I think there will be a price to pay. I don't think it's a risk worth taking. |
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#15
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Re: Safety Zone on Playing Field
Hmmmm unless you are projecting your sensor in front of you... I think you would be in violation if your sensor "saw" the line..
I guess that would be possible.. I have just never done it...usually straight up and down has worked with ours... |
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