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#1
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Re: Game piece availability
Nothing screams sanity quite like finding out the already-obscure gamepiece is no longer in production, forcing you to create it yourself. (I'm looking at you, Lunacy!)
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#2
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Re: Game piece availability
Lunacy was particularly bad, considering that many mechanisms depended on their ability to deal with large numbers (20+) of balls, and the availability of the balls meant that basically no one had access to that many.
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