Go to Post Making even just one person feel safe and included in FIRST is how we know that we have succeeded. - Mr_Moko [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 17-01-2011, 21:46
Shaf2909's Avatar
Shaf2909 Shaf2909 is offline
Registered User
FRC #2909 (Zebrabots)
Team Role: Leadership
 
Join Date: Dec 2010
Rookie Year: 2011
Location: RochesteR,IN
Posts: 15
Shaf2909 is an unknown quantity at this point
Fetcher/Strategy

How useful would being a fetcher be? Fetcher, being a robot being able to quickly get the tube to it's scoring zone, so that the other teammates could focus on simply getting the tube on the scoring pegs.
Reply With Quote
  #2   Spotlight this post!  
Unread 17-01-2011, 21:48
Bjenks548's Avatar
Bjenks548 Bjenks548 is offline
Registered User
AKA: Brendan
FRC #0548 (Robostangs)
Team Role: Alumni
 
Join Date: Mar 2010
Rookie Year: 2009
Location: Northville
Posts: 354
Bjenks548 has a reputation beyond reputeBjenks548 has a reputation beyond reputeBjenks548 has a reputation beyond reputeBjenks548 has a reputation beyond reputeBjenks548 has a reputation beyond reputeBjenks548 has a reputation beyond reputeBjenks548 has a reputation beyond reputeBjenks548 has a reputation beyond reputeBjenks548 has a reputation beyond reputeBjenks548 has a reputation beyond reputeBjenks548 has a reputation beyond repute
Re: Fetcher/Strategy

It would probably be a lot better to have two very fast robots with arms scoring themselves, saves quite a few steps...
__________________
Toronto Regional quarter finalists. Northville Winners/ Chairman's Winners. Troy Finalist/ GM Industrial Design Award. Michigan State Championship Finalists. CMP Newton Division winners! Triple Balance count 13. Thanks to 1075, 4307, 67, 3656, 217, 2604, 2054, 245, 118, and 2194! Photo credit for my avatar Dan Ernst


Reply With Quote
  #3   Spotlight this post!  
Unread 17-01-2011, 21:52
Drivencrazy's Avatar
Drivencrazy Drivencrazy is online now
Mentor
AKA: Clint Ott
FRC #1011
Team Role: Mentor
 
Join Date: Mar 2009
Rookie Year: 2009
Location: Lee's Summit, Mo.
Posts: 177
Drivencrazy has a brilliant futureDrivencrazy has a brilliant futureDrivencrazy has a brilliant futureDrivencrazy has a brilliant futureDrivencrazy has a brilliant futureDrivencrazy has a brilliant futureDrivencrazy has a brilliant futureDrivencrazy has a brilliant futureDrivencrazy has a brilliant futureDrivencrazy has a brilliant futureDrivencrazy has a brilliant future
Re: Fetcher/Strategy

Yeah, if the "fetcher" were able to place the tubes it had on the pegs I think the alliance (or pair of placer and fetcher) would be able to hang more pegs than not. They would cut out the time for the fetcher to drop the piece and the placer to pick it up. They would also cut out any time between the first tube being placed and the second one being dropped off and so on.
Reply With Quote
  #4   Spotlight this post!  
Unread 17-01-2011, 21:54
Shaf2909's Avatar
Shaf2909 Shaf2909 is offline
Registered User
FRC #2909 (Zebrabots)
Team Role: Leadership
 
Join Date: Dec 2010
Rookie Year: 2011
Location: RochesteR,IN
Posts: 15
Shaf2909 is an unknown quantity at this point
Re: Fetcher/Strategy

If the other two were fast though this could be a very good Strategy,I think. That way they could get tubes up faster then having to go back and forth. I guess im trying to eliminate the need for all teams to be fast. This way if the teammates could pick up the tubes all they have to do it put them on the pegs. I just wondering could being a fetcher be utilized by teams who pick up tubes and put hang'em fast.
Reply With Quote
  #5   Spotlight this post!  
Unread 17-01-2011, 21:58
Shaf2909's Avatar
Shaf2909 Shaf2909 is offline
Registered User
FRC #2909 (Zebrabots)
Team Role: Leadership
 
Join Date: Dec 2010
Rookie Year: 2011
Location: RochesteR,IN
Posts: 15
Shaf2909 is an unknown quantity at this point
Re: Fetcher/Strategy

If it had to place the tubes on though it eliminate the point of what I would think a fetcher would be. I was think just getting the tubes in scoring position for the Alliance. Maybe a gatherer would be a better name lol.
Reply With Quote
  #6   Spotlight this post!  
Unread 17-01-2011, 22:06
maverickfan138's Avatar
maverickfan138 maverickfan138 is offline
Still hooked on FRC
AKA: Marc Antinossi
FRC #0573 (Mech Warriors)
Team Role: Alumni
 
Join Date: Mar 2010
Rookie Year: 2010
Location: Houghton, MI
Posts: 96
maverickfan138 will become famous soon enoughmaverickfan138 will become famous soon enough
Re: Fetcher/Strategy

I don't see the strategy solving much. With 573's luck, we know not to build a specialized robot. If we build a fetcher robot, we would probably get paired with teams who can't hang tubes on the third row. Also, the fetcher robot would have to drive most of the field, drop a tube in the safe zone, and drive back. Meanwhile, the scoring robot would have to pick up that tube and place it on the rack. Picking up tubes takes time and probably isn't worth adding the extra few steps.
__________________
2010 - 2011: FRC 573 student
2012 and beyond: MTU student, watching FRC from afar
Reply With Quote
  #7   Spotlight this post!  
Unread 17-01-2011, 22:09
BJC's Avatar
BJC BJC is offline
Simplicity is Complicated!
AKA: Bryan Culver
FRC #0033 (The Killer Bees)
Team Role: Alumni
 
Join Date: Jan 2010
Rookie Year: 2009
Location: Kettering/Greenville
Posts: 704
BJC has a reputation beyond reputeBJC has a reputation beyond reputeBJC has a reputation beyond reputeBJC has a reputation beyond reputeBJC has a reputation beyond reputeBJC has a reputation beyond reputeBJC has a reputation beyond reputeBJC has a reputation beyond reputeBJC has a reputation beyond reputeBJC has a reputation beyond reputeBJC has a reputation beyond repute
Re: Fetcher/Strategy

I for one think this is a great stratigy.

If your really fast and can get tubes very quickly from the human player and dump them in your scoring area for another robot to hang on the top row it would be very useful. It would be even better if you could somehow eject them from half-field.

The bottom row isn't worth crap. (pardon my French). If you plan on only being able to hang on the bottom row, I would switch to this stratigy. You will be much more coveted as a third seed tube runner than as a guy that only hangs on the bottom and gets in your alliance partners way while they are trying to score high. Basically, if you know you can't be the first seed, build a robot that compliments the first seed. This will be a great support robot. I see the rookies that excel at this years game using this stratigy.

If you recall 2007 there was almost specific types of robots: Tube hangers, Ramp bots, and robots with both. This year will be similar to that one in that specific roles will be taken up on alliances.
__________________
robot robot robot? Robot. Robot? Robot!
-----------------Team 33------------------
Reply With Quote
  #8   Spotlight this post!  
Unread 17-01-2011, 22:09
Shaf2909's Avatar
Shaf2909 Shaf2909 is offline
Registered User
FRC #2909 (Zebrabots)
Team Role: Leadership
 
Join Date: Dec 2010
Rookie Year: 2011
Location: RochesteR,IN
Posts: 15
Shaf2909 is an unknown quantity at this point
Re: Fetcher/Strategy

What if we can throw them (with accuracy) 20ft. Then when all tube we can get are in play we could place tubes or set up for minibot.
__________________
Alex Shafer Team 2909 ( ZebraBots)
Reply With Quote
  #9   Spotlight this post!  
Unread 17-01-2011, 22:31
ThirteenOfTwo's Avatar
ThirteenOfTwo ThirteenOfTwo is offline
College...
FRC #2438 (`Iobotics)
Team Role: College Student
 
Join Date: Jan 2010
Rookie Year: 2010
Location: Honolulu
Posts: 118
ThirteenOfTwo is a name known to allThirteenOfTwo is a name known to allThirteenOfTwo is a name known to allThirteenOfTwo is a name known to allThirteenOfTwo is a name known to allThirteenOfTwo is a name known to all
Re: Fetcher/Strategy

Quote:
Originally Posted by Shaf2909 View Post
What if we can throw them (with accuracy) 20ft. Then when all tube we can get are in play we could place tubes or set up for minibot.
Then you would probably win every design award ever. Seriously, in order to beat that in awards someone would have to build a bot that can teleport.

That idea requires accurately throwing three different shapes of tubes with variable sizes and inflation more than 20ft with consistent distance and aim, which scares me. To be effective, it also requires keeping the tubes way up high in the air the whole time so that they don't get intercepted by someone with a tall robot.


But even assuming it's feasible from an engineering standpoint, it's a little shallow from a strategic perspective.

1) You're hurting yourself in qualifiers, when you're not likely to have amazing scoring robots, when with the engineering you did you probably could have built the best scorer at your competition.
2) Mass volume of tubes isn't really necessary. Once the top two layers are full, your time is better spent stopping the other team from doing what you just did or lining up for minibots.
3) You have to keep all of the tubes within the 7 foot by 19 foot home zone and leave room for someone to maneuver in there.

Of course, now that I've typed this one of these bots will win worlds. I really like the idea of a feeder, but I think throwing tubes is a little out there.

Last edited by ThirteenOfTwo : 18-01-2011 at 03:26.
Reply With Quote
  #10   Spotlight this post!  
Unread 17-01-2011, 22:32
Grim Tuesday's Avatar
Grim Tuesday Grim Tuesday is offline
Registered User
AKA: Simon Bohn
FRC #0639 (Code Red)
Team Role: Alumni
 
Join Date: Jan 2010
Rookie Year: 2010
Location: Baltimore MD (JHU)
Posts: 1,600
Grim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond repute
Re: Fetcher/Strategy

Why bother fetching when you can kick the tubes across the field? Food for thought...
Reply With Quote
  #11   Spotlight this post!  
Unread 17-01-2011, 22:35
Chris is me's Avatar
Chris is me Chris is me is online now
no bag, vex only, final destination
AKA: Pinecone
FRC #0228 (GUS Robotics); FRC #2170 (Titanium Tomahawks)
Team Role: Mentor
 
Join Date: Dec 2008
Rookie Year: 2006
Location: Glastonbury, CT
Posts: 7,618
Chris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond reputeChris is me has a reputation beyond repute
Send a message via AIM to Chris is me
Re: Fetcher/Strategy

The fetcher is probably the most desirable second pick possible at the regional level, IMO.
__________________
Mentor / Drive Coach: 228 (2016-?)
...2016 Waterbury SFs (with 3314, 3719), RIDE #2 Seed / Winners (with 1058, 6153), Carver QFs (with 503, 359, 4607)
Mentor / Consultant Person: 2170 (2017-?)
---
College Mentor: 2791 (2010-2015)
...2015 TVR Motorola Quality, FLR GM Industrial Design
...2014 FLR Motorola Quality / SFs (with 341, 4930)
...2013 BAE Motorola Quality, WPI Regional #1 Seed / Delphi Excellence in Engineering / Finalists (with 20, 3182)
...2012 BAE Imagery / Finalists (with 1519, 885), CT Xerox Creativity / SFs (with 2168, 118)
Student: 1714 (2009) - 2009 Minnesota 10,000 Lakes Regional Winners (with 2826, 2470)
2791 Build Season Photo Gallery - Look here for mechanism photos My Robotics Blog (Updated April 11 2014)
Reply With Quote
  #12   Spotlight this post!  
Unread 17-01-2011, 22:36
Grim Tuesday's Avatar
Grim Tuesday Grim Tuesday is offline
Registered User
AKA: Simon Bohn
FRC #0639 (Code Red)
Team Role: Alumni
 
Join Date: Jan 2010
Rookie Year: 2010
Location: Baltimore MD (JHU)
Posts: 1,600
Grim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond repute
Re: Fetcher/Strategy

Quote:
Originally Posted by Chris is me View Post
The fetcher is probably the most desirable second pick possible at the regional level, IMO.
If your robot is a good enough scorer, it could possibly be a first level pick, but not for the top 4 alliances.

Unless, of course, your robot has utility in something else, such as defense (blocking) or scoring.
Reply With Quote
  #13   Spotlight this post!  
Unread 17-01-2011, 22:39
Shaf2909's Avatar
Shaf2909 Shaf2909 is offline
Registered User
FRC #2909 (Zebrabots)
Team Role: Leadership
 
Join Date: Dec 2010
Rookie Year: 2011
Location: RochesteR,IN
Posts: 15
Shaf2909 is an unknown quantity at this point
Re: Fetcher/Strategy

Well be prepared. We a successfully prototypes a mechanism that can throw the Triangle and that circle and our square is poped.but we have it on a rotating plate that can aim. all we do is drive forwards and backwards and throw tubes. Right now it throws like 10ft but today is the first day we used it. We have ideas how to throw it further also expecting anywhere from 15 to 25 ft. we will have it dialed in this week. Please keep posting. We really want to know how other teams could utilize this.
__________________
Alex Shafer Team 2909 ( ZebraBots)
Reply With Quote
  #14   Spotlight this post!  
Unread 17-01-2011, 22:43
Shaf2909's Avatar
Shaf2909 Shaf2909 is offline
Registered User
FRC #2909 (Zebrabots)
Team Role: Leadership
 
Join Date: Dec 2010
Rookie Year: 2011
Location: RochesteR,IN
Posts: 15
Shaf2909 is an unknown quantity at this point
Re: Fetcher/Strategy

Quote:
Originally Posted by Grim Tuesday View Post
Why bother fetching when you can kick the tubes across the field? Food for thought...
This would be cool but every idea I thought of we would end up looking like Charlie Brown kicking a football.
__________________
Alex Shafer Team 2909 ( ZebraBots)
Reply With Quote
  #15   Spotlight this post!  
Unread 17-01-2011, 22:43
Grim Tuesday's Avatar
Grim Tuesday Grim Tuesday is offline
Registered User
AKA: Simon Bohn
FRC #0639 (Code Red)
Team Role: Alumni
 
Join Date: Jan 2010
Rookie Year: 2010
Location: Baltimore MD (JHU)
Posts: 1,600
Grim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond repute
Re: Fetcher/Strategy

Quote:
Originally Posted by Shaf2909 View Post
Well be prepared. We a successfully prototypes a mechanism that can throw the Triangle and that circle and our square is poped.but we have it on a rotating plate that can aim. all we do is drive forwards and backwards and throw tubes. Right now it throws like 10ft but today is the first day we used it. We have ideas how to throw it further also expecting anywhere from 15 to 25 ft. we will have it dialed in this week. Please keep posting. We really want to know how other teams could utilize this.
If it isnt the major part of robot, any 10 feet is 10 feet less that you have to travel. And its 20, since you have to go backwards.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 15:51.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi