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Unread 18-01-2011, 22:21
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Playstation 3 Controller in LabView

Last year our team considered using a PS3 or XBox controller to control the robot. Because we were new to LabView and we already had an XBox controller, we used it. The same decision has come up this year. I and several others on the team prefer Playstation controllers, so I was wondering if anyone has successfully used a PS3 controller in LabView. If you have, are there any tricks to making it work? Also, are the gyro/accelerometer sensors usable? And one last question: is vibration feedback an option? We realize it would need to be tethered via USB cable to the classmate, but other than that would such a setup be feasible?

I did a quick search to see if anyone had tried this, but didn't find anything. Please let me know if this has already been discussed.
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