Go to Post If your robot doesn't work, it doesn't matter, because the robot is really meaningless, in the long run. What is the important thing, the reason we're all in FIRST then? To better our understanding of Science and Technology, and hopefully make the world a better place. - Ian W. [more]
Home
Go Back   Chief Delphi > Technical > Technical Discussion
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
Thread Tools Rate Thread Display Modes
  #46   Spotlight this post!  
Unread 20-01-2011, 18:17
Kevin Sevcik's Avatar
Kevin Sevcik Kevin Sevcik is offline
(Insert witty comment here)
FRC #0057 (The Leopards)
Team Role: Mentor
 
Join Date: Jun 2001
Rookie Year: 1998
Location: Houston, Texas
Posts: 3,727
Kevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond reputeKevin Sevcik has a reputation beyond repute
Send a message via AIM to Kevin Sevcik Send a message via Yahoo to Kevin Sevcik
Re: Never Do This, and Other Good Ideas Gone Bad

Quote:
Originally Posted by JesseK View Post
1.) Do not gear a drive train for >10 fps if it has less than 3 CIMs' worth of power. It does ok in a straight line, but even with a 6WD drop center it had some difficulty turning 145lbs.
I've got some bad news for you, cause this years kitbot is geared for something like 14-15 fps.

Anyways, I think all my never-agains have been covered by others, what with the elevators and scissor lifts and all. Oddly, I never swore off Banebots transmissions, despite being bitten by them in '07 like everyone else. (At GLR, we had the machine shop weld the output shaft to the carrier plate in our two RS-540 trannies. Worked great, actually.)

Our most grievous faults have usually been in strategizing and focusing too much on a marginal strategy and not enough on one or two core strengths that can adapt to multiple strategies. So if something goes wrong in design, build, or competition, we haven't left ourselves enough of a fallback position.

For example, last year we thought we'd be super clever with a ramp to get someone on the platform, plus a lift that could our robot and another robot on top of us. A scissor lift, to simplify drive for the other robots, natch. So when we discover halfway through build that this thing will be monstrously heavy, we scrap it for a different lift that sorta still works with our original concept... Which didn't work out well. We should've stopped and re-evaluated the whole game plan when that major system didn't pan out, but we panicked and forged ahead anyways.

So I guess my biggest never-again is the too-clever game strategy that only works if you do A, B, C, D and E in a match. Much better to have a robot that can adapt to different strategies through a match/regional.
__________________
The difficult we do today; the impossible we do tomorrow. Miracles by appointment only.

Lone Star Regional Troubleshooter
  #47   Spotlight this post!  
Unread 20-01-2011, 18:23
DarkFlame145 DarkFlame145 is offline
That guy
AKA: Dennis
no team (None this season)
Team Role: Alumni
 
Join Date: Mar 2005
Rookie Year: 2004
Location: Pensacola, FL
Posts: 634
DarkFlame145 has much to be proud ofDarkFlame145 has much to be proud ofDarkFlame145 has much to be proud ofDarkFlame145 has much to be proud ofDarkFlame145 has much to be proud ofDarkFlame145 has much to be proud ofDarkFlame145 has much to be proud ofDarkFlame145 has much to be proud ofDarkFlame145 has much to be proud ofDarkFlame145 has much to be proud of
Send a message via AIM to DarkFlame145
Re: Never Do This, and Other Good Ideas Gone Bad

I really dont like the idea of saying "We will NEVER do that design again!". If the First design didn't work, in the off-season find a way to make it work cause you never know when that design will be the golden one for a season. I have seen too many teams go, we tried that one once and it failed so we didn't wanna try it again. It limits your design!!!
__________________
TR-X 145 of Norwich, NY: Student 2005-2008
Exploding Bacon 1902 of Winter Park, FL: Mentor 2009
US Navy Corpsman 2011-????
  #48   Spotlight this post!  
Unread 20-01-2011, 23:07
Hawiian Cadder's Avatar
Hawiian Cadder Hawiian Cadder is offline
Registered User
AKA: Isaak
FRC #0159 (Alpine Robotics)
Team Role: CAD
 
Join Date: Feb 2010
Rookie Year: 2003
Location: Fort Colins Colorado
Posts: 573
Hawiian Cadder is a name known to allHawiian Cadder is a name known to allHawiian Cadder is a name known to allHawiian Cadder is a name known to allHawiian Cadder is a name known to allHawiian Cadder is a name known to all
Re: Never Do This, and Other Good Ideas Gone Bad

home brew milti speed transmissions, dewalt or andymark only


anything with more than 150 ft lbs of torque
  #49   Spotlight this post!  
Unread 21-01-2011, 00:46
Joe Schornak's Avatar
Joe Schornak Joe Schornak is offline
No Stranger To Love
FRC #2840 (Blue Tide)
Team Role: Alumni
 
Join Date: Dec 2008
Rookie Year: 2008
Location: Phoenix, AZ
Posts: 182
Joe Schornak is a splendid one to beholdJoe Schornak is a splendid one to beholdJoe Schornak is a splendid one to beholdJoe Schornak is a splendid one to beholdJoe Schornak is a splendid one to beholdJoe Schornak is a splendid one to beholdJoe Schornak is a splendid one to behold
Re: Never Do This, and Other Good Ideas Gone Bad

Here's one: don't attempt to design, construct, and implement an independently-articulated, independently-driven swerve drive during build season without ever having investigated the surrounding concepts beforehand.

We did this in 2010. Very, very bad things happened. During our initial planning sessions, we decided that swerve drive would give us an awesome advantage in speed, maneuverability, accuracy of movement, and pushing power. And hey, AndyMark's selling swerve kits! Let's use those and save ourselves all the time and effort of designing an advanced drive train while still ending up with a fully functional robot!

Things went, shall we say, less than well. We hadn't considered the problem of turning the modules, and spent the first 4 weeks making a frame and steering system that would accommodate the modules. The Wild Swerve modules are excellent products, but they assume a certain level of competency in their implementation, which we simply lacked. Given our lack of experience and fabrication skills, it was a wonder that the system worked as well as it did.

Once our decidedly not precision-machined system was mostly functional, we moved on to figuring out how exactly to get each module to turn to a particular angle using PID (proportional integral derivative) control, which uses a feedback loop to approximate a value. We used indexing encoders, which would theoretically give accurate angle readings while letting each module figure out which way was forward. Unfortunately, our design had a habit of destroying or melting the encoder discs when the modules were not properly supported, hampering testing considerably.

We "finished" construction a few days before ship date, recognizing the need to drive and test the thing before competing with it, even if it was slightly less than functional. It worked exactly as a swerve drive should for about half the time. We had the pushing power of a 4WD system in any lateral direction, and could spin frighteningly quickly in place by angling the wheels inward. However, after a short period of operation, the PID program became confused and the encoders failed to index, leaving the wheels slightly out of alignment at best, but more often pointing in completely different directions, leaving us immobile.

Furthermore, the other game-critical systems suffered while we struggled with the drive train. Our ball handler, perhaps the most important device in all of Breakaway, was a prototype that had considerable trouble holding onto a ball while stationary. Our kicker was actually pretty good, serving us well after a robot redesign in the off-season, but it was useless if it couldn't contact the ball.

The swerve drive system remains in our shop, awaiting a revisit after this build season. With our more developed base of experience and better-equipped shop, we'll probably get the thing working finally. Until then, we're sticking to mecanum for our multi-directional driving needs.

On a side note, despite not working half the time, our robot looked quite cool that year. I suppose that partially makes up for our troubles!
__________________
1. Acquire Manual
2. Read Manual
3. ???
4. PROFIT!

Visit www.pcdsrobotics.org!
  #50   Spotlight this post!  
Unread 21-01-2011, 01:06
AdamHeard's Avatar
AdamHeard AdamHeard is offline
Lead Mentor
FRC #0973 (Greybots)
Team Role: Mentor
 
Join Date: Oct 2004
Rookie Year: 2004
Location: Atascadero
Posts: 5,516
AdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond repute
Send a message via AIM to AdamHeard
Re: Never Do This, and Other Good Ideas Gone Bad

Quote:
Originally Posted by Hawiian Cadder View Post
home brew milti speed transmissions, dewalt or andymark only


anything with more than 150 ft lbs of torque
Many teams have done both without issue.

I think a more general rule would be; don't reach beyond your team's means.
  #51   Spotlight this post!  
Unread 21-01-2011, 09:06
Brandon Holley's Avatar
Brandon Holley Brandon Holley is offline
Chase perfection. Catch excellence.
AKA: Let's bring CD back to the way it used to be
FRC #0125 (NU-TRONs, Team #11 Alumni (GO MORT))
Team Role: Engineer
 
Join Date: Jan 2004
Rookie Year: 2001
Location: Boston, MA
Posts: 2,593
Brandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond reputeBrandon Holley has a reputation beyond repute
Send a message via AIM to Brandon Holley
Re: Never Do This, and Other Good Ideas Gone Bad

Quote:
Originally Posted by AdamHeard View Post
Many teams have done both without issue.

I think a more general rule would be; don't reach beyond your team's means.
Totally agree. I've done custom tranny's with no issues as well. It's definitely a don't reach beyond your capability issue.

-Brando
__________________
MORT (Team 11) '01-'05 :
-2005 New Jersey Regional Chairman's Award Winners
-2013 MORT Hall of Fame Inductee

NUTRONs (Team 125) '05-???
2007 Boston Regional Winners
2008 & 2009 Boston Regional Driving Tomorrow's Technology Award
2010 Boston Regional Creativity Award
2011 Bayou Regional Finalists, Innovation in Control Award, Boston Regional Finalists, Industrial Design Award
2012 New York City Regional Winners, Boston Regional Finalists, IRI Mentor of the Year
2013 Orlando Regional Finalists, Industrial Design Award, Boston Regional Winners, Pine Tree Regional Finalists
2014 Rhode Island District Winners, Excellence in Engineering Award, Northeastern University District Winners, Industrial Design Award, Pine Tree District Chairman's Award, Pine Tree District Winners
2015 South Florida Regional Chairman's Award, NU District Winners, NEDCMP Industrial Design Award, Hopper Division Finalists, Hopper/Newton Gracious Professionalism Award
  #52   Spotlight this post!  
Unread 21-01-2011, 09:20
EricS-Team180's Avatar
EricS-Team180 EricS-Team180 is offline
SPAM, the lunchmeat of superheroes!
AKA: Eric Schreffler
FRC #0180 (SPAM)
Team Role: Engineer
 
Join Date: Apr 2002
Rookie Year: 2001
Location: Stuart, Florida
Posts: 561
EricS-Team180 has a reputation beyond reputeEricS-Team180 has a reputation beyond reputeEricS-Team180 has a reputation beyond reputeEricS-Team180 has a reputation beyond reputeEricS-Team180 has a reputation beyond reputeEricS-Team180 has a reputation beyond reputeEricS-Team180 has a reputation beyond reputeEricS-Team180 has a reputation beyond reputeEricS-Team180 has a reputation beyond reputeEricS-Team180 has a reputation beyond reputeEricS-Team180 has a reputation beyond repute
Re: Never Do This, and Other Good Ideas Gone Bad

Don't use a limit switch in place of a hard stop. T'was the end of our 2005 season, when we launched out tetra lift clear off the robot.
__________________

Don't PANIC!
S. P. A. M.
  #53   Spotlight this post!  
Unread 21-01-2011, 09:25
JamesCH95's Avatar
JamesCH95 JamesCH95 is offline
Hardcore Dork
AKA: JCH
FRC #0095 (The Grasshoppers)
Team Role: Engineer
 
Join Date: Dec 2004
Rookie Year: 2001
Location: Enfield, NH
Posts: 1,879
JamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond repute
Re: Never Do This, and Other Good Ideas Gone Bad

Quote:
Originally Posted by EricS-Team180 View Post
Don't use a limit switch in place of a hard stop. T'was the end of our 2005 season, when we launched out tetra lift clear off the robot.
Don't run two FP motors through a Dewalt transmission with an extra stage of reduction and expect the output shaft to survive an encounter with said hard stop. Ever seen a case-hardened Thomson steel shaft snap like a twig? Out 2005 experience with hard-stops and failing limit switches.
__________________
Theory is a nice place, I'd like to go there one day, I hear everything works there.

Maturity is knowing you were an idiot, common sense is trying to not be an idiot, wisdom is knowing that you will still be an idiot.
  #54   Spotlight this post!  
Unread 21-01-2011, 17:29
Neil2012's Avatar
Neil2012 Neil2012 is offline
Registered User
FRC #0296
 
Join Date: Feb 2009
Location: Montreal
Posts: 7
Neil2012 is an unknown quantity at this point
Re: Never Do This, and Other Good Ideas Gone Bad

I have a few things that teams should avoid. First of all, catapults. In 2008, I designed one for our team, but the execution of the design was poor and the end effector team couldn't find anything that would pick up the balls well. Also, avoid linkage arms. In 2010, I yet again designed a 12 bar linkage for our team and, even though it performed to specifications, the work that has to go into making the lengths right so that it can extend to 7 feet and still fold up flat, is monumental. You can do it with math, but the equations are way too complicated for anyone at the high school level.
  #55   Spotlight this post!  
Unread 21-01-2011, 18:42
Aussie Oi!'s Avatar
Aussie Oi! Aussie Oi! is offline
Registered User
FRC #3132
 
Join Date: Jan 2011
Location: Australia
Posts: 11
Aussie Oi! is an unknown quantity at this point
Talking Re: Never Do This, and Other Good Ideas Gone Bad

I think that you should only do ideas that you know that work, and only do other ideas if you have been dong FRc for many yours or you know what you are doing!!!!!!!!!!!!!!!
  #56   Spotlight this post!  
Unread 21-01-2011, 21:25
tomy tomy is offline
Registered User
FRC #3038 (I.C.E. Robotics)
Team Role: Mentor
 
Join Date: Jan 2009
Rookie Year: 2009
Location: Stacy, Minnesota
Posts: 503
tomy has a spectacular aura abouttomy has a spectacular aura about
Re: Never Do This, and Other Good Ideas Gone Bad

our team decided to get more batteries last year. we had to make our own cable connectors to from the battery to the robot. DO NOT MIX UP BLACK AND RED!!!! you can fry your crio. it was a great idea but not so great at the same time
  #57   Spotlight this post!  
Unread 22-01-2011, 06:56
klmx30302's Avatar
klmx30302 klmx30302 is offline
Is ready for MAYHEM In Merrimack!
AKA: Kevin McCarthy
FRC #0166 (Chop Shop)
Team Role: Mechanical
 
Join Date: Oct 2010
Rookie Year: 2010
Location: Merrimack,NH
Posts: 221
klmx30302 is a jewel in the roughklmx30302 is a jewel in the roughklmx30302 is a jewel in the rough
Re: Never Do This, and Other Good Ideas Gone Bad

our dont ever do agains from last season.
NEVER speend 2 weeks argueing over the design of the robot.
NEVER just give software 6 hours with the robot.
NEVER use belt drive.
NEVER repeat last years robot (we overloaded our jags every time we turned!).
__________________
Unofficial Team 166 Videographer
Our team motto...
"THINK!, There must be a harder way!"


  #58   Spotlight this post!  
Unread 22-01-2011, 07:41
Newo95's Avatar
Newo95 Newo95 is offline
Registered User
AKA: Owen
FRC #0540 (Talon 540)
Team Role: Mechanical
 
Join Date: Jan 2010
Rookie Year: 2009
Location: Henrico, VA
Posts: 154
Newo95 is infamous around these partsNewo95 is infamous around these partsNewo95 is infamous around these parts
Re: Never Do This, and Other Good Ideas Gone Bad

In 2008 we used a pogo- stick and pneumatically actuated arms. It had 6 wheels with two omnis in the front, and chains to drive them. Unfortunately, the arm couldn't grip the ball tight enough, the chains were too heavy, and the pogo stick needed more repairs than any part on any robot since then.
__________________
--Don't be stupid, it's not smart.

--In conclusion, I conclude that the conclusion was conclusive.
  #59   Spotlight this post!  
Unread 06-02-2011, 16:29
Grim Tuesday's Avatar
Grim Tuesday Grim Tuesday is offline
Registered User
AKA: Simon Bohn
FRC #0639 (Code Red)
Team Role: Alumni
 
Join Date: Jan 2010
Rookie Year: 2010
Location: Baltimore MD (JHU)
Posts: 1,607
Grim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond reputeGrim Tuesday has a reputation beyond repute
Re: Never Do This, and Other Good Ideas Gone Bad

Never change your design with only two weeks until ship date.
  #60   Spotlight this post!  
Unread 06-02-2011, 16:37
XaulZan11's Avatar
XaulZan11 XaulZan11 is online now
Registered User
AKA: John Christiansen
FRC #1732
Team Role: Mentor
 
Join Date: Nov 2006
Rookie Year: 2006
Location: Milwaukee, Wi
Posts: 1,329
XaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond reputeXaulZan11 has a reputation beyond repute
Send a message via AIM to XaulZan11
Re: Never Do This, and Other Good Ideas Gone Bad

Quote:
Originally Posted by Grim Tuesday View Post
Never change your design with only two weeks until ship date.
Not sure about this one. There have been plenty of teams that changed their design late in the season or during the season and have done very well. The best example of this is probably World Champion 67 in 09. Just off the top of my head others include 469's gripper in 07, 2039 in 09, 33 in 09, 16 in 09. All of those teams either won regionals or made it to the eliminations at the championshop with their new design.
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 23:12.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi